
Apparently, some people are still thinking of the viability of having
World of Warcraft on the PS3 and Xbox 360. Well, it's one of the most successful MMORPGs of all-time, so maybe porting it over to other platforms is a good thing, for financial reasons (if you're following
Square Enix's line of thought).
However, running parallel to
Hideo Kojima's statement yesterday (about
MGS4 being impossible for the Xbox 360 because the game wasn't designed for the 360 in the first place),
J. Allen Brack and
Tom Chilton of
Blizzard both agree that
WoW was always intended to be played on the PC.
In a recent interview with Videogamer, they both reiterated the fact that
WoW won't be heading for consoles.
Brack says that WoW was "designed to have a keyboard and a mouse" and that the controls are really - to use Kojima's word from yesterday -
optimized for a PC control scheme. Brack continues: "If you think about mapping those controls and all those different type of buttons that you have to a console without a keyboard for chatting, it's a very challenging proposition."
Chilton, likewise, explained that it's not a worthwhile endeavor to bring WoW to consoles;
It's really