It was this video of the Dual Gunner class that captured my attention. Aika Online's Dual Gunner is ranged, with rather flashy skills and deals more than one hit. So I decided to give it a try. Hey, it's free; if I didn't like it, I could just quit whenever I wanted.
40 levels later, I was still playing the game with my Dual Gunner class. And this is the time when I finally learned something important about the game which made me regret falling in love with my Dual Gunner.
Aika Online is 99% PVP-based. And I am anti-pvp.
My nation is Ostyrion. We allied with Feonir for about two months, maybe less. During that time, I found out that a lot of players from my country are there. In fact, there is a country guild that originated from Ostyrion and moved to Feonir. With Ostyrion being my nation, and with my countrymen in Feonir, I practically have two nations that I belong to!
While I was still in my first guild, I made a friend, Azryl. We got quite close, meeting up for quests and strategising against some tough mobs with just the two of us. If this is war, we two are survivors. Unfortunately (for me) his friends wanted to move out of Ostyrion too. He followed them to Feonir. Hey, that's fine with me, our two nations would still be allies.
Then the Lord Marshal broke the alliance. My friend is lost to me...
Well, Ostyrion allied with Vanov after that. It actually felt odd considering how a lot of Ostyrions insulted them for being "Vanoobs". And we're allies. Whatever. Again, I made another friend there. SerenityJade's a single-mother, and she's anti-racist, the way I love it, yet she still finds entertainment in videogames, something I find rare in females in my country. Plus, she's a language-lover, the same thing about me that has me taking up a Literature course in school. Haha, I would enter Vanov, try to pm some member of her guild just to ask if she's online, then type a "T__T" when she's not.
Then the Lord MArshal broke the alliance. Again. I lost a friend. Again.
Is it me, or is Aika truly a game where one plays it purely for playing pleasure? Shouldn't massively multiplayer online games make use of it's online connectivity to form networks of friends? I see Aika Online is trying to tear people apart right after bringing them together.
Well, here's my ending, contradicting sentence: I can't quit this game yet, not while I have yet to reach level 60!