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Dragonica – Alpha Review

Category: Alpha Review Game: Dragonica Posted on Aug 09, 2008 9:47 am


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"MapleStory fans eat your heart out."

Pop Quiz – What's more exciting than spending 4 years playing MapleStory? The answer? Wait for it…wait for it…absolutely everything! I don't care how you slice it, the game's complexity ends at 'Press button to make bad thing die' and it was never enough for me, not even close. Hell, I think I remember arguing with my brother about the game's success once, saying that it wouldn't make it out of beta. Well, 60 million players and 20 bucks later proved that I don't always make the best judgement calls. MapleStory turned out to be the best thing since Oil Deposits and influenced an era of terrible MMO clones that I'm still forced to suffer today.

Luckily, and I mean that in ever sense on the word, Dragonica is not just another run-of-mill MapleStory clone, it is the product of what I like to call creative cloning – cloning only the idea of the game and evolving the rest. This is by the way a good thing, as it is how you expand on a genre. Dragonica is essentially a 2.5D Side-scroller, that will see you killing cutesy creatures, completing an assortment of quests, and grinding hours of your life away. As I mentioned above, I'm not a huge fan of this style of MMO, I find it just a little too repetitive and although Dragonica does try to improve on the genre in some places, it retains many of the same features in others – something that may turn out to be it's downfall.

The Joys of an Alpha Test.
There are two things that can make reviewing a game in Alpha hard, the lack of players and the amount of bugs. While I'm sure in the end Dragonica will be a great game for fans of the style, the Alpha doesn't appear to be going so well. Currently there seem to be more bugs in the game than there are working features, and I am still yet to find another player. Having played MMOs for over 5 years, the lack of other players usually wouldn't be something I was worried with, I'm a social guy but a little peace and quiet never hurt anyone either. However, it seems that in Dragonica the second you enter a map, all enemies in the area are alerted to your presence and not because they want to give you candy. No, they as most other animals in games such as this are hell-bent on your total annihilation and given the 20:1 ratio and a bad case of hit detection you will more often than be drawing the short straw, leading to a small exp loss and a one-way ticket back to town. The hit detection is a serious problem, one that needs immediate attention. But the 'me getting owned every 8 seconds' problem should fix itself once the new players arrive.

The other game-breaker bug that had me literally throwing a Big Mac at my monitor (don't ask…just don't) was the quest system. I honestly believe that it was done on purpose for a laugh; I mean you just couldn't possibly screw up this badly by accident. Everything from the Quest Log not displaying progress properly to the Quest Helper downright lying to me is broken. Some quests will ask you to bring back an item after you have modified it…but forget to give you the item, others will have the quest mark on their head but refuse to give it to you. Some would have the quest marker sowing complete, with the required items in your inventory – and still they would refuse to talk to you. Hell, some even as simple as "go speak with so-and-so" wouldn't allow you to complete it. This, by the way is all before level 10, broken is an understatement…fix it soon or scrap the game altogether, this goes beyond appalling. There were several other bugs in Dragonica that I managed to dig up, see the end of the review for a complete list.

So it begins…
Like almost every MMO before it (god dammit, someone needs to change this) you begin the game by selecting your character. You'll be choosing between a Warrior, Mage, Archer or Thief – nothing really exiting here. You'll also be given the super awesome choice between some eyes, hair, and hair colour. Okay sorry, I shouldn't be using Dragonica as an outlet to vent my frustrations on the stupidly uncreative minds that litter our games industry. It just drives me up the wall…I'll do an article about it one day. Back to Dragonica, I was pleasantly surprised after I made my character, as there is actually class specific back-story that follows. I was Neramaar, the Thief Guildmaster and protector of all things sneaky - that was until a rival thief guild attacked and captured us. They gave me a choice, die alongside my fellow guildies, or slay a dragon and we would all be freed. So off I sailed across the open sea, dragon slaying book in hand, to a new and exciting land…or so I thought.

I began playing the game by completing a small tutorial, one that if not for the horrible control scheme provided would have been half decent. Fortunately the controls are completely customisable, unfortunately it takes forever and the all of the hints will still be shown as their original keys. After completing my tutorial I soon faced the reality that I wouldn’t be slaying any dragons or saving my guildies in any great hurry, I would instead be grinding for hours on boring mobs, getting killed every few minutes, and trying aimlessly to complete pointless quests. This hurt more than usual with Dragonica because of the awesome build-up, why would slaying a dragon, saving my people, and then running a small thief guild be such a horrible alternative to grinding forever with no real reason? Why give me such an awesome build-up and no payoff? It’s like having your parents walk in on you during sex, its uncomfortable and unrewarding.



Looks have to count for something.
While Dragonica does get many things wrong, it did the right thing with the graphical updates. Not only does this mean that you’ll be running up and down as well as left to right, but it’s just so much easier on the eyes. The animations are all top notch, from my poison attack featuring some kind of green smoke spewing gun and a gas mask, to my standard claw attack combos having my claw grow huge with the finishing moves. Occasionally you’ll even see one of your victims fly away and smash into the screen leaving a crack. It really adds a lot to the grind, and makes it feel less painful. Alongside the graphics you have the music, which once again is top notch. Relaxing when in town and hardened in battle, it usually always fits and sounds great to boot.






That’s all folks.
Whilst I’ve yet to see above level 15, party with another player, complete a mission in a group, or get me some good looking gear I can safely say that Dragonica has a long road ahead of it. There is an assortment of bugs and kinks that need to be worked out, and if I had my way then there would be a total rework on the first few hours you spend playing it. If you’re a fan of MapleStory then you’re going to have a great time with this one, it has a lot to offer and with time I’m sure we’ll be seeing it. But if you, like myself found MapleStory as interesting as watching paint dry then I’d recommend you steer clear of this one too, there’s plenty of alternatives out there much better suited to our gaming needs.

comments ( 13 )

saltorious
Post Time : Jun 18,2009 12:05 pm

this is the na version right i couldnt get into the tests so i am playing the SEA on its very different

neramaar replied at 11:42 am Jul 13,2009
Cool. :)
lumpasaur
Post Time : Sep 02,2008 4:36 pm
ummmm HOLY LATE REPLY BATMAN! but good review, i agree with just about everything (especially the quest bugs) and like every other mmo i play at lvl 14 it takes too long to level... and i get annoyed with the game through and through. anyhow i'm amazed that you keep reviewing all these mmo's (and in a VERY truthful way, unlike most of whom just hop on a bandwaggon as not to get slaughtered by hate :P) good job... in short
neramaar replied at 11:42 am Jul 13,2009
Thanks dude. I don't review here as much as I used too, but rest assured that I play and review most new MMOs on one site or another, and that I'm getting better all the time. ;)
royallush
Post Time : Aug 11,2008 1:11 am
You'll figure out one day that I'm not a good MMO player. I hate PvP and I usually play alone. I'm sure there's questions to that of why do I even bother playing MMO's and your guess will be about as good as mine. Sure, WoW is less repetitive than Maple Story, but that doesn't mean that it isn't still highly repetitive. It's just prettier. Things that are more appealing to the eyes get easier to get into then if it looks like crap, even if the game play is still about the same. I understand how rogues are, what they are suppose to be, what they are suppose to do, and the general basis, but you shouldn't expect greatness at such low levels, no matter what class you're playing. It's my understanding that people that play WoW all the time get some false idea of God-hood and have their standerds already set when it comes to playing other games. Sure, in WoW a rogue gets tons of chances not to die, but that really has nothing to do with the class. It's just because a lot of whiners play rogues so they tweaked the class to make it super-easy. For a while, even anti-rogue tricks for other classes wouldn't even work on them anymore because they made the class overpowered. WoW's finally starting to even out again, but once the new expansion comes out, I'm sure that it'll be overly simple again to appease all of you screaming fanboys (and fangirls). All I'm saying is that if you're gonna play a new game, like Dragonica, then try not to automatically see it in the same light as your other games where you have psudo-God. It makes reviews unfair and bias.
neramaar replied at 12:51 am Aug 12,2008
First you say "I think WoW is the most repetitive game", then you agree with me by saying "Sure, WoW is less repetitive than Maple Story, but that doesn't mean that it isn't still highly repetitive". Then you mentioned something about the way WoW looks making it easier to play. Dude, you've lost me. There are more contradictions in here than the Bible and I'm having trouble following.

The rest seems to have something to do with the Thief class in Dragonica and the Rogue in WoW. They are very different, this IS a bad thing. Games need to be compared to other games, it's how you make them better. I'm sorry if you think that that makes a review unfair and biased, but even still I don't think I even included any comparisons to WoW.

I'm gonna drop it there, as you're starting to bitch about the balance issues in WoW too much, if you wanna continue that discussion head over the the Official WoW forums, they love bitching over there lol.
Dimsos
Post Time : Aug 10,2008 3:36 pm
Well i like most side-scroller games, but i have not played one since maplestory i hate it now and dont ask me why because i got my reasons and because i dont want to know anything more about that cash-stealer game full of inmature and showyoff players. about dragonica it seems interesting though. but well if i would want to play it i cant because i only have 1 giga left in my hard-drive-disk. Nice article :)
neramaar replied at 10:59 pm Aug 10,2008
Hey dude :)

You'll find that all games have immature and showoff players, MapleStory is just bigger, and as such there are more.

Whenever I have space issues I simply delete other things to make more room, ;D

Thanks!
Faku18
Post Time : Aug 10,2008 3:15 pm

I mean a Thief, sorry jeje

Faku18
Post Time : Aug 10,2008 3:13 pm
I'm a Rogue in the closed beta, but how my computer dont have a memory of 2G i leveling smalll, but watch out im a expert in MMO's how this game  and others RPG's jajajaja 
neramaar replied at 11:00 pm Aug 10,2008
Enjoy! :D
royallush
Post Time : Aug 10,2008 11:13 am
I hate rogues, but don't assume I don't know what they are or how to play them. They are boring and cheap. Course, I usually play hunter classes and the same can be said about them. I don't pvp so if you're talking about WoW Raid, I -never- die (unless we wipe and even then, feign death is a lovely trick). Rogues get smashed in PvE all the time, so unless you're already PvP'ing in Dragonica, I assume that you'd die a lot lol. Espessically in early levels. I know that skills are broken, so maybe your fustration with not having all your tricks just got to you. I think WoW is the most repetitive game I've ever see, personally. The armor  gets recycled, the quest are all about the same, the mobs get recycled -just with new color of skins-, and then end-game. You have the same handful of instances over and over again that you do, the same bosses, and the same trash mobs. Wash, Wipe, Rinse, Repeat.
neramaar replied at 11:11 pm Aug 10,2008
I'm not really sure what we are talking about anymore...so you don't like rogues and you do like Dragonica...your difference in opinion is coming off a little strong today Lush, but I'll play. ;D

If by boring and cheap you actually mean subtle, sneaky and rad (Ninja much?) then sure! PvP is the primary function of a Rogue/Assassin, they are high damage output classes, and "I don't PvP?" What is that exactly? You don't kill living player avatars? Only NPC's? Way to take advantage of the MMO Experience.

As for PvE, Rogues should be invisible - with the additional options of Vanish, Evasion and Sprint at their disposal. I died a few times from 1-70 in WoW, they were mostly PvP encounters in Stranglethorn. I have died more in Dragonica than I have in WoW ;D. And "Rogues get smashed all the time in PvE" Again...comparing other rogues to me. I've been playing a Rogue for 5 years, I have Ally and Horde 70 Rogues in WoW. I like em. :D
Aryoch
Post Time : Aug 10,2008 6:21 am
Instead of what I've said before, sometimes I would like to play Grand Chase, looks interesting, or not... 
olnoknees
Post Time : Aug 10,2008 2:30 am
When it comes to the lack of players.... I got the same thing, but I was surprised to find (on my computer at least, tell me if yours is different) that they were there all the time! It's just for some reason they weren't being generated. I'm not familiar with the workings of an MMO client, and my computer is decent, so my guess is that something involving the server was unstable and unable to show other player's locations.

They came out eventually, and I had a grand time. Hopefully all these issues will be fixed soon, I think Dragonica has a lot of potential to be a really great game.
neramaar replied at 2:38 am Aug 10,2008
Thats an interesting problem....sounds like it could have something to do with the GFX Card and the client. I'll see if I can dig up some more known issues for Dragonica.

As far as Side-Scrollers go Dragonica could definitely be great, but yeah...they have a long road ahead of them. It is important to mention here too that Dragonica has been in production for 7 years. I would personally expect a much more stable build with such a long amount of dev time.

Oh well, lets see what the future hold. :)
royallush
Post Time : Aug 09,2008 8:45 pm
Hm. I have to disagree with you on this game. I honestly really liked it, the genre, and the animation, and I don't even like side-scrollers. The action of the game is fast paced (action and fighting wise) and what MMO -isnt- repetitive? WoW has 15 million users, but it's the same thing over and over again...Sure there are problems, but it's Alpha. If you get killed every few minutes..well...lol...what rogue class doesnt?
neramaar replied at 12:14 am Aug 10,2008
It sure is good for a side-scroller, but remember that this review is purely Alpha - and as such I'm focusong not on the positives, but more on what can be done to improve the final build.

As for MMO's being repetative, I think that comes down to the amount. Yep, they truely are all repeptative, but you can;t simply lump then together because of that, you need to gauge how repepative thay are and review then on that basis. WoW is far less repeative that Maple Story, no question. (Only 11 Million accounts for the record ;D)

Hehe, I'm assuming you don't play Rogue's often? The general idea behinf the class is not to be killed at all, you should have sufficient prevention techniques to avoid death entirely. Think Ninja's. Rogues in WoW have several ways to achieve this - and as such I only ever die in Raids.

flowerKitten
Post Time : Aug 09,2008 7:46 pm
I enjoyed reading this article so much !! thanks
neramaar replied at 12:09 am Aug 10,2008
Anytime Kitty! Glad you liked it!
Aryoch
Post Time : Aug 09,2008 3:23 pm
Great as always, Nera. Too bad I don't like scroll-based games =/
But the graphics are very good and the character creation window looks very nice, it looks like an anime 3D/2.5D.
Dragonica might be for sure a wonderful for scroll-based lovers.

Keep up with the wonderful work, Nera.
See ya!
neramaar replied at 12:09 am Aug 10,2008
Thanks dude! Yeah I'm not a sidescroll fan either, but Dragonica should be a good play for those that do enjoy it.
loganz35
Post Time : Aug 09,2008 10:09 am
I guess your bro with a big smile on his face accepted those 20 bucks.

Uw, bugs? Lack of players? This game ain't for me. But developers made at least wise choice, as you said, cloning popular MMO and a bit enchanting it. Although there is sea of MMORPG's it is not hard to chose. I wonder now why?

But, thanks again, made me laugh for a sec there. Good review and keep it up!
neramaar replied at 10:26 am Aug 09,2008
Haha yeap, he's 20 bucks richer and I look like an idiot. Ain't life grand?

Bear in mind that this is an Alpha, so bugs and players will no doubt be fixed with time. But yeah, there really are better games on the market imo, I'll be playing them. :)

Haha, always glad to give out a laugh. Thanks mate, and will do!