URL: http://my.mmosite.com/cesarsuki      [ Copy Url ]
Sign in | Sign up
 
cesarsuki's Profile
Add to my friend list
Send Private message
Add to my blacklist
Set my Magic Show

» About me  
Meisuki

» Category
Excalibur
General mmorpg's
Development
Upcoming Games
MabiRumble

» Archives

Jul 2008 [ 1 ]
Jun 2008 [ 5 ]
May 2008 [ 2 ]
Apr 2008 [ 4 ]
Mar 2008 [ 7 ]
Feb 2008 [ 6 ]
Jan 2008 [ 8 ]
Dec 2007 [ 9 ]
Nov 2007 [ 5 ]


» Rss Feed
 Feed me

» Visitors
Visitors Today : 2
Visitors Total : 1664

My Home » Blog

0 Digg it    My Number is Bigger than Yours
  Views: 788  |  Category : General mmorpg's |  Post time : Mar 13, 2008    Comments: 5  |  Bookmark

How many people buy things they think they need and they don’t read the label? My guess is plenty, and I see it more and more in the MMO genre. MMOs are not a trend, or should be considered as something that will fade out anytime soon. Games like Ultima, World of Warcraft, and Everquest have popularized the genre by having a large amount of players. But that doesn't mean it's for everybody.

 

Experience vs Content

 

"I hate grinding", "This quests are boring", "There is nothing to do after level 70" do any of these phrases sound familiar?  I bet they do. As consumers we get more picky when we have many choices. We raise our standards rapidly, and we demand lower cost for our entertainment. We indulge in complaining to the game developers the game publishers and anybody else behind the game.


 

Speed

 

From the point of view of a game developer/designer designing a perfect five star game is a nightmare. We are like little children, we are mean, and nothing ever pleases us. Sometimes we cry for an expensive luxurious toy, and when we get it we prefer to play with the empty box where it came in.

 

So, how do you please  one million customers? first


Read More>>