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Nickname: Lean
Favourite game type: Fantasy, Role-Playing, Strategy

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0 Digg it    Webzen's crisis - the crisis of major Korean MMORPG developers?
 Category : Default   |  Game : Default  
  Views: 70  |  Post time : Mar 02, 2008 10:51 pm  | Comments: 1  |  Bookmark
Webzen had a splendent time several years ago, since it released first MMORPG "MU Online". But now, it faces a crisis - Korean company Liveplex and NEOWAVE who keep Webzen's stock join together and might bring a hurricane to Webzen. They are now keeping 11.46% stock which is larger than Webzen's CEO who keeps 6% stock. So the CEO will probably be fired and many managers will be changed too in Webzen.

Webzen is over the hill since bots and private servers of "MU Online" spreaded in 2003. And after four years financial deficit, its new MMORPG "SUN" and "Huxley" still didn't save itself. What's the future of Webzen? Who konws. But I wish things would be better after it's reformed.

And same thing happened to other major Korean MMORPG developers too. Such as Tabula Rasa Totally Tanked? NCSoft Austin Downsizing?, Japan's GungHo to acquire S.Korea Gravity majority. Many of the former famous Korean MMORPG developers are now in crisis. Why did these happen? Does it mean we're all bored of Korean MMORPG now? I think Korean MMORPG developers should consider why and how to change their game. Otherwise more and more players will abandon those boring and nonnutritive games.


MU ONLINE




SUN


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Tags : webzen    mu online    crisis   
Ariticle url : http://my.mmosite.com/ lean /Blog/Item/ 894836d7cdcd6fc83ca3df27842dc61d .html

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Comments  
motorp
Mar 09,2008 2:00 pm

Well, true, but MMORPGs nowadays, to me, are kind of about the community, and communicating with them. Becoming online friends, and having more fun that way.

But i think the masses want something to see that they are elevating to the next level, without much effort. I don't know where i based this on, but i think it's like that. Moreover, it seems some people seem to be getting tired or MMOs like these, hence why something like grand chase, for example, is easier to level in. But it hink the difficullty curve is rising.

It might have something to do with WoW's huge success, seeing as how it doesn't take a year upon another year to get to a good level to PvP.
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