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Category: Default Posted on Jul 25, 2009 Add to Bookmark

 

As we all know Player killing in mmos has been a popular addition and many players love it while others hates it. Then game developers notices that Pking has become a problem to those "I hate to die players". To solve that, they gave them what is called a "Safe Mode", where it requires them to be a certain level or have "safe zones" in the games where players cannot kill another player in certain areas. Soon, the player that killed another player may get certain disadvantages and may stick out more in the crowd by giving them red names etc and become easily targeted by other players in the game. But how can we solve the problem of Kill stealing in mmos?

Kill Stealing. If you don't know what that means... (I'm sure all you do) it is when another player attacks the monster you are attacking and they get the credit. Now some games created solutions for that such as, "Most Damage dealt" and "Who ever hits first". But yet it still happens. This is when the player killing comes at the top, some guy steal your mob? you steal his experience. (Ha I wish.) But killing the other player sometimes cannot solve the problem since he will br

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Category: Default Posted on May 09, 2009 Add to Bookmark

Hey guys, its been awhile since I last came on this site. Just wanna say a couple of stuff

Nicely done MMOSITE staff liking the new new look. =] anyways. I might start writing articles again, I don't know whats it going to be about, you just have to find out. =P that rhymes. maybe I should become a Poet and write more stuff that rhymes.

And, if anyone was wondering where I was...I been hibernating during the winter. no just joking. I been busy with this sexy babe, school, and sports. wow all starts with s...I should really be a poet when I grow up.

Bye bye.

 

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Category: Default Posted on Feb 25, 2009 Add to Bookmark

The Arts of Ranting

FLY HIGH OH SKY HIGH!!! *hums the Japanese part of the song*.........hehe

Ranting...What is ranting?

Ranting is the mean to speak or shout at length in a wild, emotional way. It can also be a noun. In blogs, a rant is a written personal complaint. 

Okay, that’s the definition of it. Now let’s talk about how to properly rant. Some people just start yapping blah, blah, blah, and blah....blah. One looks at them and they will be like: O.M.G! I less than 3 you! Others will be like: Get a Life Loser!! But that’s the fun thing about ranting, you see people either praising you or hating you. (Rawr)

Tips to make the perfect rant:

GRAMMAR

&nbs

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Category: Default Posted on Feb 16, 2009 Add to Bookmark

Hey MMoblog staffs. good job with the new design. Liking it. ^^

peace.

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Category: Default Posted on Nov 03, 2008 Add to Bookmark

I have not written an article in awhile now, so let's see how this works out.

There are signs that tells you are over your limit and yet you continue on your quest. The signs changes as time goes by, so here are the signs that is telling you, YES YOU the player that you have been playing too much games. I will divide them in the usual time they occur.

1 hr - 2 hr

- Head leaning away from the computer

- Eye gets a bit tired

- Stretching

- Shuffling in your chair

- Chip bag is empty

2hr - 5 hr

- Your head is off the head rest(if you got one) or your head is in the normal sitting position

- Eyes are tired

- Hands are tired

- When you stretch you hear bones cracking

- If you have parents, they are telling you to get off

- Your bum is pretty much stick to the chair

-  Getting angry if disturb

-  Two Chip bags are on the floor

5hr - 10 hr

- Your eyes will have red lines on them(I forget what they are called)

- Start leaning forward

- When you stretch your whole body seems to crack

- Parents have gave up on you and let you be

- Your bum hardly moves anymore

- Two chip bags on the floor, some other type of food next to your computer table

- You take a big long piss

10 hr - 20 hr

- Now your really ti

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Category: Default Posted on Aug 27, 2008 Add to Bookmark

This Article Cannot Be Blamed For Nose-bleeds.

You are warned.

As you may already know, I am fan of Anime. I got the idea from a friend who was talking about hot Anime girls the other day. So here you go, MMO-Lovers.

# 7:

Claire from Claymore

Few Facts:

-          Slaying demons is her job

-          Suppose to be the weakest but ends up to be one of the strongest of the Claymores

-          Very good with swords…

# 6:

Lenalee Lee from D.Gray-Man

Few Facts:

-          Has a maniacal lazy older brother who loves to drink coffee

-          Might be the ‘Heart’

-          Has a strong sense of friendship


# 5:


Sakura Haruno from Naruto/Naruto Shippuuden

Few facts:

-          Totally in-love with Sasuke, sorry guys.

-          A Tsunade in-the-making

-          She is a ninja…need I

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Category: Default Posted on Aug 22, 2008 Add to Bookmark

Okay, I am downloading cabal right now since I have nothing else to do. I saw this game like awhile back before, but I never got the time download it. Anyway, I just wanted to play a game for awhile before school starts which is at September 2nd in my country. So I just want people that played it to comment about it. Doesn't have to be your whole experience, just tell what you think of it.
 Please don't just go: It ****ing sucks b*lls and don't say why. Please state why it does..

I get annoyed when people do that to me. >.<

Peace.
-John
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Category: Default Posted on Aug 19, 2008 Add to Bookmark

Permanent Deaths in MMOs, Good or Bad?

  
This is a reply article to Neramaar’s article:Perma-Death and Time Travel - The Ironic Truth.

The article is about permanent deaths in MMOs games and how the game experience will be so different from the original MMOs that we have today. I say, Perma-Deaths for the win. I will now talk about the advantages and disadvantages of this great new idea that will make games selling off the roof.

 The Good:

  • Make games more exciting and fearful for even experienced players will be watching their backs every now then.
  • It is something new and fresh as Neramaar said in his article.
  • Tons of new ideas come with perma-death which I will talk about later on the article.
  • A PK system on a game with perma-death will be heart-pounding. Risking yourself to go in a high level area would take lots of guts
The Bad:
  • A person with anger issues and sensitive individuals who dislikes dying will probably not enjoy the game very well, in my opinion.
  • Starting all over from scratch will suck, especially when your level is very high and your character has nice equipments.
  • Will definitely not work in som

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    Category: Default Posted on Jul 22, 2008 Add to Bookmark


    Players Wanted

    If 10,000 new players comes and register before July 28, all characters from Closed Beta will be brought to Open Beta. Equipment and All. Wouldn't that be nice? Come on people!!



    So get your key now and enter the world of Atlantis! Click link for key.
    http://atlantica.ndoorsgames.com/center/news/notice_view.asp?list_seq=49

    Official Site:
    http://atlantica.ndoorsgames.com/center/default.asp

    Invite your friends too!
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    Category: Default Posted on Jul 18, 2008 Add to Bookmark

        Okay, it has been like a week since my last article. I think.

        Let’s begin! The topic today is MONSTERS!! BUAHAHAHAHAHAHAHA!!!! TEEHEE! (^.^)
    Monsters in MMORPG range from zombies ("BRAINS!!!") to fleshys (humans) to giant killer robots to little binny rabbits. From Birdys to Fishys to weird bunches of nasty colors put into one big blob with an eye. And so on and so on, there are a lot of them.


    Monsters Without Skills

        I don’t know about you, but I like monsters that use 2 or more moves to attack you either than just hitting you with his arm or just hacking away the same direction over and over. I mean monsters are smart (not that I know one) they should be at least be given 2 ways of attacking. Let’s use a zombie holding his arm as an example and he’s charging at you, if that zombie throws his arm at you then rips his other arm off with his mouth and beats you down with it…that would be pretty sick ass. But some developers just have the zombie charge at you and hit you with his arm. (Like come on. Boooooo!!) Another example of a monster that should have more than one way of attacking is a

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