URL: http://my.mmosite.com/cesarsuki      [ Copy Url ]
Sign in | Sign up
 
cesarsuki's Profile
Add to my friend list
Send Private message
Add to my blacklist
Set my Magic Show

» About me  
Meisuki

» Visitors
Visitors Today : 5
Visitors Total : 1670


» Rss Feed
 Feed me

» Category

» Archives

Sep 2008 [ 1 ]
Jul 2008 [ 1 ]
Jun 2008 [ 5 ]
May 2008 [ 2 ]
Apr 2008 [ 4 ]
Mar 2008 [ 7 ]
Feb 2008 [ 6 ]
Jan 2008 [ 8 ]
Dec 2007 [ 9 ]
Nov 2007 [ 5 ]



Gameblog Recommended
4 Digg it
   Role Playing 2.0
 Category : General mmorpg's   |  Game : Default  
  Views: 731  |  Post time : Dec 27, 2007 12:09 am  | Comments: 6  |  Bookmark

Nowadays role players in online games are starting to become more and more rare. The virtual worlds are thriving in people hungry to level up and acquire power than from players who are actually enjoying the game content. It is for example like the cell phone industry, now teenagers care more about how much luxury their cell phone provides than what important things are they going to talk about when using it.

But don't I care about new ground breaking in-game options? Of course I do, I just care if they have a real meaningful purpose. Some games that I have played or that I have talked about with my friends have a recurring trend. They have the game story as their weak point, either it is meaningless to the game, or it just doesn’t make sense at all.

Aion

Some History

Some of the first role playing games were pen and paper based, and for the horror of graphic lovers even computer text based. Then what happened? at what point in time we stopped caring about role playing and became obsessed with leveling?. I believe some of this questions are age based. At first older generations like generation X and previous generations were the pioneers of role playing. They played Dungeons and Dragons and Ultima Online.

Before writing this I had never seen what Dungeons and Dragons was about, hey don't give me that look!! I wasn't born when it came out. It was a board game like Monopoly with an elaborate set of rules where you had some random events and other gaming tools.


For more in depth history visit Role Playing Games History Lessons and Memories by Toubano

RPG Language taling

The language is a difficult obstacle for me when I try to interact when role playing. Some players talk in old English ("Thee, thy, etc etc..") and I have major trouble understanding what they mean, I think it would be as troublesome for them to take a Spanish summer class and then trying to understand what I am saying in old Spanish ("Vos, sabeis, teneis, vuestros").

So, why can't we be friends? Why not just use plain English and stick to the game story, I think that would really help overcome the language obstacle. Because I don't want to be a Night Elf that speaks archaic English, I want to be a Night Elf that lives in etc etc etc… that speaks plain English. Why? because I want my Irish friend that is 14 years old to understand me, and my other friends that are non-native speakers to get what I'm saying.

RPG Pit Falls

In some games I just don't feel like role playing. There are several reasons for this, some are: lame back story, childish looking characters, and a hostile environment.

I was talking to my friend Igriss about his favorite game EverQuest 2, he was telling me that he has been playing for about a year and a half and he has almost no idea what the story is about. He added that the expansions brought some new elements to the map with not much explanation, and that NPC's rarely talk about the game story. "The moon is broken" he said, he asked in the game out loud if anybody knew why, and nobody knew anything.

Moving along, I try to avoid games that have child-like characters, I tried Fiesta Online, but I was just embarrassed to use my avatar. When I started the game I was just thrown in the middle of town and TADA!! the world is in danger! please go kill 20 slimes so we can all be saved. ZZZZzzz…. I think I have heard that about 10 times from 4 other games. There was quite a bunch of people playing, but I think it was more of a "OMG a new game lets try IT!!" than they did actually care about what the game offered.

After Fiesta I tried 2Moons it has very decent graphics and I gave it the best landscaping for my 2007 Blender post. Nevertheless, 2Moons is a unlikely game to role play, it has to somehow be forced if you want to do it. Either you have to talk like a sailor to make it work out or type like crazy when you are under attack in an unsafe area. And for my taste I would like to salute a female character with a "Good evening Miss [IGN here] how are you today?" it is hard to do such gesture when the character is 98% naked.

Are you a role player?

I am, well… I try samurai


Let's face it, more people every day join MMORPG's and not even 50% of them are roleplayers. Game that I login, game that has trading, bragging, newbie bullying , and cursing on the public chat. And don't you tell me that that is role playing.

Bad To The Bone evil

My father has an interesting saying, every time I repeat it someone gives me a shocked stare:

"If you are going to be bad, be bad all the way"

or

"If you are going to do bad things, do them right"

What do I mean? I mean I don't mind bad guys in games, heck I like being a bad guy myself, but well it is not my true nature. My issue here is with mediocre bad guys, and I mean evil players, not game monsters. If I were to be evil I would lie, betray my own friends, kill for pleasure, and other unspeakable acts. All of course within game rules, evil players I've bumped into are just.. well .. lame. They usually have some inferiority complex they are reflecting in their online play, and they do it poorly. It is hard to find a good antagonist, or at least one that meets my standards. Because it is more fun to fight online with somebody, than just kill grunting orcs over and over again.

And NO you are not a good evil guy if you just go around killing other players and shouting "PWNED N00Bz!!" or "I aM MaSTEr NooB OwnaGe!!!", that shows how simple minded and pitiful you are.

To Think

The MMORPG industry is fairly new, there are no written laws for it, and I think we are still on time to save the role playing part portion of our games. Even if you are not a hardcore role player I think role playing should remain the core of online games. And not the "Login and become obsessed with leveling player" that players are turning into. Perhaps role playing can make them less zombies and more human. Welcome to Role Playing 2.0 .

Jargon:

IGN - In game name

N00b - Rude name to call new players or annoying players

RPG - Role Playing Games


Sources:

http://www.muscetta.com/2007/11/10/role-playing-technology/

http://en.wikipedia.org/wiki/Mmorpg


Add to Google

Edit | Delete   
Tags : role play    rp    role playing    cesarsuki   
Ariticle url : http://my.mmosite.com/ cesarsuki /Blog/Item/ c8ff75329678f35646cc83bde4706fea .html

  Related articles:
  More>>


Comments  
toubanoEXC
Dec 31,2007 12:33 am

history lessons eh?
well well well (my 3 cents of thoughts).....
the donwfall on crpg (computer role playing games) started at middle 80's, when SSI (a famous company that ptoduced turn based strategy games) made an agreement with TSR (owner of the Advanced Dungeons & Dragons pen & paper rpg) to produce some computer rpgs.
Fince graphs (for that time), excellent sounds, characters,monsters,rules, everything just like in the rpg game, and best of all.... you could play it alone. No need to have a team. At that point, the donwfall of rpgs started.
No team = no various ideas on solving problems = no memorable things = no jokes = no fun
Players ended competing who had the better crpg team, who is higher in level and so on.
After 15 years, a game comes to re-establish some rpg values. It's name: Baldur's Gate. Not perfect (for forcing rules), major class bugs (whoever thought a paladin cant steal, go play this game), but still a great story. One that forces you to actually read it and be part of it.
And we end on today. MMORPGs rely on players to RP their characters. A MMO game, cant force you to read a storyline. All playerrs (including myself) ask for quest locators, map hints, mob hints and so on.
If those quests were all story-driven and npcs were just saying "hey, those dam orks are giving us trouble, go wipe them", without a locator in map, without a quest log, without a counter on how many you should kill, then perhpas, the players would be forced to read the story and try to be part of it.
I know... forums will be full on quest hints, but still... a large part of beta testers would be forced to read the story. And eventually, to my opnion, many players will start thinking differntly
Spiffa
Dec 29,2007 7:58 pm

I agree i wish i could find a good MMO to RP in but it seems the crowd is getting more immature ..
lean
Dec 27,2007 10:36 pm

World of Warcarft has Role Playing servers too, but I don't know how many players there are. Role Playing is interesting but you must find someone who is serious with it as you
Radu_Avr
Dec 27,2007 1:06 am

I have to say it is a nice article. A very nice one, actually. Great job.
aahyu
Dec 27,2007 12:59 am

i will probaly role play on main storyline quest

newer mob, newer land wont make me role play.

i like ancient language, if its ancient style. it just match da feel.

and ur perfect world char is alike to ur face, must put sum effort on it.
DarkItai
Dec 27,2007 12:52 am

nice!!article I acually read it
Leave your words