blog

Last blog

Category: Default Posted on 2008-03-11 03:49:25 Add to Bookmark

I've spent a long time in the online gaming industry, playing games ranging from Warcraft all the way up to the present games such as Requiem. Hours of devotion have gone into several companies for volunteer work, and countless nights spent grinding away at the levels have been used. I've journeyed through hundreds of different online worlds, and interacted with thousands of others who shared my passion for the game. I've played games at 5 fps, just because they looked great and my crappy computer wasn't going to stop me. I've played legit to the top of the ranks, and I've played on some private servers just for fun. I've blogged about games for almost a year now, going on and off of the job and changing sites a handful of times. But throughout all my interactions in the industry, only a few games have really stood out at me. These game are the most revolutionary games that have brought the industry to a new milestone, raising the bar up again for the rest of the industry to follow along with. No, I am not talking about your typical 'revolutionary' games such as the World of Warcraft. I am talking about a handful of games that have exceeded in the industry by a large margin compare
1570 Views 5 Comments Read More

Category: Default Posted on 2008-03-01 09:45:15 Add to Bookmark

What is the best subscription model?


    Ever since World of Warcraft hit the industry, we've seen a lot of new types of subscriptions in the online gaming industry. Some companies have decided to try and compete with World of Warcraft in the 'Pay to Play' model for online games, while others have avoided this model and gone to the more popular 'Free to Play' model. Some have even created a mixture, where users can either play for free or pay for more options, maps, skills, and other advantages. But out of all the models in the gaming industry, which one is the best for gamers?

    A lot of people have been discussing the cost of a game that is supposedly 'Free to Play', since the entire theory behind it is getting money off of a cash shop. Some games avoid having to provide completely unfair items in the cash shop to earn money by placing advertisements in-game and on their website, which brings in another source of income for the company. People say that the 'Free to Play' model, referred to as F2P from here-on, is actually more expensive than games that require you to pay a monthly fee.

    But is this actually true? Are F2P games really more expensive than P2P games? I will take a
831 Views 3 Comments Read More