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Nickname: Tob
Gaming for: Two decades
Monkey: Stat |
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My love for the handheld system has been reignited (and some of my faith in Square-Enix at the same time): The World Ends With You... Well, reignited is probably too strong of a term in my case. I never had much interest in handheld systems until now. I'd just assumed that they were used exclusively for Pokemon games and that everything else was just an afterthought. Heck, the whole reason I bought a DS in the first place was for Pokemon. (By the way, you should probably know now before you hear it from someone else and get the wrong idea: I own a pink DS... it's a long story, don't ask) TWEWY is a damn near perfect game. I've spent weeks playing it so far and have been really struggling to find a fault... but this isn't about TWEWY.
The handheld market seems to be growing stronger and stronger by the day. The DS and the PSP have all but revolutionised portable gaming forever. Such amazing games are being released on these systems now that portable gaming is becoming harder to ignore. These things are not out of the ordinary though, this is just the natural way any gaming system/platform evolves. No, it's the new possibilities that got me thinking. Which new door
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(Note: My apologies for the double post, it appears that my original got deleted somewhere between posting and editing *shrug*. Enjoy! -Tob)The dingy tavern was silent. Looking around you see several buxom wenches (probably selling themselves to the drunken soldiers that pass through) and unconcious drunk patrons slumped over chairs and on the floor. You spot Tobias Masters sitting over in a dark corner. He gestures for you to sit at his table. His face hidden by dark hood, he leans over the table and whispers: "Do not speak, we haven't much time..." You look surprised and just as you try to ask about what's happening, he raises a hand to silence you. "Please listen carefully... there are those who would hunt me down and flame me for what I am about to tell you and if you happen to agree with me then they will hunt you too" You give Tobias a puzzled look. "They are the trolls, they wander around and flame people like you and I for expressing our opinions, that is why I called you out here so late at night... hopefully they're all sleeping or looking over their extensive porn collections by now. Come closer to me child, you must hear me quickly...&
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See this? This is STAMINA.
Get used to it because it’s going to be in just about every MMO available… or every F2P at least. There’s been a huge amount of debate around the stamina issue for Atlantica, with the vast majority of people calling for a boycott of the game if the stamina system is not removed. But I suppose you wanna know what stamina is, right? For the uninitiated, stamina is a system that limits players to 100 random battles per day (reduced to 50 once the player passes level 50). 100 stamina is offered from the beginning of the game and one point removed for each battle the player is in. Once the stamina counter reaches zero the player receives no experience points or items from any further battles. Stamina resets once every 2
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 Alright, I figure I’ve kept you waiting long enough. My test was successful by the looks of things. A while ago I wrote this to try and make a point - that gamers want a good to hear a good story. Numerous people kept asking me when part two was going to be uploaded (I cheekily told them to wait, knowing full well there was actually no part two at all) because they wanted to see more. I devised this little test based on a major grievance I have with MMO games. Do not misunderstand me, I mean every last MMO game in existence. There are no exclusions, no exceptions… nothing. Every MMO I have ever played has failed to deliver any kind of immersive story-based experience whatsoever. By now you’re probably bright red with rage and ready to throw whatever potentially dangerous instrument you can find directly at my head, but allow me to explain further before you decide to severely injure me. MMO’s have only ever been designed to kill time. Questing, grinding, questing, etc… all very repetitive, all designed to delay the players from reaching the end of an “open” game. If this process is followed as predicted by designers, then the
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World of Warcraft Killer. It's become an actual term in the gaming industry. It's the Shangri'la of gaming, a mythical paradise that all gamers and developers dream of but no-one knows if it actually exists, or even if it can. Dethroning WoW has become the ultimate goal of game development - it's the ultimate title that can be bestowed unto any game - but maybe we should take a step back and have a look at this ideal with a more critical eye. Now, everyone who has had WoW negatively affect their lives in some way, please raise your hand now... 1...2..8...312... Hmm, that's a lot. Alright, now for all the non-gamers who've had their lives impacted by a friend/relative/partner who has a WoW addiction, please raise your hands... ...Oh my, it's about the same amount, if not more. Don't start throwing your rocks yet guys, I know you get awfully defensive when it comes to your precious Azeroth, but hear me out. Did you see all those hands? Yeah, that's one helluva lot of people who've been affected by just one game. I should know, I'm one of them (WoW claimed my soul during closed beta... I wasn't part of the beta, I was hooked just hearing about it). My concern is simply this: Do we
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This is a response to Lean's article: How MMOs Can Be Used by Terrorists?. I was going to post this as a comment on the article, but I didn't have enough room, hehe. _______________________________________________________________________________________________________________ Yep, once again the American Military Intellence (an oxymoron if I ever saw one) has gone and made an incredibly stupid move. Turns out World of Warcraft can be used as a communication medium for terrorists! Who knew?!
Well, I did, for one, and I've known all along... how did I know, you wonder? Easy. It's because...
...wait for it... ...I'm not a total frikking idiot, is why. OF COURSE terrorists can communicate through World of Warcraft... anyone can. You might find a child-porn ring being run through Mabinogi's servers or even an international drug and slave trading organisation that works through Second Life or an online prostitution racquet running through 3feel. Any form of communication can be used for these purposes. The irresponsible part is that now they've managed to get people worried about this by releasing a blatantly freaking obvious statement that will achieve nothing but panic.
Allow me to app
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 Atlantica is single-handedly one of the most enjoyable F2P MMO experiences I have had, ever. This is all that I feel compelled to say about this game and I would sleep quite soundly leaving the review here and going to bed. Of course that would leave a great deal of you throwing things at me (yet again) so allow me to be a bit more informative. 13 hours ago I first signed into Atlantica. As with many MMO's that are released these days I felt nothing - I expected so very little so that I could not be disappointed. Atlantica has changed the way I look at F2P games. Before now I had assumed that all F2P MMO's were simple, flimsy excuses for games designed to rob foolish children of their pocket money - eg. Shaiya. I'm well aware that I'm starting to sound slightly fanatical, so I'll explain from the beginning... After creating my character I stepped into the "dreamworld", the obligatory tutorial area. I was pleasantly surprised to find the tutorial quite thorough, which is exceedingly helpful as the game is very, very deep. Brace yourself: The battles are turn-based. Yup, the same old-school RPG style that most of us gamers grew up on. Each set of turns involves several diffe
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Well, almost PWNT anyways. The arch-nemesis (read: serial nuisance) of the video games industry is on the verge of a total boning, with a judge from his Flordia Bar trial recommending he be found guilty of 27 out of 31 misconduct charges.
You can find the full story here While it's not quite a guilty verdict yet, 31 charges has got to be a pretty tough bullet to dodge. The full report is due on September 2nd so mark it on your calendar and start building a few effigies. I think Entegy said it best: "Perfect. The banhammer is set, all we need is for it to drop now. :D" -Tob

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A Short Story - Part 1I scrambled hurriedly up the rock face, trying desperately to get away from the bird people chasing me, screeching for my blood. Thanks to the adrenaline coursing through my veins the heavy suit of armour (which I had cursed constantly on the trip up to the nest) no longer seemed to weigh me down.Or perhaps it was fear. Another javelin flew past me. I felt the wind from the weapon fly past my hand. I watched it fly higher and connect with the rocks above me. For a horrifying moment imagined the javelin bringing a small avalanche down with it. Luckily only the javelin came down, bouncing harmlessly off my armour and plunging back towards the terrifying bird-men below.“I hope it hits one of them” I thought, grinning. Higher I climbed. I’d been sent to the nest of bird-men to capture one of their young. They had often raided nearby settlements, reportedly stealing children in the night. The governor of the township had decided to get vengeance on the bird-people, which is why he hired me to steal one of their young in return.“Easy,” I had stupidly thought then “it’ll be just like snatching chicks from a nest”So I suited up and headed towards the hills where thei
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 I’ve seen a few articles lately discussing the good and bad things about “cloned” MMO’s. The closed beta release of Wind Slayer has reignited debate on whether blatantly cloning an MMO is good for the gamers, the game itself and the industry as a whole.For those who haven’t seen it, Wind Slayer is almost a carbon copy of another MMO; Maple Story. It does have a few differences in some areas (such as PvP) but the similarities are too many to ignore. Wind Slayer just doesn’t seem to have any original ideas of its own and even resorts to flat-out plagiarism at times; one of the NPC quest givers is named “Gangdalf”, naturally he’s a kindly old wizard (who would have guessed?) and in one of the quest texts his name is misspelled as “Gandalf”. But Wind Slayer is not the game that shamelessly plucks its essence from other sources: Wind Slayer vs. Maple StoryLineage 2 vs. ShaiyaLord of the Rings Online vs. …well, a little bit of everything. While the focus is currently on whether or not cloned games are any good, I’ve become a bit more worried about the genre overall. Cloning games, while not always a good thing, is still accepted in the MMO community. The humble MMO seems to be now stuck
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