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Category: Default Posted on 2008-05-25 10:49:59 Add to Bookmark

Here’s the metaverse mystery of the week: This strange new private island with a very familiar name recently emerged on the server grid of virtual world Second Life. Spotted yesterday by Second Life blogger Tateru Nino (and confirmed when I checked the world’s dynamic map today), we have to assume it’s an official Nintendo property. When someone buys a virtual island from Linden Lab, they also get to name it. Given Linden’s DMCA enforcement policy, it’s unlikely they’d let just anyone dub an island “Nintendo.”

But that just adds to the puzzle. Unlike console competitors Microsoft and Sony, Nintendo has few properties directly tied to the PC market, and last February, Nintendo President Satoru Iwata said they had no interest in adding an MMO to its Wii system. Nintendo’s U.S. president, Reggie Fils-Aime, said they wanted the Wii to appeal to crossover demographics “very much like the Second Life audience,” so maybe it’s just a virtual marketing site, like Microsoft’s Xbox island.

Here’s a more tantalizing possibility: A German firm has created a Wii-to-SL interface for the treadmill, and developers

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Category: Default Posted on 2008-05-25 08:56:42 Add to Bookmark

Turns out those blood-thirsty demons just won't stay dead. Id Software has announced that Doom 4 has begun production as of today. According to the press release, the studio is now hiring for the project. Said CEO Todd Hollenshead, "Doom is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth."

No other details were given, but we're guessing it'll run off of id Tech 5 (or perhaps something greater). Given the ending of the Doom 3 expansion Resurrection was pretty conclusive, we don't know where the team will take the Doom story next. Our guess? Probably send a space marine to Hell to fight demons. Perhaps this time he (or she) will pack a better flashlight.
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Category: Default Posted on 2008-05-19 02:22:14 Add to Bookmark

When you think of Sony Online Entertainment, what comes to mind? I'm sure that Everquest, Everquest 2, Star Wars Galaxies and Planetsideare some of the titles which most people think about. From what I've recently seen in John Smedley's keynote at ION 08 that's all going to be changing in the near future. While he did tease the audience with a hint that, "There's more Everquest in our future." Smedley left the topic of EQ at that. I've certainly had my thoughts on what the next Everquest experience should or could be like, but it's just my own personal wish.

So why are we going to be looking at SOE in a different light in the near future? Two games are the reason why: Free Realms and The Agency.

Gallery: ION 08: John Smedley keynote


I'm sure most people have heard about these games from our previous coverage or elsewhere. Up until now the picture hadn't begun to sharpen much. The dust hadn't settled around these titles, but it's starting to. More with Free Realms than with The Agency and that's probably why there was a bit more focus on the former rather than the latter.

With Free Realms (a game coming out of the San Diego team) SOE is aiming at not only the 9
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Category: Default Posted on 2008-05-19 12:09:31 Add to Bookmark

It probably wouldn't be fair to say that Blizzard is worried. But with two determined attempts on its hegemony of fantasy MMOs coming this year (Age of Conan and Warhammer Online), last week's Wrath of the Lich King showcase at the company's Californian HQ was, at the very least, a firm reminder of why you might want to keep playing World of Warcraft. The timing, two weeks before Conan's launch, could hardly have been a coincidence. And the reminder was effective - the next WOW expansion impressed us deeply.

Blizzard has a reverential and protective attitude to its talent though, and there wasn't a sense that lead designers Jeff Kaplan and Tom Chilton, or producer J. Allen Brack, were feeling the pressure when we spoke to them. They are well insulated from it, on a roomy campus plastered with WOW art and crowded with fantasy figurines, piles of comics and Rock Band units.

Kaplan, a slight, unassuming man with a ruffled hair and a charming, far-off air, is responsible for questing, dungeon, environment and story design. Chilton, round-headed, close-cropped and thoughtful, a veteran of Ultima Online, has the unenviable task of managing player-versus-player balance and character cl

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Category: Default Posted on 2008-05-12 07:38:44 Add to Bookmark

var digg_url = 'http://digg.com/pc_games/Doom_4_announced'; Turns out those blood-thirsty demons just won't stay dead. Id Software has announced that Doom 4 has begun production as of today. According to the press release, the studio is now hiring for the project. Said CEO Todd Hollenshead, "Doom is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth."

No other details were given, but we're guessing it'll run off of id Tech 5 (or perhaps something greater). Given the ending of the Doom 3 expansion Resurrection was pretty conclusive, we don't know where the team will take the Doom story next. Our guess? Probably send a space marine to Hell to fight demons. Perhaps this time he (or she) will pack a better flashlight.
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Category: Default Posted on 2008-05-11 08:41:43 Add to Bookmark

Grand Theft Auto IV has only been out for little more than a week, and yet we can't help but think about the future of the series. Thinking about future GTA installments, we've come up with a list of things we'd like to see in forthcoming installments of the GTA series. While reading it over, keep in mind we're aware that many of these things are unrealistic at this point in time because there are technological barriers that prevent them from being included in the immediate successor to GTA IV. What we've put together is a dream list -- an outline of just some of the biggest things that would help create the ultimate GTA game.



In-car View
Grand Theft Auto IV already has an in-car view, but it's not too impressive. We want completely detailed, in-cockpit views for every automobile in the game -- see Gran Turismo 5 for an example of this in action. Considering GTA IV features a fairly detailed interior model of the taxi, which you get to see when you take a cab ride across Liberty City, we know that Rockstar can pull this off.

Fully Modeled Interiors for All Buildings
Admittedly, the concept is elaborate, but this is a dream list, is it not? Imagine being able to go inside every
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Category: Default Posted on 2008-05-06 08:12:03 Add to Bookmark

Crytek: Crysis Was Most Pirated ProjectNovember's Crysis sold 1 million copies worldwide as of February this year, but Crytek is nevertheless struck by how many illegitimate copies are circulating.

Crytek engine business manager Harald Seeley said that he could not reveal specific internal figures pertaining to piracy of Crysis, but he added, "I can say the level of piracy was the highest of any I’ve experienced on a project."

This week, Crytek president Cevat Yerli said that piracy was so bad on the PC-exclusive Crysis, that the studio would no longer be making PC-exclusive titles.

“I believe that’s the core problem of PC Gaming, piracy… PC gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more," he said in an interview with PC Play. "It was a big lesson for us and I believe we won’t have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore.”
 
The question is how to curb piracy. Certain initiatives are happening in the PC games industry that are aimed at combating the piracy issue, but neither Crytek nor the recently-formed multi-company PC Gaming Alliance are tal
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Category: Default Posted on 2008-05-06 07:54:42 Add to Bookmark

Warcraft and StarCraft developer Blizzard has begun offering direct downloads of select PC titles via a new portion of its online store.

 

At present, the store's digital download section only contains three listings: the StarCraft Anthology, Warcraft III, and the WarCraft III Frozen Throne expansion. They mark the first digitally distributed releases of any Blizzard game, apart from World of Warcraft.

Furthermore, owners of certain Blizzard efforts can now register their CD keys on the site to add the titles to their Blizzard Account and download them for free at any time, though Diablo II-related downloads are not yet ready.

A new beta lottery program is also available, allowing registered users to be automatically entered into a drawing for beta access. However, no public betas are known to be underway.

At present, the company is known to be working on StarCraft II as well as a title only referred to as "an unannounced Next-Gen MMO," which some speculate to be a new Diablo game.

A list of PC titles that can be registered and downloaded from the Blizzard Store follows, as well as a description of the beta lottery.

  • Diablo II*
  • Diablo II: Lord of Destruction*
  • Diablo I
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