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Hav0k.
Long-time gamer.
MMOG Addict.
PC + Wii.
MMOsite Writer Club.

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Jul 2008 [ 3 ]
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0 Digg it    E3 - Day #1 Recap.
  Views: 144  |  Category : Default |  Post time : Jul 14, 2008    Comments: 4  |  Bookmark
I apologize for the lateness, it's been a long day. The next few days will be posted a lot earlier, but some conferences might be missing due to my schedule.

Alright, for those of you who didn't watch the video stream earlier today because you were either working or just didn't have the time to watch it, I will do a short, non-biased recap of the day.



Today was all about Microsoft. At 10:00 a.m. PT, the pre-show began, with general coverage and rumors of what Microsoft was going to be unveiling during the press conference, which began at 10:30 a.m. PT.

Microsoft unveiled news, trailers, and demos of some of the most highly anticipated games of 08/09. They showed off the gameplay of Fallout 3 which looks amazing. You can either play in real time or use a strategic aiming system in order to pin-point your target. They showed off a sniper rifle weapon, a machine-disabling grenade, and a mini nuclear-bomb launcher. The game showed a lot of interesting features such as the ability to really decide what you want to do. There are tons of groups you can join, the one they touched on in the teaser was a group that had taken over the Pentagon. They also confirmed downloadable content for

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0 Digg it    World of Warcraft - Bad For The Industry?
  Views: 749  |  Category : Default |  Post time : Feb 12, 2008    Comments: 9  |  Bookmark
   World of Warcraft - Bad For The MMOG Industry?



    People like to find something and blame it for anything that goes wrong, or that goes badly. If you do bad in school, you blame it on the teacher. If you forget something, you blame your parent's for not reminding you. And lately it seems that MMOG enthusiasts are the exact same way, blaming WoW on failures in the industry including dropped project. Recently the Marvel MMOG project was even shut down because they didn't think it would be successful with the P2P model they originally wanted it to have because of World of Warcraft, saying it dominated the industry and provided little room for other games in that model type. Now everyone is moving on to F2P models, trying to revolutionize those with new innovations. But has the vast success of World of Warcraft actually hurt the industry, or has it actually been a blessing in disguise?


    First off, most people are mis-led by the numbers. Having a friend who compiles MMOG information and analyzes it to see which models are most successful, and which games are most popular, I understand the numbers that are actually being compared. First off, most people gasp in amazement when the

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