URL: http://my.mmosite.com/lean      [ Copy Url ]
Sign in | Sign up
 
lean's Profile
Add to my friend list
Send Private message
Add to my blacklist
Set my Magic Show

» About me  
Nickname: Lean
Favourite game type: Fantasy, Role-Playing, Strategy

Favourite game: World of Warcraft

Game Playing: Age of Conan

Wishlist:
Aion
Warhammer Online

» Category
game blog

» Archives

Sep 2008 [ 1 ]
Aug 2008 [ 4 ]
Jul 2008 [ 5 ]
Jun 2008 [ 8 ]
May 2008 [ 9 ]
Apr 2008 [ 9 ]
Mar 2008 [ 9 ]
Feb 2008 [ 4 ]
Jan 2008 [ 6 ]
Dec 2007 [ 9 ]
Nov 2007 [ 7 ]
Oct 2007 [ 3 ]
Sep 2007 [ 10 ]


» Rss Feed
 Feed me

» Visitors
Visitors Today : 5
Visitors Total : 2457

My Home » Blog

0 Digg it    Without keyboard and mouse, how can we play MMOs in future?
  Views: 191  |  Category : Default |  Post time : May 11, 2008    Comments: 5  |  Bookmark
There're some interesting news I come across recently, all about new methods to play games.

Look at this project: RApid Gaze Based Interaction Techniques with on-line virtual environments for motor-impaired users. Yup, is it amazing? He researches on playing games with eyes. There has been success in using eye gaze as mouse emulation for meeting the demands of desktop environments, e.g. communication, virtual keyboards.

I'm intereted in playing games this way, but I guess my eyes might ache if I play too much lol.

And what's more? What about Brain Waves? Right, it is possible too.

Head Games: Video Controller Taps into Brain Waves





By the end of this year, San Francisco–based Emotiv's sensor-laden EPOC headset will enable gamers to use their own brain activity to interact with the virtual worlds where they play. The $299 headset's 14 strategically placed head sensors are at the ends of what look like stretched, plastic fingers that detect patterns produced by the brain's electrical activity. These neural signals are then narrowed down and interpreted in 30 possible ways as real-time intentions, emotions or facial expressions that are reflected in virtual world characters a

Read More>>