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Sejuani Patch Preview: Gameplay Changes
By: Zevri posted at Jan 13, 2012 6:30 pm
Just yesterday they gave us the art spotlight, and today they give us the patch preview. Dang, they're cranking out heroes faster than ever now. If only they would bring in game voip and other features to the game as well, ah well, new heroes are still fun to mess around with, and gives me more stuff to waste ip/money on. (for skins)
The patch preview goes into some of the gameplay changes that is coming up in the upcoming patch. The most notable of those changes is the complete and utter removal of dodge as a global stat. This means that the changes announced for Jax will be coming up soon, which people were wondering about since the announcement of the removal of dodge, which if you're curious about I shared the info on that not that long ago.
Since Jax is losing the actual dodge stat, guess what else is getting changed? That's right, Ninja Tabi, they went into that in the video as well and said with the removal of the dodge stat, it is being replaced with a damage reduction from basic non turret damage. They also went to Sword of the Divine, which you may know was pretty much the anti dodge item. (pretty much needed for melee champs to counter Jax previously) So to change it up, they decided to bring over an item from Dominion, which is Ionic Spark, which if you haven't played dominion, it pretty much does shock damage to nearby enemies after every fourth attack.
To check out more about the patch and changes be sure to watch the video above. But I do have a question for you guys, what do you think of the removal of the dodge stat from the game?
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