That's right! I've been able to score an interview with none other than Edwin Huang, the Product Manager for Wonderland Online over at IGG (Intenet Gaming Gate). My experiences in-game and some of the more elaborate questions that plagued my mind after looking into Wonderland Online forced me to try to find out more, yet from the source. It's an honour to have Mr.Huang answer the questions that I've asked, and I appreciate his time and effort taken in responding to me as well. Without further ado, here's the interview itself.
Splices: Just so the record is straight, who am I talking with and what is your position at IGG? Huang: I am Edwin Huang, the Product Manager of Wonderland Onlinefor IGG. Wonderland Online is the sixth MMOG currently being published via IGG.com.
Splices: Lets say I've never heard of Wonderland Online at all. What key points about the game do you think are most interesting to a gamer? Huang: Well, the most distinct feature of Wonderland Online is that players can have a [HOME] in the game. With the help of the manufacturing system, players can decorate their houses with all kinds of furniture.

| Unique Housing System |
Splices: What direction do
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