Send PM Follow


  • Gender: Male
  • Birthday:June 11,1985
  • Location: China
Favourite Game Type:
3D Asian-Type Cute Role-Playing Casual Shooting Real-time Simulation
Favourite Game Class: Range
Like most in games: Explore


There's no visitor.
Visit today: 0
Visit total:
Pageviews: 601856

How Does World Of Warcraft Threaten The Porn Industry?

According to an article by The Daily Beast's Richard Abowitz, online games like World of Warcraft are one of the top five reasons porn-for-profit is dying, and it all comes down to staying power.

Most of the reasons presented in the article make perfect sense. Fans paying more for sex with porn stars than film companies, piracy, and the lack of the taboo that was once associated with porn are all valid reasons the industry is losing steam, but online gaming? According to porn starlet Belladonna's husband Aiden, online games are serious competition.

"It is all entertainment that you are getting involved in the same way as porn is entertainment," said Aiden. "I won't say everyone, but a lot of people in the industry play videogames. The games are competition for porn. Fans jerk off to porn and are done, but you can keep playing a game."

This seems like shaky logic to me, no pun intended. I always thought of porn as something to look at while waiting for a rare mob to

Read More
11828Views 18 Comments

Why Aren't There Any Dead U.S. Civilians in MW2?

The lack of dead U.S. civilians portrayed in Activision’s Call of Duty: Modern Warfare 2 implies that foreign civilians are more expendable than their American counterparts. (Gamepolitics)

This is the vein of a column appearing in France24, in which the author notes that the game's Brazilian and "No Russian" levels feature plenty of dead civilian bodies, while a level set in Washington D.C. depicts nary a body from American non-combatants.

Mehdi Chebil writes:

But while Activision producers go to great lengths to depict fatally wounded Russian civilians leaving big streaks of blood as they crawl on the airport floor - all in the name of realism - they designed the US-based levels in such a way that no virtual American civilian can be seen nor hurt.

An Activision representative refused to comment "...on the use of civilians in our games."

The author also thinks that the media focused too much on the game’s overall violence:

The fact that critics focuse

Read More
2982Views 15 Comments

A Look at Mario’s Closet

Artist Glen Brogan's whimsical take on our favorite Italian plumber's morning ritual. "I wanted to include as many of his power-ups as possible, but the main rule I had to follow was that I couldn't include things that actually transform Mario himself rather that just changing his wardrobe, like the Boo mushroom from Mario Galaxy" [Source]

It should be awesome, considering this cheeky plumber has already worked for 20 years and his legendary is still contunuing. I can't tell some of his clothing, can you figure them out?

Read More
3034Views 6 Comments

Best Way for Human Survival in A Zombie Apocalypse


We love zombie stuff, so do mathematicians...I guess.

A team of mathematicians from Carleton University and the University of Ottawa Canada have created a series of mathematical models to explore the effects of a zombie outbreak and determine the best course for human survival. For the purpose of the paper, the team limited their models to the George Romero slow-moving zombies, and created separate models for zombie infections that cause the infected to resurrect immediately after contact with a zombie and for zombie infections with a 24-hour incubation period.

Okay it sounds funny, the science is even not sure whether zombies really exist on this planet...maybe consider the "research" as a joke, but don't you think it cost too much, at least a waste of money in current days?

The paper examines three possible methods of dealing with a zombie outbreak: quarantine of the zombies, treatmentof zombies so that they once again become human, and impulsive eradication of the zombies whenever possible. The models found that quarantine could work, but the end result would be either the eradication of all zombies or the eradication of all humans; if a cure fo

Read More
3731Views 17 Comments

Video Game Characters Lack Ethnic & Gender Diversity

If you are a white male, the chances are pretty good that you will have something in common with the character you play in your favorite video game.

If you are a woman or ethnic minority, not so much.

At least, that's the conclusion drawn by researchers from the University of Southern California, Indiana University, Ohio University and Virginia Polytechnic. The research is published in the current issue of New Media & Society.

Study leader Dmitri Williams of USC commented on the data:

Latino children play more video games than white children. And they're really not able to play themselves. For identity formation, that's a problem. And for generating interest in technology, it may place underrepresented groups behind the curve.

Ironically, they may even be less likely to become game makers themselves, helping to perpetuate the cycle. Many have suggested that games function as crucial gatekeepers for interest in science, technology, engineering and math.

According to the study, only 3% of video game characters are Hispanic; all of those noted were non-playable characters. Only 10% of characters are women.

African-Americans are more proportionately represented, but mostly appea

Read More
2589Views 11 Comments

There will be no Grand Theft Auto movies, said Rockstar

Maybe you were wondering the possibility of turning Grand Theft Auto series game into a movie, it's not gonna happen because Rockstar does not have any plan on GTA's film adaption so far. As a matter of fact, vice president Dan Houser says the prospect of one considered, and then quickly tossed aside.

"We don't believe that the Grand Theft Auto games, which are massive in scope and structurally complex, can be adequately compressed into a two-hour movie," he told the LA Times. "It seems obvious to us that maintaining the long-term integrity of any entertainment property has been dependent on not making substandard spin-off products to people whose primary interest is making a quick buck.

"If we ever decide to do a film, it will be because we have resolved our creative doubts, and while retaining enough control to ensure that if the movie is terrible, at least we will know we ruined the property ourselves. Via [ VG247 ]

Completely agree, just take Resident Evil as a counterexample, it's nice to see Rockstar chooses the best way to protect their property.

Read More
3387Views 1 Comments

Sam Raimi to direct upcoming Warcraft movie

Cry! Uwe Boll, cry!! Thanks God we don't have to care the petition against him any longer because Blizzard has confirmed that Sam Raimi signed on to direct the Word of Warcraft movie, according to VG247.

Blizzard and Legendary Pictures announced today that Sam Raimi has signed on to direct the motion picture based on the Warcraft universe.

“At its core, Warcraft is a fantastic, action-packed story,” said Raimi. “I am thrilled to work with such a dynamite production team to bring this project to the big screen.” Charles Roven (The Dark Knight, Batman Begins) is set to produce, and Blizzard senior VP of creative development, Chris Metzen, will co-produce.

“Blizzard Entertainment and Legendary Pictures have a shared vision for this film and we searched at length to find the very best director to bring that vision to life,” said Paul Sams, chief operating officer of Blizzard.

“From our first conversation with Sam, we could tell he was the perfect choice. Sam knows how to simultaneously satisfy the enthusiasts and the mainstream audience that might be experiencing that content for the first time. We’re looking forward to working with him

Read More
1105Views 7 Comments

You might want to see the World of Mariocraft...

Seanbaby at Cracked.com posted a hilarious article about understanding the World of warcraft using Super Mario Brothers. Although I didn't play WoW for a long term, I do have a sense that what he said are all true! Well I've noticed there are some WoW fans over this site, you might want to say something after reading this...

My award-winning “Learning with Super Mario Brothers” system has helped thousands of children get their plumbing and pizza-making degrees, and is the leading cause of turtle extinction. You’re welcome. Now the power of this educational program can be used to achieve something that was at one time impossible: understanding World of Warcraft.

You might be asking, “How can one video game help explain another?” If you are, please turn to section )*) to kiss my learning program on the ass and butthole. Everyone else, let’s continue.

WoW isn’t like other nerd things. You can theoretically never see Star Wars, but during your everyday life you’ll pick up a basic understanding of what a Chewbacca is. However, if you never played World of Warcraft, listening to someone talk about it sounds like senseless and frigh

Read More
3865Views 11 Comments

Games need to have more mature content

[Via VG247] While speaking at develop regarding thatgamecompany’s flow and Flower, Jenova Chen told attendees that games need more mature content by way of emotional engagement, not necessarily violence. Otherwise titles become nothing more than “toys”.

“I never see that sense of thrill any more in today’s games,” he said. “Yes, today’s games are more real and satisfying but the underlining mechanics are no different from toys. But the human brain likes information – it’s like a sponge that sucks up information and wants more all the time.

“Other pursuits are enjoyed by adults and not viewed as toys. As grown up gamer I don’t want to see the games I have been playing with love turn into toys. I think games need to have more mature content – but not like [Dead of Alive] or [Manhunt], but more sophisticated works.

“Games should make the player think and touch the gamer’s emotion. Gameplay needs to be like any other medium – it has to evoke all kinds of responses. Otherwise our industry will flatline. “It shouldn’t be about one feeling – like excitement or happiness. Humans h

Read More
3033Views 8 Comments

Chinese goverment stops Electric Shock Therapy for game addicts

The Electric shock therapy for curing game addicts finally has been stopped by Chinese goverment, after more and more accusants posting their painful experience on the web. I have posted a blog before, about how the Electric shock therapy works. It was absolutely a violation of human right.

The Ministry of Health issued the order yesterday to the clinic in Linyi, Shandong province according to China Daily:

More than 3,000 young people were tricked or forced into in to the four-month long course. To enroll their children, parents or guardians had to sign a contract acknowledging that they would be given electric shocks of up to 200 milliamperes. The treatment cost 6,000 yuan ($878) per month…

Shocks were given if patients broke any of the center’s 86 rules, which included prohibitions on eating chocolate, locking the bathroom door, taking pills before a meal, and sitting in Dr. Yang’s chair without permission.

Details of the treatment first became public when former patients wrote about their experiences online.

Now what I want to know urgently is, what will the goverment to do with that cheeky sun of a beach --so called Dr. Yang yonxin. And I wonder, at the same time,

Read More
4212Views 10 Comments
 2 pages total 12Next »


143Recommended Articles


Blog Post RSS