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Category: CB Updates Posted on May 13, 2008 Add to Bookmark

This update has been a real challenge, but has made Warrior Epic exponentially more entertaining.  The combat mechanics have been rebuilt and combat in Warrior Epic is now "Real Time".   This eliminated some of the combat lag that users were experiencing in earlier builds AND increased the overall pace of the game.

Aside from the combat system, other fixes and additions were also performed in the build:

Game Play and Mechanics
  • New Combat System
  • Quest Monster Populating Optimized
  • Changed Hit Rates for all classes
  • The Pit Fighter now has a new right-hand attack
  • "Baboon King" now levels 8-12
  • Pangolin Skill "Natural Genius" increases chance to hit non-humanoid by 5%
  • Archer Spirit Summon now has three shots and will disappear after 60 seconds
  • Several Rooms added to the Faustus Estate
  • Beast Summons no longer clip into one another while not attacking
  • Monster Aggro Radius Made Smaller
  • Monster AI Improvements

     Monsters Updated

  •     Heteromorphism Chicken
  •     Northland Serpent Dispenser

    Monsters Added

  •     Slonard

Overhauling the combat system was an arduous task to say the least, and new bugs have surfaced... but the community is really embracing their role as Closed Beta T
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