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   Attack of the Clones - A Writer Club Exclusive
 Category : Article   |  Game : MapleStory  
  Views: 277  |  Post time : May 13, 2008 8:37 am  | Comments: 7  |  Bookmark


Unless you've been living under a rock for the past few weeks, then you've probably heard a little about the 'battle of the clones' that has been taking the MMO Industry by storm lately. Why after over 20 years of gaming has this issue regarding one game intentionally copying another to leech of its success just started to surface now? Well, it hasn't. This issue has risen many times over the course of gaming history, and I'd bet money that's it's going to rise again.

Cloning, as it's called, (or as I'm going to be referring to it) doesn't just appear in the MMO Industry either, it appears all over video games, and believe it or not, all over every industry in the world. Think about it for a second, I bet we've both got toasters, but what are the chances that they are both made by the same company? Or both exactly the same?


[Why toasters? Well, I was eating toast....]

Slim, very slim. That's because over time so many different companies started making the same thing with the smallest of changes that once enough time had passed, it simply wasn't an issue anymore. Or maybe they sold the patent, I really don't know. The point is, that there are thousands of different toasters, and most of them do pretty much the same thing. Back to the gaming industry, cloning happens on a daily basis. One company takes the idea of another company and 'tweaks' it until just enough is changed that they can't be held legally responsible for copying. One such example is Maple Story VS Wind Slayer, and it is this very example that has caused such a stir in recent times. Why this example and not the hundreds before it? Because with this example, they cut a very fine line. Both games are so close in graphics, gameplay, and style that the people have noticed, and they're not happy.

聽聽聽聽聽聽聽聽聽

[Maple Story VS Wind Slayer. Can you spot the difference?]

Having played both Maple Story and Wind Slayer myself, I can say that I totally and 100% agree with the people on this one, if there ever was a clone of a video game, Wind Slayer is it. Yes, there have been many before it (Shaiya VS Lineage 2 comes to mind) and yes, there will be many more. But how do we stop it? How do we give the original creators of these games the justice they deserve, and how do we weed out these 'clones' once and for all? It's simply really, we stop playing.

As much as we would like to blame the developers for causing these issues, where is it going to get us in the end? Nowhere, and fast. The developers of companies such as this aren't listening to our concerns, any company that condones cloning of this magnitude to begin with can't be very good listeners. They care if we play it, and if we pay for it. Therefore, it only makes sense that if we stop playing these games, they'll have to stop making them.

I know that Wind Slayer added features that Maple Story didn't, and I know that there will be many people standing on the other side of the fence saying "They may look the same, but X did this better than Y and blah blah blah" but at the end of the day, a few extra features shouldn't be enough to make an entire new game. A slightly different story and a new map is not another game, it's another skin on the same skeleton and quite frankly, it's boring, and I'm tired of it.

To clarify, I'm not having a go at games that are similar in genre. Yes, any good RTS is going to be in a 'birds eye' perspective. Yes, there are probably more 2D side-scrollers in the world than any other type of game (SNES and Megadrive had a field day on these). I know this, and I don't have an issue with it. I do have an issue with games that take the top 5 components of a game and copy them all. It doesn't happen often, but it does happen, and the Maple Story VS Wind Slayer is a perfect example. Still don't believe me? Let's take a closer look.

  1. Graphic Style
  2. Quite obviously the most noticeable similarity between the two, the Graphic Style of both of these games is undeniably similar in almost every way, from the Character and Monster models and static 2D backgrounds to the colourful visuals and overall childish flavour. As mentioned above, this isn't fair grounds for cloning, at the very most it over-appreciation, something I have no quarrel with. It's when combined with the features below that creates the problem.

  3. Gameplay
  4. From start to finish these two games play out so close that strip them back to the core and you are playing the same thing. Not unlike many other games in the side-scrolling genre, at core level they are all very similar, but there two cross the line. Your doing the same damn thing the entire time, and this shows a lot more below.

  5. Levelling and Class System
  6. Killing things. That's what you do in both of these games, you kill things, and by doing so you get stronger. Again (and I'm starting to sound repetitive now) you do this in nearly every game in existence. But there is usually a different style to it, unlike here. Until level 10 in both games, you hit things until they die with either a strong attack, or a normal one. Then at level 10 you complete an annoying 'fed ex' collecting quest and pick from one of 5-10 generic classes that you already know everything about from every other game in the genre.

  7. Quest Style
  8. Same quests here. Collect this, take it here, do it again until your brain stops sending impulses and fall off your chair. Not a bad quest style, that's not what were here to discuss, but it's the exact same between both games, except of course that in Wind Slayer one of the main quest giver's name is 'Gangdalf' (except of course in one of the quests, when it's actually 'Gandalf') Naw, these guys don't condone copying at all!

  9. Controls

Finally, the control system, exactly the same as each other once again. I honestly can't remember if you can change the arrow keys from being movement in Maple Story, but you definitely can't in Wind Slayer and I wouldn't be surprised if even this small detail was exactly the same too.

Okay, so if 2 separate games have 2-4 of these things exactly the same, I'm probably not going to kick up a stink. I won't be playing both of them on any regular basis, but I won't be writing an article about them either. But when all 5 (and no doubt more that I haven't mentioned) are so close you need a doctorate in gaming to tell them apart, then I have a problem, because at the end of the day, I wouldn't like it being done to my work either.

What about you? Have you noticed a game that copied another and been upset by it? Have you played a new game with that eerie feeling that 'you've been here before?' Then post below your experience and rally the troops! Let's take a stand against cloning once and for all, and stomp it out of this industry.

 


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Tags : Clones    Nera    Neramaar    Maple    Story    Wind    Slayer    Toaster   
Ariticle url : http://my.mmosite.com/ neramaar /Blog/Item/ cb0c474ef137d6665a6fd7fe2272623b .html

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Comments  
JosephRamos
Sep 16,2008 6:52 am

Maple Story is one of the worst mmo game that has ever been created.
magics98
May 16,2008 3:11 pm

Sorry, also, I throw in, people wont pay to play or even look at a game that looks confusing and new if its not free and unintimidating. Its true. If dragonica was released without maplestory and other sides crolling games coming out before it, people would see it and think that a side scrolling mmo was a horrible idea. Few would try it and it would evenutally, months later, be recognized when someone reviews it and become a sleeper hit. Which isnt as good as it coming out and being seen and hyped about. It would make it much harder for the publishers as they would have to give lots of free demos and such in order to make it popularized. Development would not be able to get it published.

Also, its our fault as gamers, we have never once been known to give a new and strange idea a fighting chance.聽 Most ideas that are new are called "corny" "Odd" "Uncontrolable" or "to expensive" ANd when a new great idea at low price comes out, that is when people flock to it, and you see five out of fives on reviews saying things like " And for a low budget game it great". You must first either slowly introduce ideas for the entire gaming comunity to get used to them, OR you must introduce it in an un-intimidating way with a low price. And with a low price, youd probably end up spending more money on publicizing, developing, and smal things like box creating than you end up making it, because even though its a great idea, without a brand name like nintendo on it, it wont get much attention.

Im sorry, I seem to have strayed off into console games. Um...yeah. So you get my idea. People wont even beta test new ideas.
neramaar replied at 12:52 am May 17,2008
Sorry lol, but your still wrong :)

Three words for you, World of Warcraft. Innovative at the time of release, and very expensive too. Yet where are we now...11 million active players at last count I think, thats more people that a mid-sized country.

New an innovative ideas do very well, regardless of price. They just need to be good. You are stereotyping people, and making very large assumtions. Just because one company comes out with a few innovative ideas that suck, doesn't mean the next company with a new idea will.
magics98
May 16,2008 2:58 pm

Hmm. Sorry, that was not my best post, Im kind of single minded to the idea of cloning. But theres not as much cloning to make so big of a deal out of it. The biggest complaint is the cloing of side scrolling games. But what about these ones that have never even been suspected of cloning?
Tenvi-several races
La tale- amazing hand drawn graphics
Dragonica- The differences are obvious
Grand chase- plays more like a fighting game
GHost online- the differences in gameplay are extreemly obvious to anyone whos played
Dungeon and fighter- Plays more like a brawler.
Rusty hearts- Little is known, but the differences again are obvious if you see a screenshot even.

Actually, half of the games there play alike, but thing is, Graphics(rather than new features or game play) are more important to weather or not a game is cloning than anything else. But I like that someone cloned maple story into Ghost online. I hated maple story, I hated its maps, its characters, its lack of variety without any money, and Its community. SO I was really happy to see ghost online.

BEGIN THE CLONING REVOLUTIOOOOON! Ok....then again....maybe Ive been brainwashed by the rich man...
neramaar replied at 3:13 pm May 16,2008
Hehe, remember that there is a large difference between 'copying' and 'cloning'.

'Copying' I have no problem with, take a few of the same ideas, improve on them a little, throw some more stuff in, and slowly advance the genre.

'Cloning' on the other hand, as Ive mentioned, is the extreme version. Take everything, add 1 or 2 new things, bang out the game.

It's basically the difference between copying a concept, and copying a game. All of those games above are very different in their own ways, Maple Story and Wind Slayer are almost identical, hence why we are having this discussion, I'm not the only one noticing ;D
Katsuo
May 15,2008 12:18 pm

Im not going to bother go on and on about how wind slayer has much more classes and also has PVP. And Im not going to talk about how maple story has no PVP and perfectly balanced classes(meaning its easy to solo) while windslayer has slightly more balanced classes and 16 vs 16 player PVP. I assume you know this all being that you played korean windslayer to level 30 in each and experinced 2 of the classes in PVP.

OK. Seriously, you did mention some good point, but Cloning I dont even see as a valid subject at this point. THing is, the word cloning is usually just a random word created by fans of something to anny and bash fans of something else. And to just be generally annoying. I mean,w hen you look at the post in most things, do you see a long post, or a post with any valid grounds behind it? No! You just look down a list of baseless cursing and rants. Heres the kind of rants im talking about:
WoW fans have called perfect world a clone
Maple story fans have called every singe side scrolling mmo a clone. EVERY ONE.
Grand chase fans call la tale a clone
and fans of daft punk think kanye west copied them with his song stronger. BUt thats idiotic being that theyre IN THE VIDEO, daft punk THEMSELVES. And they also DID THE PERFORMANCE WITH HIM AT THE GRAMIES.

Point is, most situations have no ground behind them and its just angry random calls.

Besides, if everything is a clone, how will things advance? Huh? Ghost online is much more fun than maple st6ory due to much faster running speed and a high jump.
La tale has taller characters that can jump over and dodge attacks, meaning pvp is much more fun and somewhat skill based even.
Windslayer throws in 3 or 4 more classes(Which kind of means that leveling and class system statement, yeah, its not true) Monsters can jump and decend so its a bit harder to get away from them(atleast from the experince ive had where a聽 monster chased me from the top to the botto
neramaar replied at 3:55 pm May 15,2008
You said you weren't going to go on about the classes and PvP...but you kind of did didn't you?....so I guess I'll have too aswell.

Wind Slayer does have PvP (It's about as fun as eating chalk, but I'm not here to judge), and yes, it has a few extra class options too. But is that really enough to make an entire new game? God no, not even close.

As for the word 'Cloning' and it's meaning, I tried to depict that above, apparently I failed so let me clarify. 'Cloning' is when one game is incredibly similar to another. Not just the same genre, not just the same style, not with a few of the same features, but with the entire freaking lot...oh and a 15 minute PvP system thrown on top.

I'm talking about games that simply copy one idea, and add a few more features too it. In my opinion, it's just not enough. That what we call an expansion, not a new game. Tell me honestly that Wind Slayer doesn't feel like an 'expansion' for Maple Story.
UMGE
May 14,2008 11:46 pm

Neramaar.
In this MMO age, Clones are going to keep on rolling out, as you said, businessmen know theres some COIN in this industry now, so they jump on the bandwagon.
PSBrice
May 14,2008 2:23 pm

Death to the Clones! Not only do gamers not think it is an issue... they feel uncomfortable if they play a game that deviates from the "Clone Mold" even a little bit... that is, until they realize how awesome independent thinking and innovation can be.
neramaar replied at 3:11 pm May 14,2008
Having spent the last 6 hours playing one of the most innovative games I've touched in several years, and knowing what a massive part you contributed to that, I realise now more than ever how dire the need really is for us to break away from the 'cloning' attitude the gaming community has developed.

My passion is rekindled and my standards raised, this problem has gone on for too long, it's time it ended.
UMGE
May 14,2008 1:33 am

Notice it ALL THE TIME, just afew map edits here and there, add some more characters in, re word the quests, BINGO you got yourself a clone.
If you think about it, it's the businessman running these game developer companies, first things first MONEY, reminds me about the theme song off the apprentice. Profits at the end of the day.
neramaar replied at 2:25 am May 14,2008
Yep, some rich, powerful buisnessman somewhere in the world finally realised the there was money to be made in Video Games, real money.

5 years later, here we are. We are at the point now that even gamers don't think cloning is an issue, they've been brainwashed I say!! This is why we must stand tall! Unite! Remind these money making bums that we are in control, we ay their bills.
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