blog
Last blog
digg
0
|
Evolution of GamingCategory: Default Posted on 2008-07-30 11:37:18 Add to Bookmark |
|
| Evolution - A gradual process in which something changes into a different and usually more complex or better form. The theory of Evolution is that over time things will adapt and change for the better, becoming more unique and advanced then previously. We've seen examples of this in Darwin's theory about how all human beings today are evolved from creatures such as monkeys. But how exactly does this theory tie over into the gaming industry, and more importantly, into the MMOG industry? Is Evolution in full effect here, or is it the missing link? 2001 - Consoles. Ahh, reliving the good old days when gaming was a much more relaxing thing, without having to hear the endless rants about every game that has been made. Back in 2001, we had some pretty great games even compared to the standards we have today. I mean, who does not still love Diablo II or Metal Gear Solid 2? And don't forget about the best game that came out that year, Grand Theft Auto 3. Yes, plenty of good games to play that it was pretty hard choosing one to evaluate. Overall, I chose another top game of the year to evaluate, that game being none other then the original Halo game that set up the |
||
| 442 Views 0 Comments | Read More | |
digg
2 |
MMOGs Need To Adapt.Category: Default Posted on 2008-07-16 11:17:15 Add to Bookmark |
|
| Warriors and mages, knights and priests, quests and monsters. All of these should sound familiar to someone who often plays games of the MMOG genre, or even of the RPG genre. With all of the E3 news lately, there has been one things that has been extremely obvious, and that is that the big title devlopers are all adapting to player's desires. This is evident because of how every big game I have seen has included one new feature that is huge and has been huge in the past, choices! From Prince of Persia to Fable 2, all the way to Fallout 3 and Spore, all of these games give the player a lot of choices and decisions that will alter their gameplay to their own unique style. My question is, why can't the bigger MMOG publishers adapt like console-game developers? Let's take a look at how MMOGs can adapt by using a console game as an example. Team Fortress 2 is one of the most popular multiplayer shooters on the computer, and for good reason. Even though you have to buy the game to play it, player's are still in love with the game, but why? The game features the classic RPG feature known as class selection, this gives player's the chance to |
||
| 480 Views 1 Comments | Read More | |
digg
2 |
E3 - Day #1 Recap.Category: Default Posted on 2008-07-14 07:46:52 Add to Bookmark |
|
| I apologize for the lateness, it's been a long day. The next few days will be posted a lot earlier, but some conferences might be missing due to my schedule. Alright, for those of you who didn't watch the video stream earlier today because you were either working or just didn't have the time to watch it, I will do a short, non-biased recap of the day. Today was all about Microsoft. At 10:00 a.m. PT, the pre-show began, with general coverage and rumors of what Microsoft was going to be unveiling during the press conference, which began at 10:30 a.m. PT. Microsoft unveiled news, trailers, and demos of some of the most highly anticipated games of 08/09. They showed off the gameplay of Fallout 3 which looks amazing. You can either play in real time or use a strategic aiming system in order to pin-point your target. They showed off a sniper rifle weapon, a machine-disabling grenade, and a mini nuclear-bomb launcher. The game showed a lot of interesting features such as the ability to really decide what you want to do. There are tons of groups you can join, the one they touched on in the teaser was a group that had taken over the Pentagon. They also confirmed downloadable content for |
||
| 457 Views 4 Comments | Read More | |