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   Sho online: A huge let down
 Category : Paradox's Writing Corner(W.C)   |  Game : Default  
  Views: 726  |  Post time : May 25, 2008 3:43 pm  | Comments: 6  |  Bookmark
First lets start with something a lot of people may like: when you create your character you get to pick your job class. Sadly there are only three classes to choose from in the start of things, but don't worry they branch out. Your first classes consist of Assassin, Warrior, and Soolsa(mage/priest). Yet when you actually make your character the customization is very...well limited. The only thing you can change is the hair and face. Yep that's it.



When it comes to MMO's I have a very biased opinion on them being that I love the skills that are really flashy, and typically if the game does not have anything flashy in it I will just out right hate it. Regardless this game did not have any sort of flashy skill for my job class( Assassin) however I gave it a chance, because once I logged in I saw how vast the first map was and honestly I was impressed with that. What did bother me was the fact that the community is heavily populated with NPC's I have honestly never seen that many NPC's in a game that give out so many pointless and ridiculous quests until I played this game.


Speaking of quests, at the start of the game of course you get the silly little "go talk to this person" quests and those didn't bother me after all it helps the player get familiar with the game. Which is always a huge plus, I mean I wouldn't want to go through the game forced to figure things out for myself. (well in some cases that is just out right fun.) Moreover what I absolutely despised about this game was that there were so many quests where you had to kill mobs, and I mean an extreme amount of Mobs. The usual amount for a Mob killing quest on games(correct me if I'm wrong) is around 15 to 20 on an even kill. Meaning even if you have to kill two different Mobs for a single quest it rarely adds up to over 20. In this game though a single quest for two different types of mobs consisted of killing 20 of each Mob. INSANITY!!! (and this is coming from a person who loves these sort of quests)



The reason I dislike this so much is that for a good period of the game you are doing the same thing over and over. A lot of the opening quests are like this as well. Killing a great deal of Mobs just to get experience and money. Trust me it's really not worth it, but thankfully this game is not that big on grind. If it were I wouldn't have even made it this far before deleting the game. The experience ratio to killing something at the same level as you is around four percent per kill. So it's not really all that bad. However gaining 600 experience for turning in a ridiculous Mob quest is frustrating especially when you don't get any rare items or anything for it.

A few good things about the game that I must say before I continue are the graphics, and User interface. The graphics revolving within the world of this game are pretty clean for a F2P game (I will love the day when I don't have to say "for a F2P" ), and as far as movement and fighting go this game makes it really simple. You can either use the W,A,S,D keys to move or the mouse. Even when you select a monster you can just press the F key to start attacking simple as that, and the ESC key to deselect the said creature.

Something that I found silly was that within one of the maps there are monsters that will actually attack each other. Though this is very helpful I couldn't help but laugh when I was being chased by a Mob and three others joined in the chase. So I kept running only to find that when I turned around thinking I was cornered the other three had jumped the one.


All in all I do believe this game was rushed, at least that is the feel I get from it. Sort of along the lines of them not taking enough time in development or something, but I'm not game maker(yet) so I couldn't honestly tell you. Over all the quest system,  and lack of eye catching material made this game quickly become boring.

I hate rating games, I mean I really do but for me this would get a 4/10

~Paradox(destruction)
~Joy to you all

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Comments  
punksushi
May 26,2008 3:23 pm

yeah I'd actually give this game a 2/10 because once I realized the wars are just the same old song and dance until 20 or more players actually make level 80 (the developers are against all players hitting level 80, the grind starts at lvl 30 and the quests dry up like the river ganges)
This game would be tons of fun if they got rid of PvE all together, made everyone lvl 80 and just let us go to war.  all the grinding and PvE bull crap is for the birds, the developers should just get to the point and let us war, or make all classes viable in PvE and double the exp gain for level 30+ mobs. at level 50 its 4 kills to get 1%.  and there isn't aoe.  the aoe is for wars.  no one can go out and solo aoe a bunch of mobs, every class has to kill one-by-one. and due to lack of players, finding the perfect party of healer, tank, and 2 dark soolsas is impossible.
punksushi
May 26,2008 3:10 pm

Dude, you didn't even comment on the war?  Okay, if you only played PvE then it sucks.  its the most bland and mind-numbing grind.  BUt once you attend your first war everything changes.  You WANT to grind, you WANT to run through boring maps killing the same mob 200 times because you want to win the war and melt face.  This game isn't meant for PvE at all, the classes are not balanced when it comes to PvE (the archer solos way too well), but in PvP every class is balanced and you can change into a massive siege machine with each class.
In the beginning you need to run through it a couple times to know which quests to take and what NOT to take.  When you start you should get the 10 frogs quest, then go find a little boy who gives you a quest to kill 20 monkey combatants, then get quest to get 10 items from bill bird, then get quest to kill 20 starving/savage undeads. this will get you to level 10 and IGNORE the rest of the quests besides the ones I mentioned. Now, do your level 10 quest and you're good, just do the quests as they come.  OH I forgot don't do the quests that the guard of the altar gives you, its pointless.  well that is it for mylittle mini-guide lol.
this game is all about the war and pvp.  PvE is just mind-numbing grind to get better at war. The NPCs in war are level 80 :( and so is the commander so the rush to get to level 80 is very high. one last hint, if you wanna be the best boss-killer pick adamantor and get both transform skills^^ okay peace *~*
shinobihonor
May 26,2008 12:14 am

Muhaha this game ...um..chea not so good at all..i got so exited when i seen the pics and style i just had to load it, and then when i went to make my char was my first huge let down. Thats becouse my main class of choice ( Warrior ) look like crap O_O..i mean its kool cuz he looks like a tank type but i prefer a slick fast fighter type that looks slimer.

Then afterwards i whent inside the world..and though ( OOO KOOLIO ) but then i moved and sed AHH OMG NOOO! he runs like a um..ewww lol and the fact that when u leave town its not like a full fledge world its more like a chest game makes me vomit. Yeah i think they did rush it i gues cuz the art for the game is killer old school asian arts style wich is my all time fave as a samurai champloo fan but ugh..the games is a huge let down.

Thnx for the review ;)

majojo
May 25,2008 11:38 pm

Well I feel myself bored enough to see the same interface almost existed in every mmos
flowerKitten
May 25,2008 11:32 pm

Heya ..my huge let down is that the server was so laggy I couldnt move my character plus the camera was terrible and kept going up and down and I couldnt control my character ...stayed trying to move for not less than 20 minutes and its too laggy that I had to delete it instantly but thanks for the review now I feel good XD

 

neramaar
May 25,2008 4:06 pm

Cheers dude, saved me a download :)
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