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NeoSteam - Beta Review

Category: Beta Review Game: Neo Steam Posted on May 20, 2008 4:16 pm




I've mentioned previously that I find it hard to beat the feeling of logging into a new game. There's an uncertainty in the air, most of the time I don't really know too much about what I'm going to be playing, and I'm a sucker for suspense.

If I had to list out all of possible things that can happen in that first minute, a cinematic opening would be right at the top. So after lighting that 'new game ciggie', leaning back in my favorite chair and logging into NeoSteam for the first time, finding a beautiful cinematic waiting for me was so much more than a pleasant surprise, it was pure magic.
Having had such a pleasant first few minutes in NeoSteam, it saddens me greatly to say that before I had even finished that cigarette, I encountered several massive disappointments.

The first of which is language translation; from my experience every game seems to have their own level of translation ranging somewhere from perfect English, to Engrish. From this point forward 'NeoSteam' is now the new lowest rank on the translation ladder, Engrish would almost be pleasant compared to most of the text here, and although for many people this isn't really a big issue for someone like myself, who holds immersion in such high regard it's a huge step in the wrong direction.

After navigating my way through a fairly long text based tutorial, trying desperately to maintain sanity, I was soon faced with my next gripe, the controls. NeoSteam uses a standard point and click to move system, although they seem to have reversed the clicks from the normal standard. This isn't really a big issue, but it was annoying to get used too and combined with horrible delay lag and the games inability to plan your route (You need to manually click around all obstacles and paths) allowed for an ultimately frustrating playing experience.

To add a few more negatives to a game that had massive potential to be a fantastic, the interface and icons around town are cloggy and cramped, finding quests givers using the map provided is almost a mini-game in difficulty, matched only by actually completing the quests. One that comes to mind is the class change quest at level 10, in which finding the class change quest giver is just about the hardest challenge I've ever completed in a game. I was lucky enough to have someone lead me too him, but even then, that person seemed like the only one in the entire game willing to help another player. Suffice to say, the community was about as welcoming as the introduction and control system, on par with being poked in the face by a hot stick.

Fortunately its not all bad for NeoSteam, amongst all the rubbish there are some lovable parts to the game too. Character design and selection is very nice, with a choice of 6 different character types in total, and 4 different classes. The graphics, in their own way are really nice too. They aren’t exactly 'next gen'  but they are comfortable and fit very well with the style of the game, giving off a dull grey effect.

The grey effect works so well because NeoSteam is set in a mechanical world, full of machines and war. I couldn’t get much of the story straight, but it seems that there are two different factions, that are constantly at war. I’m not exactly sure who they are or why they are fighting, but what I did discover is that in a very WoW fashion, it is kill on sight, so be prepared for some open world PvP action!

Finally, the sound in NeoSteam is fantastic. The sound effects never seem to get too annoying, and the music playing everywhere from the title screen to the battlefield is dramatic and fitting, it’s probably my favourite part of the game altogether.

I really wish that I could go on, and tell you about life after level 30, but sadly I cannot. I know that there is a rumoured second class change, I know there are battlegrounds and large scale wars, that your pets can evolve into fantastic creatures, and that using the power of NeoSteam you can somehow create and run massive machines to help you travel or fight. But I’ll never see any of it, because the foundations of the game just aren’t solid enough for me to continue playing.




With horrible translation, a severe lack of movement detection, poor enemy AI, bad server stability, a frustrating interface and a seemingly unwilling community, NeoSteam fells like an unpolished alpha game, and with it now in open beta, its unlikely that it will be changing. For anyone that can look past these problems they may just find that there is a playable and enjoyable game on the other side, but unfortunately, I cannot and with so many other games on the F2P and Beta market right now, I just can’t justify playing one as incomplete as this.



              

comments ( 11 )

Lushy
Post Time : Jun 14,2008 4:30 pm
It's sad to see a game with a a lot of potential go down the garbage like that. Translations now and days are usually 3rd/4th hand. They are usually translated from Korean, to Chinese, to Japanese, than to the European languages. By then, all the points and substance are lost.
neramaar replied at 10:18 pm Jun 17,2008
Yep, its saddening...
motorp
Post Time : May 25,2008 2:55 am
Meh, it's gamengame, what did yo uexpect? That gaming portal isn't really quality, nowadays. Or so i heard.
neramaar replied at 4:09 am May 25,2008
True....they have had some better wuality games than this though. This was a depressing experience.
Dx619
Post Time : May 22,2008 2:15 pm

I just tried this game. I'd give it a 65 overall.

Not very impressive or groundbreaking, but, the game holds its ground. It's smooth and friendly. Definetly recommend it for people who are new to the MMO business.

neramaar replied at 3:58 pm May 22,2008
Hmmm....I wouldn't want to be scaring the new guys off with this to be quite honest, it can be very confusing at times even for a seasoned 'MMOer' and I'm not sure if they would survive it.
lozen
Post Time : May 21,2008 10:49 pm
well there was another version before this version...which was relatively old...so this game technically is an old game ..
neramaar replied at 12:27 am May 22,2008
Ah. Well I'm not too sure about that...but this review is for the new version then :)
majojo
Post Time : May 21,2008 7:18 pm
Six-two is quite a low mark, making me disappointed to play it :P Kidding, I still wanna try this game
neramaar replied at 7:27 pm May 21,2008
I just tell it like I see it, you'll find if you acually read the review and not just the score I go into detail about the pro's and con's. From there you can decide if those things bother you or not.
Dx619
Post Time : May 21,2008 8:35 am

"I've mentioned previously that I find it hard to beat the feeling of logging into a new game. There's an uncertainty in the air, most of the time I don't really know too much about what I'm going to be playing, and I'm a sucker for suspense."

Boy, you took the words right out of my mouth!

I wanna try this game as soon as possible.

neramaar replied at 7:28 pm May 21,2008
Haha, glad to see there are other people that enjoy playing a new game. Many people seem sacred by it nowadays.
neo_anime_girl
Post Time : May 21,2008 4:28 am
I play it. Really one of the main reasons I do is because holic is ruined for me on dual core. I tried secret fixes and they updated the game to try to fix it and it still lags. D: At least this one is playable. Bumping into things and waiting for people to attack you when your supposed to be invading can be annoying-however I have no problem with the quest system whatsoever. There are flags showing you where to go most of the time. :S
neramaar replied at 4:52 am May 21,2008
Yeah as I mentioned above, many people will be able to overlook things like waiting to attack and bumping into things, I simply cannot, because I know that it is due to lazy programming and that there are many games out there that offer so much more.As for the quests, that's exactly the problem. There are flags sometimes, and other times there isn't. "Go speak to Maximus to change your job" are simply unnaceptable instructions. I don't have 4 hours to run around a town stopping every person I see and shaking them until they tell me where Maximus is, it just isn't fun. When there's a flag it's great, then there isn't it's plain frustrating, and with 3 closed beta's I would have thought small things like that would have been addressed.
flowerKitten
Post Time : May 20,2008 11:06 pm
Just wanna add something else...these days gaming community are POOR ,BAD, SILENT, PKERS..no friend >.<
neramaar replied at 11:25 pm May 20,2008
Couldn't agree more. Occasionally you find a good one though, try Warrior Epic, fantastic community.
flowerKitten
Post Time : May 20,2008 11:04 pm

you talk so much sense, I exactly have to agree with you , some of the games i have tried had this photographic scene in the back of my brain that each time i remember it , it just pop up to my head and it is always the one that either take me to it or from it :)

I have seen so many games that didn't impress me and I havent got any impression about them, as they appear a copies with no soul.

I had to say that am still looking for that game that I'd play for a long time without getting bored or fed up.

neramaar replied at 4:02 am May 21,2008
Haha thanks Kitty!Have you tried WoW? I know everyone who doesn't play it thinks it's bad...but it really is the best there is. I've been playing for 3 years :)
lozen
Post Time : May 20,2008 9:40 pm
lol...well it is an old game...and just like u...i also could not go beyond lvl 30 in the game
neramaar replied at 9:43 pm May 20,2008
Old? It went into Open Beta yesterday ;D

leansmith016
Post Time : May 20,2008 7:46 pm
Good job, and 62 seems just a passing score for a game, so there're still many things for it to improve.
neramaar replied at 7:53 pm May 20,2008
Yeah 60 is my pass mark, and for all point and purpose NeoSteam passed...just not by much.

There is a game there, one that could probably be played for some time without getting bored, you just need to ability to ignore more than should be required to do so.