Saw something interesting over at PC Gamer for those who are going to pick up Diablo 3, which you can count me in on that, I am going to pre-order it next month. They have an interview up sharing info about the game and what players can expect. Specially the interviewer was a Diablo II fan and asks a lot of the questions around that game and what fans of D2 may expect/like/dislike about this game.
Now I am not a big fan of the first two Diablo games, I grew up with it, but I wasn’t a big fan of it, maybe because I was busy playing console rpgs? I don’t know, but the first two did nothing for me, but I am genuinely interested in the third.
Now if you haven’t played the first two, they have said in the interview that it won’t be a problem, that new players could play the Normal mode to get more of an introductory feel into the game, and learn the basics and mechanics of how the game goes, and then you can progressively go up the latter in difficulty till you reach the Inferno mode, which they said will be mean. Plus it is meant for people who have max level characters which you will be challenged with and get spoils worthy of that challenge.
A nice thing that does make me think of Skyrim that they added is random events (not like the Radient Quest system, just reminded me of it briefly.) While they won’t net you your ‘uber’ gear for doing the quests, they have it to make the world feel more of a progressive world, and not static. They gave an example in the article saying, “ A lot of the time, you’ll play through the game, and say, in Normal you won’t see any vendors out in the world, but when you hit Nightmare and you’re playing through all of a sudden you might run into the Miner or something. You go into a cave, and he’s down there, and for some reason he’s down there looking for something. So you actually escort him through. You might’ve seen the same cave in Normal difficulty, but he wasn’t there. So for your second play through, it feels like the world is alive and growing. That’s one of the best things about random events–it gives this world some sense of aliveness to it. It feels like it’s different whenever you’re interacting with it. You could get to Inferno and still not have seen an event yet, and so you run into for it the first time, and that’s pretty awesome.” Which I have to admit does sound a bit cool, if there is enough of them out there. This as you read, is to negate the whole going through doing the same thing each time feel that some games have and gives it a different feel each time you play and something a bit new.
I encourage you all to check out the full interview here: www.pcgamer.com/2011/12/05/diablo-iii-interview%E2%80%94what-diehard-diablo-ii-fans-can-expect-from-d3/ and give it a look if you’re interested in D3. Also if you plan to buy the game, be sure to tell me which class you will play first, I am actually interested. I want to start out with a Demon Hunter, myself. I just prefer the rogue/assassin type characters.