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Make a videogame with an OS code programer

Category: Default Game: Default Posted on Aug 10, 2008 7:01 pm


Ok hello everyone, this article that I had written is for let you know that exist an OS code programer that had an 3D engine very powerful and may can do games which can compite with a common game.

The programer that I offer you its called "Cristal Space", it is a proyect that has won some awards and some organizations adopted to make some videogames.

Now I'm goig to give you some features of this wonderful programer:

Generic:
  • Highly platform independent with good platform abstraction. Officially supports Linux, OSX and Windows using a wide range of compilers.
  • Modularized using a lightweight component framework, SCF, based upon the COM model.
  • Self contained so that many modules requires no or few external dependencies.
  • Written in standard C++ using very few non*standard extensions. Source available under LGPL license.
Cristal it self:

  • Haze: is a moody visual effect showing light cones or boxes with standard, animated or procedural texture.


  • Skeletal Animation and Dynamic Shadows: let you create characters that look and feel more lifelike. We support skeletal animation through the cal3d library but we also support our own skeletal animation system. Including support for 3D hardware based animation.



The only thing I have to explain is tha you have to download the Source Code and then the "CEL", that is the program that makes you more easy the work of doig the videogame.

Ok, this was my firt article, I wish you have enjoy and DO GAMES, make me proud and "share"
"Long live to the Open Source comunity"

Bye


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