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the most handsome guy in staff of Mmosite LOL (my personal opinion) |
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Aion: Tower of Eternity will feature a character's ability to fly, but it won't come easy. Developers have released the details of a quest string that end with flight. Check it out, along with several screens: Thursday 28th August - Brighton, UK/... NCsoft® Europe presents details of what Asmodians must do in order to be able to fly in the epic and beautiful Massively Multiplayer Online (MMO) RPG, Aion: The Tower of Eternity. The chance to earn your wings and become a Daeva comes relatively early in the life of every true Asmodian, though the path itself can be hard and somewhat mystifying. As you reach level 9 you discover that you must find the Asmodian known as Munin, who has been detained deep within the Ishalgen Prison Camp.
Trapped within a crystallized prison cell, Munin is your key to Ascension. This Daeva can discern the future, even trapped in his cell. This expert fortuneteller will be able to tell your future and how you will ascend to be a mighty Asmodian, but first he needs items that can help piece together your past. He will need these items, the cards of fate, from three different disciples in order to proceed. The first appears as an old tailor by the name of U
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NCsoft Europe has released its first official Podcast with a behind-the-scenes discussion with Matt 'Positron' Miller, and Sean and Jen Dornan-Fish. Go behind-the-scenes in City of Heroes with Matt ‘Positron’ Miller, and Sean and Jen Dornan-Fish, to learn how Manticore and Sister Psyche are settling into married life. Get the full lowdown on the City of Heroes player meet this Easter weekend and find out how you could be making history with the Guild Wars Bonus Mission Pack. Stephen: So, shall we just start with the basics, like, if we go round and; if everybody would like to introduce themselves, and say exactly what they do within NCsoft, as we’re all within NCsoft now! Matt: I’m Matt Miller, I’m the Lead Designer for City of Heroes/City of Villains, I work at NCsoft NorCal. I used to work at Cryptic where I worked on City of Heroes and City of Villains and now I’m doing the same job for NCsoft! Sean: I’m Sean Dornan-Fish, I work at NCsoft in Austin. I’m Lead Content Designer on several unannounced projects, as well as working on City of Heroes again and Exteel. Click Here for more details about it !
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Robert Garriott --- President of NCsoft® North America
As 2007 comes to a close, I think its well worth discussing what a great year it has been for the company, and using that success as a platform for 2008 and beyond. We’ve had many exciting things happen this year, with much of it providing building blocks for even better years ahead of us. First of course is the release of Richard Garriott’s Tabula Rasa in November, which is a big event in the history of this company and the fruit of much labor by many current and former employees worldwide... Also in November we had even more exciting news. We absolutely love City of Heroes and we really wanted greatly to re-invest in the franchise; the question was how to do it in the best way possible... In August we released Eye of the North, an expansion pack for the extremely popular Guild Wars franchise. Eye of the North was a bit different from our previous Guild Wars releases in that it wasn’t a standalone product; you had to own one of the three Guild Wars titles (Prophecies, Factions, or Nightfall) in order to play, The future is looking great for NCsoft North America. I’ve mentioned quite a few plans we have for 2008, and in addition we
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This press release announces that NCSoft has acquired Carbine Studios, a new game development company based in Aliso Viejo, California and formed by a number of former Blizzard employees. Financial terms were not disclosed. Carbine Studios is currently working on an "unannounced project that promises to break new ground in massively multiplayer gaming.". Here is a snip: Kevin Beardslee, Carbine's vice president of design, was a lead developer on Blizzard Entertainment's World of Warcraft. Tim Cain, Carbine's programming director, was the producer, lead programmer and designer on the award winning Fallout, and co-founder of Troika Games. Carbine's Executive Producer Jeremy Gaffney previously worked as executive producer on NCsoft's City of Heroes, and established the product development group at NCsoft's Austin headquarters as VP of development. He was also a co-founder of Turbine, Inc., where he spearheaded development on Asheron's Call.
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