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0 Digg it    ArchLord Reaches a Milestone
  Views: 59  |  Category : Default |  Post time : May 22, 2008    Comments: 1  |  Bookmark

ArchLord has over 500,000 players playing it's subscription-free MMORPG.

Codemasters Online is pleased to announce they have opened the doors to their 500,000th player of its popular subscription-free MMORPG, ArchLord.

Since moving to free-to-play, ArchLord has seen explosive new player growth over recent months with more players than ever taking on the challenge to compete to become the all-conquering ArchLord and with it rule the entire game world.

Ed Relf, Director of Marketing, Codemasters Online commented, “This is a key milestone in the growth of ArchLord. ArchLord is a premier free-to-play MMORPG offering significantly more depth and quality than most other free-to-play games and this recent achievement solidifies our commitment to the ongoing development and success of ArchLord.”

To cope with the increased popularity for the game, Codemasters Online will shortly be opening an all-new game world to cope with the game’s substantially increased demand as they gear up for the next free content update Episode 3 due in the coming months.

ArchLord is a premier free-to-play online role-playing game allowing players to download and play the game for free with no monthl


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0 Digg it    Codemasters Online to Develop MMOs in-House in Future
  Views: 85  |  Category : Default |  Post time : May 06, 2008    Comments: 0  |  Bookmark
Codemasters Online, who helped to develop such titles as Lord of the Rings Online, and Jumpgate: Evolution, have announced that they will make their own titles from now on.

According to vice president David Solari, Codemasters will focus on producing its own titles in future. "We always had a five year plan and it was always in the middle of that five year plan that we would start developing our own games," he stated. "We are looking at that and we have to think very carefully about what title is right, what will work in the future. These aren't easy questions to answer and it's very easy to fail in the MMO market so you've got to take your time, be careful and be sensible."

click here for more info at Eurogamer

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