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0 Digg it    How Games Are Made: Part I
  Views: 702  |  Category : Development |  Post time : Nov 19, 2007    Comments: 2  |  Bookmark

Introduction

Through several months of mmorpg forum skimming I've come across the same sentence quite a few times, and since I am an evil minion I believe it is my duty to open the eyes of these players, which I presume are young and did not even mind Googling it at least.

They say:

"I want to make my own games, I want to make something like/better than WoW".

"I want to make games", it almost sounds fun just to say it, but lets face it, it's easier said than done. Well, now that you know why I am writing this, let's get started shall we?

Sketch

Design

Just like any other Hollywood Movie, game creation starts at the storyboard, here is where the brainstorming begins. First you have to decide what theme is the game going to have, is it going to be a Sci-Fi shooter, a War shooter, an urban thief, or perhaps a fantasy world with huge dragons and titanic castles.

The artists make several sketches, and develop each character. They also design the architecture of the buildings and all the items we find inside a game. The artist then make rotoscopes, these are what 3D artists use as a base to design their models. The basic building block for a model is called a polygon,


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