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Category: Default Posted on 2009-07-25 06:56:32 Add to Bookmark

 

As we all know Player killing in mmos has been a popular addition and many players love it while others hates it. Then game developers notices that Pking has become a problem to those "I hate to die players". To solve that, they gave them what is called a "Safe Mode", where it requires them to be a certain level or have "safe zones" in the games where players cannot kill another player in certain areas. Soon, the player that killed another player may get certain disadvantages and may stick out more in the crowd by giving them red names etc and become easily targeted by other players in the game. But how can we solve the problem of Kill stealing in mmos?

Kill Stealing. If you don't know what that means... (I'm sure all you do) it is when another player attacks the monster you are attacking and they get the credit. Now some games created solutions for that such as, "Most Damage dealt" and "Who ever hits first". But yet it still happens. This is when the player killing comes at the top, some guy steal your mob? you steal his experience. (Ha I wish.) But killing the other player sometimes cannot solve the problem since he will br

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