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Category: Default Posted on Mar 14, 2010 Add to Bookmark

Pikachu

 

Caterpie

 

Vulpix

 

Rapidash

 

Ivysaur

 

Lugia

 

Squirtle

 

Rattata

 

Houndoom

 

Growlithe

 

Cubone

 

Sneasel

 

Shaymin

 

Geodude

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Category: Default Posted on Mar 09, 2010 Add to Bookmark

                 

Cheyenne Alexis McKeehan, a Tennessee girl, aged 3, accidentally killed herself on Sunday night, according to local police in Wilson County. The incident allegedly occurred after she mistook a gun for a Wii controller.

Investigators claim that the girl's stepfather, Douglas Cronberger, had left a semi-automatic weapon on the living room table, and that the child had mistaken it for a Nintendo Wii controller. The child is then said to have fatally shot herself in the abdomen. She was rushed to hospital, but pronounced dead the same night.

The stepfather claims he was asleep at the time of the incident, according to authorities. The stepfather also claims the child's mother, Tina Ann Cronberger, was in the room with the child at the time of the incident. The mother was supposedly sitting at the computer, just a few feet away.

The mother has told authorities the girl might have thoug

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Category: Default Posted on Mar 08, 2010 Add to Bookmark

1. Alice In Wonderland

 

2. Rapunzel

 

3. Jessica Rabbit

 

4. Snow White

 

5. Cinderella

 

6. Ariel

 

7. Little Red Riding Hood

 

8. Jasmine

 

9. Belle

 

10. Pocahontas

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Category: Default Posted on Mar 05, 2010 Add to Bookmark

The graphics for the bushes and clouds are the same, with different colors

                                      

 

Mario creator Shigeru Miyamoto was inspired by Alice in Wonderland

In Alice in Wonderland, Alice runs around a colorful land nibbling on mushrooms that make her her grow and shrink. Here, she talks to giant turtles and insects, and chases rabbits.
                                                          

"Do you remember how you came up with Super Mario Bros.?"
It started with a simple idea. I

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Category: Default Posted on Mar 03, 2010 Add to Bookmark

                

According to members of the toy industry who met this week at the Nuremberg Toy Fair in Germany, the global decline in video game sales is permanent, while the popularity of traditional toys like board games is on the rise.

Richard Gottlieb, a US consultant who chaired the Building Our Future conference at the gathering, said that board games would rise to fill in the gap left by declining video game sales because "Board games are cross-generational. They bring the family together. Children get a tremendous sense of self-satisfaction from being able to beat their parents in a game." The trend to put more and more elaborate electronics in toys does not mean the end of teddy bears and the like. Traditional toy play with dolls and construction bricks will endure, the meetings participants agreed.

Gottlieb pointed to the rise in popularity in the US of more complex board games like Se

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Category: Default Posted on Feb 26, 2010 Add to Bookmark

                 

For getting the job, there are seven key factors:

Location, location, location.
If you want to be a game tester, you need to be where the game makers are. That means cities like Dallas, Austin, San Francisco, Los Angeles, Montreal and Redmond, Washington. If there aren't a large number of developers and/or publishers around you, you're going to have a hard time being a full-time game tester. You might find occasional work in other big cities - like Atlanta, Chicago and New York -- but it will be, at best, supplemental income.

Get ready to lead a gypsy life.
Full-time tester jobs are exceedingly rare. Typically, game makers hire testers on a contract basis. When the test cycle ends for a product, the testing team is laid off -- and the search for a new gig begins. Michael Weber, director of central development at Gearbox Software, says, "In a lot of cases, a tester can go from pro

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Category: Default Posted on Feb 25, 2010 Add to Bookmark

You get invited to a birthday party and immediately start throwing darts at all the balloons.

                

 

You order a Cafe Mochi Frappuccino at Starbucks.

                                                             

 

Your Xbox 360, PS3 and Wii are covered in dust.

                            

 

Your notebook is filled with tracks for Line Rider and Free Rider.

 

You freak out when you accidentally close the browser window after you completed the firs

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Category: Default Posted on Feb 22, 2010 Add to Bookmark

Killzone 2: $45 million

           
One of the most anticipated PS3 titles, and one which has been in development for over four years, Killzone 2’s budget was originally $20 million. Then it was upped to $30 million. As development was extended by another full year, the budget went north of $40 million, and most estimates put it at $45 million. Higher estimates put it at over 41 million Euro, which translates to $56 million USD — but this number has never been confirmed by anyone at developer Guerrilla.

 

Final Fantasy XII: $48 million

           
The Final Fantasy games have been known for their outstanding quality, length and sheer production value. They’ve also been known as some of the most expensive games to have ever come out from Japan, and Final Fantasy XII had a budget of a whopping $48 million, excluding any marketing costs. The sequel, Final Fant

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Category: Default Posted on Feb 20, 2010 Add to Bookmark

                                      

 

Friends

Video gamers aren’t the lonely guys in their basement anymore. There has always been this belief that men who play video games are loner, loser type of guys, but these days all the major consoles have large internet gaming communities such as Xbox Live that connect players to other players all around the globe. You could be running special ops with a buddy in Nevada or watching Peyton Manning cheaply throw passes over your head thanks to an unknown opponent in Bangalore in a matter of seconds. Either way, we are interacting with friends and fellow gamers all over the world. Oddly enough, video games have probably become one of the more socially active hobbies you can have these days.


You can watch and rent movies on most consoles

Internet connection has really moved vi

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Category: Default Posted on Feb 18, 2010 Add to Bookmark

The Saboteur

Nazi-occupied Paris surely wasn't a happy place. We don't need a videogame to tell us that. However, we don't think William Charles Frederick Grover-Williams, the race car driver The Saboteur protagonist Sean Devlin is based on, was running around the city of light on his own killing Nazis and banging prostitutes in equal measure all in an effort to oust the fascist force. And neither did Pandemic Studios, which took the French-born Williams (who was captured and executed by the Germans for his efforts) and turned him into an alcoholic Irishmen who gets involved in the resistance effort mainly due to a Nazi competitor shooting out his tires during a big race.

      

The Saboteur retains bits and pieces of history, such as the British Special Operations Executive's (SOE) involvement and the setting of Paris in all its subdued splendor, but then throws in ridiculous situations because real history isn't awesome enough. Remember when William

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