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Dofus

Category: Default Game: Dofus Posted on Mar 30, 2009 12:09 am


Dofus; a turn-based MMORPG with many classes (12 in all) and possible builds. I like the fact that you can choose from SO MANY different classes, and edit them so that they resemble your own personality. Also, I find the game play desirable, especially if you're a "noob" to MMORPGs. The turn-based attack feature makes it easy for you to control, as well as being easy to keep track of. The classes they have for you to choose from are:

Sadida: Invoker class... I recomend you build your character on strength and level up "Bramble" first. It may seem tempting to level your Chance. But I warn you, "Tear" only gets so strong. "Tear" Is the only chance based spell that the Sadida has, so basing your character on chance would be a huge mistake.

Cra: Archer class... I recomend you build your character on Int. and level up "Magic arrow" right away. Level this up to level 5, and then do what you wish. I recomend leveling "Burning Arrow" next, sense you can hit more then one opponent in one hit. ["Burning Arrow" is a Linear attack]

Ecaflip: Gambler class... I recomend you build your character on strength and level up "heads or tails" to level 5... although this is not powerful at first, when you level your strength up enough it WILL become more powerful then bluff. Also you can cast this spell twice in a turn, which is a huge advantage. Until your Heads or Tails is leveled to level 5, and you have a moderate strength level, use Bluff in fights, to avoid healing the opponent.

Eniripsa: Cleric Class [or Healer]... I recomend that you build your character on Int and level up "Curative Word" or Healing Word" first. Between those two it is your choice. Enis [short for Eniripsa] do not do a considerable amount of damage when attacking. So wait until level 10 to fight mobs solo. Then you can get a Gobball Hammer and use that.

Enutrof: Treasure Hunting Class... I recomend that you build your character on Chance; and level up "Living Bag", then "Coins Throwing". "Living Bag" will take the damage when you get attacked, and switch places with you. While "Coins Throwing" will become a very high damage dealer while you level.

Feca: Defensive Spell-caster... I recomend that you build your character on Int, and save all your points to level up "Earth Armor", Then "Cloudy Attack", then the rest of your armors while you level.

Iop: Paladin Class... I recomend that you build your character on Int, although when you get to level 80 strength would be a good secondary build to have. I haven't played this character enough to let you know what spells to level, but from what I've heard "Sword of Judgement" at level 42 is really nice, as well as "Sword of Fate" at level 9. Please message me if you have any other information on Iops.

Osamodas: Summoner Class... I recomend that you build your character on Int, sense all this characters relevant attacks are fire-based. I would level "Bear Cry" first, then "Summoning of Gobball"

Pandawa: Boozer Class... I recomend that you build your character on Int, and level up "Boozer" first, sense you need this for almost all other attacks.

Sacrier: Brawler Class... I recomend that you build your character on vitality, sense your character gets stronger when it gets hit (when you cast the correct spells) you will need an awful lot of vitality. I also think that you should level "Sacriers Foot" followed closely by "Forced Punishment" Or you can choose to use "Assault" instead of "Sacriers Foot" and use the corresponding Punishment.

Sram: Assasin Class... I recomend that you build your character on strength, and level up all your traps first. Message me if you have any other recomendations.

Xelor: Time-Shifter Class... I recomend that you build your character on int, and level up "Dark Ray" Or you can be an AP Stealer, and level up "Slow Down" and "Frostbite" first.

 

If you have anything that you think I missed, please feel free to message me, and I will add updates.

 

 

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