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EQ2: TSO Zone Preview


As you know, Befallen was meant to be a mighty bastion of light within the Commonlands. The Order of Marr's Fist intended for their fortress to combat the orcs and bandits that were overrunning the region.

Befallen, already struggling to maintain its hold and purpose in the Commonlands, was brought low by the very man they thought to be their savior. Gynok Moltor, the Qeynos guardsman, who was cursed by the gnoll shaman, Oppola, destroyed the fortress while in the grip of madness brought on by his curse.
Gynok's curse spread throughout the fortress and now Befallen sits, ruined, and populated by the undead knights who built it.
The sparse furnishings reflect, even in its cursed undead state, that Befallen was intended to be a fortress of war. There remains very little evidence of civilization.
As you walk through the halls of Befallen, you can see that the ceilings are low lying, hardly taller than an ogre in some places. In addition, you can see the grisly reminders of the corruption that brought the fortress low.

You can also see, in many places, exposed beams and evidence of excavation. Perhaps that's how the extra undead moved in?

Befallen isn't the only cursed place revealed in

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Berserker Class Guide (Written by EQ Community Member minimind )

Berserking: An Introduction In the beginning, there were warriors and these warriors lived within a world of physical and mental discipline. They trained, they fought, and they died. It was this discipline that made the warriors great. And then there were others-- others that trained just as hard, but felt inside a fury they could not control. Inside, they harbored a rage and anger which they had hoped would be released by combat but, as Keras found out, would be all consuming. Keras, blinded by fury in a training exercise, killed his sparring partner. He was banished from home and eventually set off to find a way to control his rage. Such is the story of the berserker. Berserkers are, in lore, warriors who become so emotionally involved in their combat that they forsake their defensive training and live entirely for the obliteration of their opponents. The Epic 1.0 quest is the story of how the berserker (you!) finally harnesses his rage through physical and mental discipline. This doesn't imply that they gain the defensive abilities of their warrior heritage, though. It just means that berserkers, having gone through the quest for Keras, will have learned when and when not to
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                              Ever Quest: Seeds of Destruction: Unfolding the Lore (Part 1)


                              Visit the Seeds of Destruction Website

                              Seeds of Destruction: Unfolding the Lore - Part 1
                              Overview and The Void


                              Seeds of Destruction Overview A new rift has opened in the Plane of Time. This rift leads to a bleak prophecy of the end of existence. The world of Norrath lies in ruins. The planet has shattered into millions of shards, spinning in a silent void around the rapidly blackening star of Ro. In the wreckage on a small shard of the world, a lone figure sits quietly tending a small seedling growing between the rocks. The lone figure is none other than the fallen god Zebuxoruk. He is the only survivor of the end of the world, and perhaps the only one who knows how to prevent it. Background:
                              During the invasion of the Plane of Time, mortal adventurers were intent on the release of Zebuxoruk from his eternal stasis. The goddess Druzzil Ro was forced to reorder the timeweave in order to prevent Zebuxoruk from escaping. This rethreading of the timeweave created a small weakness in the flow of time. For many years the weakness in the fabric of reality went unnoticed. During the events of the Gates of Discord and Omens of War expansions, the forces of Discord poured through a portal into Norrath. The first invasion, headed
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                              EverQuest's Escape to Norrath Free Trial


                              EverQuest's Escape to Norrath Free Trial

                              If you'd like to try EverQuest out for free, visit the Escape to Norrathtrial website.

                              Here are the steps to install Escape to Norrath:

                                Visit http://escapetonorrath.station.sony.com/. Click on Try it for Free! Download Now. Next, click on Download. Click on Save and save the installer to your desktop for easy access. Once the installer file is downloaded, click on the EtNInstaller file on your desktop. Run the installer and follow the instructions. When asked where you want to install it, choose the default location or your own location (unless you have EverQuest on your computer already, then select a different path to save Escape to Norrath because it may overwrite existing files and force you to redownload them when you launch the regular version of EverQuest). Once the game is installed, click on the Escape to Norrath shortcut on your desktop. This will launch the Escape to Norrath version of EQ. In order to run Escape to Norrath, a station account is needed to play, but you do not need a subscription. The Station Account is a membership account and not a subscription. It doesn't cost anything to join Station.com. When pr
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