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<title><![CDATA[Daimon kingdom Rss]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter]]></link>
<description><![CDATA[daimon_hunter's Blog]]></description>
<language>EN</language>
<pubDate>2008-08-24 19:48:47</pubDate>
<lastBuildDate>2008-08-24 19:48:47</lastBuildDate>
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<title><![CDATA[Blizzard's take on MMOs for consoles; no WoW for consoles]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/130d110a05ba0ac54cdac8cf74da68ed.html]]></link>
<description><![CDATA[<br /><strong></strong><table width="100%" cellspacing="0" cellpadding="0" id="inArt"><tr><td width="100%" class="iTxt"><p align="justify" id="par"></p><img border="0" align="right" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" forbidden="window.open('http://img.qj.net/uploads/articles_module/123334//FemaleBloodElf-01.jpg?417365', 'Enlarge');" src="http://img.qj.net/uploads/articles_module/123334/FemaleBloodElf-01_qjgenth.jpg?417365" title="Female blood elf from Blizzard's World of Warcraft - Image 1" alt="Female blood elf from Blizzard's World of Warcraft - Image 1" />In a recent interview with <a title="Father of Warcraft, StarCraft, Diablo Series" id="tag" href="http://mmorpg.qj.net/tags/blizzard/76">Blizzard</a>'s <a title="Blizzard Lead Producer for World of Warcraft: Wrath of the Lich King" id="tag" href="http://mmorpg.qj.net/tags/j--allen-brack/14855">J. Allen Brack</a> and <a title="WoW BC lead designer" id="tag" href="http://mmorpg.qj.net/tags/tom-chilton/8301">Tom Chilton</a>, they squashed every console gamers' hopes of seeing the highly acclaimed MMO, <a href="http://wow.qj.net/category/News/cid/2738" title="News on Blizzard's World of Warcraft MMORPG" style="font-style: italic;">World of Warcraft</a>, boxed neatly inside a console. Also discussed were several other topics regarding the upcoming <a href="http://wow.qj.net/category/Wrath-of-the-Lich-King/cid/4269" title="News on Blizzard's World of Warcraft: Wrath of the Lich King expansion" style="font-style: italic;">Wrath of the Lich King</a>, as well as other new content for the game.<br /><br />Chilton was also rather excited about the new achievement system that they will be introducing soon. It will definitely give players something to strive for and extend their gameplay even further.<br /><br />When asked about the hardest challenge the developers have encountered so far, Brack answered that the insertion of the new Death Knight class was the biggest hurdle they've faced. However, with the beta phase for WotLK well underway, modifications are still being made to the new character class before its official release with the new expansion.<br /><br />One of the more interesting things they discussed was Blizzard's take on MMOs made for consoles and social networks. This doesn't necessarily mean gamers should hope for a console version of WoW soon. Brack specifically mentioned while this may work with other MMOs, this setup wouldn't really work with World of Warcraft.</td></tr></table>]]></description>
<pubDate>Aug 24, 2008</pubDate>
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<title><![CDATA[New Lineage 2 update introduces improved leveling system]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/582e9e79fd8b5a2c09b6372316ff00ac.html]]></link>
<description><![CDATA[<strong></strong><table width="100%" cellspacing="0" cellpadding="0" id="inArt"><tr><td width="100%" class="iTxt"><p align="justify" id="par"></p><img border="0" align="right" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" forbidden="window.open('http://img.qj.net/uploads/articles_module/123171//lineage2-01.jpg?066519', 'Enlarge');" src="http://img.qj.net/uploads/articles_module/123171/lineage2-01_qjgenth.jpg?066519" title="NCsoft's Lineage 2 MMORPG - Image 1" alt="NCsoft's Lineage 2 MMORPG - Image 1" />Those of you who thought the grind in <a title="Game developer, made City of Heroes/Villains" id="tag" href="http://mmorpg.qj.net/tags/ncsoft/902">NCsoft</a>'s <a href="http://mmorpg.qj.net/category/Lineage-II/cid/329">Lineage 2</a> was getting a little too tedious, then you'll love the new changes brought about in the latest &quot;free to subscriber&quot; update for the game. Gracia - Part 1 introduces a new leveling system which will dramatically speed up character advancement, especially for the newer players.<br /><br />This is due in part to the new Vitality system, which rewards additional experience for time spent away from the game or in safe zones. This is not unlike the resting bonus offered in <a title="Father of Warcraft, StarCraft, Diablo Series" id="tag" href="http://mmorpg.qj.net/tags/blizzard/76">Blizzard</a>'s own MMO, World of Warcraft. Characters start out with maximum Vitality, giving them a much easier time gathering experience at the start of their day.<br /><br />NCsoft's North American producer <a title="North American Associate Producer for NCSoft's Lineage II" id="tag" href="http://mmorpg.qj.net/tags/tim-tan/13300">Tim Tan</a> had this to say regarding the new system:<br /><br /><p style="padding-left: 40px; padding-right: 40px;">The increase in leveling speed allows players to create new characters and advance nearly twice as fast as before. This will allow players to experience the meat of Lineage II quickly, giving them the ability to visit new and exciting areas and cool high-level content much quicker than before. While this game is still a hardcore game, these changes with Gracia &ndash; Part 1 make the game much more accessible to new players</p></td></tr></table>]]></description>
<pubDate>Aug 17, 2008</pubDate>
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<title><![CDATA[3 ncsoft new MMOs unveil.]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/eed26424547110012e13ac78716b8224.html]]></link>
<description><![CDATA[1st:  Blade and Soul<br /><embed width="480" height="360" src="http://video.mmosite.com/player/playerin.swf" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="flvurl=http://flv.video.mmosite.com/flv/video/southeast_asian_games_video/bladensoul_tr_hd.flv&amp;fvid=8111&amp;fgid=723&amp;relateurl=http://video.mmosite.com/game_vm.php?gid=723" allowscriptaccess="always"></embed>
Video provided by <a href="http://video.mmosite.com">video.mmosite.com</a><br /><br />And click following link to download the HD version: <br /><a target="_blank" href="http://video.mmosite.com/display_down.php?vid=8111&amp;gid=559">http://video.mmosite.com/display_down.php?vid=8111&amp;gid=559</a><br /><br />NCsoft is scheduled to announce its new MMORPG Blade &amp; Soul (namely Project M) on July 31. Blade &amp; Soul is under development by Lineage II development team, and the characters in this oriental style MMORPG are designed by the well-known illustrator HyungTae Kim. It is set in an oriental fantasy world and will use Unreal Engine 3.<br /><br /><img border="0" src="http://images.mmosite.com/feature/news/2008_07_31/bladeandsoul/s08073101.jpg" alt="" /><br /><a style="" forbidden="window.open('http://images.mmosite.com/feature/news/2008_07_31/bladeandsoul/s08073101.jpg');"><img border="0" alt="Click to see the original picture" src="http://images.mmosite.com/bbs/images/forum/view_pic.gif" class="imgcor" /></a><br /><br /><strong>Game Features:</strong><br /><strong>Japanese martial arts</strong><br />Players might be familiar with such martial arts terms as palm wind, internal skill (neigong) and flying skill (qinggong) which are all available in Blade &amp; Soul. In Blade &amp; Soul, players will have a chance to feel the essence of martialism, chivalrousness and loyalty. <br /><br /><strong>Ever-changing world</strong><br />The story in Blade &amp; Soul will progress in a way totally different from other MMORPGs. And the things in the game will evolve with the progress of the story. <br /><br /><img border="0" src="http://images.mmosite.com/feature/news/2008_07_31/bladeandsoul/s08073102.jpg" alt="" /><br /><a style="" forbidden="window.open('http://images.mmosite.com/feature/news/2008_07_31/bladeandsoul/s08073102.jpg');"><img border="0" alt="Click to see the original picture" src="http://images.mmosite.com/bbs/images/forum/view_pic.gif" class="imgcor" /></a><br /><img border="0" src="http://images.mmosite.com/feature/news/2008_07_31/bladeandsoul/s08073109.jpg" alt="" /><br /><a style="" forbidden="window.open('http://images.mmosite.com/feature/news/2008_07_31/bladeandsoul/s08073109.jpg');"><img border="0" alt="Click to see the original picture" src="http://images.mmosite.com/bbs/images/forum/view_pic.gif" class="imgcor" /></a><br /><br />More screenshots and videos here:<br /><a target="_blank" href="http://feature.mmosite.com/content/2008-07-31/20080731004136040,1.shtml">http://feature.mmosite.com/content/2008-07-31/20080731004136040,1.shtml</a><br /><br />2nd: Steel Dog<br />
The game will launch Closed beta</a> test in this year<br /><br />That would be a big probl<strong></strong><embed width="480" height="360" src="http://video.mmosite.com/player/playerin.swf" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="flvurl=http://flv.video.mmosite.com/flv/video/southeast_asian_games_video/steel_dog_gameplay.flv&amp;fvid=8128&amp;fgid=559&amp;relateurl=http://video.mmosite.com/game_vm.php?gid=559" allowscriptaccess="always"></embed><a href="http://video.mmosite.com"></a><strong></strong><embed width="480" height="360" allowscriptaccess="always" flashvars="flvurl=http://flv.video.mmosite.com/flv/video/southeast_asian_games_video/metal_black_trailer_hd.flv&amp;fvid=8114&amp;fgid=559&amp;relateurl=http://video.mmosite.com/game_vm.php?gid=559" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" src="http://video.mmosite.com/player/playerin.swf"></embed><a href="http://video.mmosite.com"></a>]]></description>
<pubDate>Aug 03, 2008</pubDate>
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<title><![CDATA[Morhaime: Wrath of the Lich King coming Q4 2008]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/fb9ee34d5292cadea26b797394c1484f.html]]></link>
<description><![CDATA[<br /><a title="" id="tag" href="http://mmorpg.qj.net/tags/Mike-Morhaime/7394" />&Oacute;<strong></strong><table width="100%" cellspacing="0" cellpadding="0" id="inArt"><tr><td width="100%" class="iTxt"><p align="justify" id="par"></p><p style="text-align: center;"><img align="" style="cursor: pointer;" src="http://img.qj.net/uploads/articles_module/122816/wotlk.jpg?464546" title="Wrath of the Lich King - Image 1" alt="Wrath of the Lich King - Image 1" /><br /></p><br /><a title="Father of Warcraft, StarCraft, Diablo Series" id="tag" href="http://mmorpg.qj.net/tags/blizzard/76">Blizzard</a> Entertainment has given further confirmation that the upcoming launch of World of Warcraft's Wrath of the Lich King expansion will indeed happen this year. In the fourth quarter, to be a little more precise.<br /><br />&quot;I can tell you it's not coming in the July to September quarter,&quot; said Blizzard CEO <a title="" id="tag" href="http://mmorpg.qj.net/tags/mike-morhaime/7394">Mike Morhaime</a> during a recent conference call after assuring WoW fans that Wrath of the Lich King will be released in 2008.<br /><br />Morhaime also said that the expansion's <a title="software is released to groups of people so that further testing can ensure the product has few bugs" id="tag" href="http://mmorpg.qj.net/tags/beta-testing/2977">beta testing</a>, which started last month, is &quot;going very well&quot;. As for their competitors, Morhaime noted that 40 percent of WoW gamers who made the move to Age of Conan have since returned.<br /><br />We'll be sure to keep an eye out for a more specific release date for Wrath of the Lich King, so keep checking back here for more WoW updates.<br /></td></tr></table>]]></description>
<pubDate>Aug 03, 2008</pubDate>
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<title><![CDATA[Final Fantasy 11: Details for next version update unveiled]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/85d04a8c205998b7583df69e82a0279c.html]]></link>
<description><![CDATA[<br /><strong></strong><table width="100%" cellspacing="0" cellpadding="0" id="inArt"><tr><td width="100%" class="iTxt"><p align="justify" id="par"></p><p style="text-align: center;"><img border="0" align="" style="margin: 3px; cursor: pointer;" forbidden="window.open('http://img.qj.net/uploads/articles_module/122533//final-fantasy-11-banner.png?796656', 'Enlarge');" src="http://img.qj.net/uploads/articles_module/122533/final-fantasy-11-banner_qjgenth.png?796656" title="Final Fantasy 11: Details for next version update unveiled - Image 1" alt="Final Fantasy 11: Details for next version update unveiled - Image 1" />&nbsp;<br /></p><br />While it may be a while before <a title="Game developer, Father of Final Fantasy series" id="tag" href="http://mmorpg.qj.net/tags/square-enix/281">Square Enix</a> can top <a href="http://mmorpg.qj.net/Final-Fantasy-XI/cid/332" title="Final Fantasy XI MMORPG">Final Fantasy 11</a>'s current Wings of the Goddess expansion, that doesn't mean they won't <a href="http://mmorpg.qj.net/Final-Fantasy-XI-to-have-scheduled-server-maintenance-beginning-May-12/pg/49/aid/119966" title="Final Fantasy XI to have scheduled server maintenance beginning May 12">keep the game polished and fresh</a>. The devs are announcing that FF11's next version update is expected to arrive by early September.<br /><br />At the moment, this update is expected to continue the episodic nation quests for the Wings of the Goddess expansion. It is also expected to implement several battle-related tweaks and additions, as well as make adjustments to fellows and Campaign. <br /><br />Keep note that this is just an initial announcement, with more details regarding Square Enix's planned changes to emerge in the near future. Visit us again in case we receive any more word regarding this matter.</td></tr></table>]]></description>
<pubDate>Jul 27, 2008</pubDate>
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<title><![CDATA[Age of Conan:Hyborian Adventures - weapon attack speed to be fixed]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/607910bc13db87974b254bfdb6627f07.html]]></link>
<description><![CDATA[<br /><strong></strong><table width="100%" cellspacing="0" cellpadding="0" id="inArt"><tr><td width="100%" class="iTxt"><p align="justify" id="par"></p><img border="0" align="right" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" src="http://img.qj.net/uploads/articles_module/122404/Holyscion_picture123.png?285003" title="Age of Conan - Image 1" alt="Age of Conan - Image 1" />Let me tell you of a friend of mine, Drenai, who rolled a barbarian in <a title="Creator of MMORPG Age of Conan" id="tag" href="http://mmorpg.qj.net/tags/funcom/1336">Funcom</a>'s <a href="http://aoc.qj.net/category/News/cid/5094">Age of Conan: Hyborian Adventures</a>. When the <a href="http://aoc.qj.net/Age-of-Conan-Hyborian-Adventures-July-17-patch-notes-released/pg/49/aid/122288" title="Age of Conan July 17 patch notes released">July 17 patch came in</a>, the slower attack speed really took away quite a bit of his enjoyment of the game. <br /><br />He said that he rolled a Reaver barbarian because they were supposed to be fast attacking characters, and this wasn't what he signed up for. Well, here's some good news for him and the rest of those who feel the same way. It is a bug and will be fixed.<br /><br />On the testlive server forums, Svein Erik &quot;Sharum&quot; Jenset, Striketeam Lead: BCC Design, gave the gamers an update on this. Apparently, the tooltip claiming that the attack speed is 2.0 seconds on many weapons is &quot;bugged and reports erroneously&quot;. In addition, he also pointed out that the data for different weapons in both the TestLive and Live servers are corrupted:<br /><br /><p style="padding-left: 40px; padding-right: 40px;">TestLive data: 1HE, 1HB, 1HE/B+Dagger, 1HE/B+1HE/B, Dagger+Dagger, Unarmed and Unarmed+1HE/B/Dagger data is corrupted for both Male and Female characters. A fix for this is on its way and should hopefully be patched to TestLive tomorrow or the day after. <br /></p><p style="padding-left: 40px; padding-right: 40px;"><br /></p><p style="padding-left: 40px; padding-right: 40px;">Live data: Male 1HE data and Female 1HB data is partially corrupted. I'm</p></td></tr></table>]]></description>
<pubDate>Jul 21, 2008</pubDate>
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<title><![CDATA[City of Heroes and City of Villains merged into one universe]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/37ff683ab3db8c23791e0775e8cef3fd.html]]></link>
<description><![CDATA[<br /><strong></strong><table width="100%" cellspacing="0" cellpadding="0" id="inArt"><tr><td width="100%" class="iTxt"><p align="justify" id="par"></p><p style="text-align: center;"><img align="top" style="cursor: pointer;" src="http://img.qj.net/uploads/articles_module/122238/cohcov.jpg?833941" title="City of Heroes and City of Villains merge - Image 1" alt="City of Heroes and City of Villains merge - Image 1" />&nbsp;<br /></p><br />The Rogue Isles and Paragon City are finally going to get the chance to coexist. We've just learned that <a title="Game developer, made City of Heroes/Villains" id="tag" href="http://mmorpg.qj.net/tags/ncsoft/902">NCsoft</a> has completed the merging of <a href="http://mmorpg.qj.net/category/City-of-Heroes/cid/330" title="NCsoft City of Heroes MMORPG news" style="font-style: italic;">City of Heroes</a> and <a href="http://mmorpg.qj.net/category/City-of-Villains/cid/331" title="NCsoft City of Villains MMORPG news" style="font-style: italic;">City of Villains</a>, creating one whole game from the two halves. <br /><br />Current subscribers to either game will now have access to all the features of both games, and copies of City of Heroes or City of Villains sold will now grant access to the Heroes and Villains experience. This also means that those who have City of Heroes can now try out the base-building functions found in City of Villains.<br /><br />&ldquo;In setting the stage for our upcoming plans for the IP, we felt the time was right to truly consolidate the City of Heroes and City of Villains universe,&rdquo; notes <a title="NCSoft Executive Producer" id="tag" href="http://mmorpg.qj.net/tags/brian-clayton/14231">Brian Clayton</a>, General Manager and Executive Producer. He adds, <br /><br /><p style="padding-left: 40px; padding-right: 40px;"> We have removed all restrictions that were created when City of Villains launched in order to make way for some really cool content and features we have in the pipeline. This is an evolution of the IP that lays the foundation for what&rsquo;s to come.</p><br />NCsoft's unification of the City of&nbsp; games paves the way for new improvements to the game, including Improvements to Supergroup Bases and raids, an</td></tr></table>]]></description>
<pubDate>Jul 17, 2008</pubDate>
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<title><![CDATA[Warhammer Online removes four classes, four racial capital cities]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/adb91f8722e12694161e7fa079fc1045.html]]></link>
<description><![CDATA[<strong></strong><table width="100%" cellspacing="0" cellpadding="0" id="inArt"><tr><td width="100%" class="iTxt"><p align="justify" id="par"></p><img align="right" src="http://img.qj.net/uploads/articles_module/122087/greenskin_qjgenth.jpg?511080" title="Sad news makes greenskins sad - Image 1" alt="Sad news makes greenskins sad - Image 1" />Some saddening news today for Warhammer Online fans. We've just learned via an interview on MMORPG.com that four classes and four racial capital cities have been removed from the game. <br /><br /> (formerly In an interview with MMORPG.com, Mark Jacobs, the VP and General Manager of Mythic EntertainmentEA Mythic), announced the news and explained the situation of the company to the public. To put it simply, certain sacrifices had to be made for the game in time to come out at its fighting best at launch, and so the company chose to remove the things that weren't working well at present.<br /><br />The classes being removed from the game are the Choppa (Greenskin), Blackguard (Dark Elf), Hammerer (Dwarf), and Knight of the Blazing Sun (Empire), essentially two tanking classes and two melee DPS classes. Remarks Jacobs, <br /><br /><p style="padding-left: 40px; padding-right: 40px;"> Of all of the news in this interview, this is the worst. Having to cut these guys out, even though it&rsquo;s the right decision, I am really sorry that we have to do it. I truly am. I don&rsquo;t like going to the guys and telling them &lsquo;hey sorry, we&rsquo;ve got to cut these guys out. They&rsquo;re just not good enough but that was what we had to do.'</p><br />As for the racial capital citi<a href="http://mmorpg.qj.net/Warhammer-Online-keeps-and-Standard-Bearers-explained/pg/49/aid/121925" title="keeps and standard bearers explained" /><p style="padding-left: 40px; padding-right: 40px;"></p></td></tr></table>]]></description>
<pubDate>Jul 13, 2008</pubDate>
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<title><![CDATA[Blizzard claims another next-gen MMO, planning new Battle.net features, hints StarCraft 2 Beta]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/f85dc20b9ca65343633ef44b16f35b5a.html]]></link>
<description><![CDATA[<br /><strong></strong><table width="100%" cellspacing="0" cellpadding="0" id="inArt"><tr><td width="100%" class="iTxt"><p align="justify" id="par"></p><p style="text-align: center;">&nbsp;<img align="top" style="cursor: pointer;" src="http://img.qj.net/uploads/articles_module/121792/rob-pardo-blizzard-entertainment-banner.jpg?889967" title="Blizzard Entertainment's Rob Pardo - Image 1" alt="Blizzard Entertainment's Rob Pardo - Image 1" />&nbsp;<br /></p><a title="Father of Warcraft, StarCraft, Diablo Series" id="tag" href="http://mmorpg.qj.net/tags/blizzard/76">Blizzard</a> apparently has yet another project in the works, and so their game portfolio is not just limited to the big three we know today. Senior vice president <a title="WoW lead designer" id="tag" href="http://mmorpg.qj.net/tags/rob-pardo/5601">Rob Pardo</a> of Blizzard claimed in a recent interview with German news site OnlineWelten that there was another &quot;unknown&quot; game cooking in their kitchen.<br /><br />Before the interview, we all heard that Blizzard was looking for new blood to help them on a mystery next-generation MMO project. This project is the same unannounced game that Pardo said existed. No other details on the project were divulged, nor were any hints aggressively milked.<br /><br />On that note, however, the senior VP did clue in to Blizzard's plans to revamp Blizzard's premier online multiplayer service, Battle.net, which will result in the inclusions of new features. Though asked about future costs in utilizing the service, Pardo did not care to comment if the new features would incur additional costs on the players' part.<br /><br />Now here's the kicker: Blizzard hopes to unveil their ideas for expanding Battle.net's feature list by the time they implement <a href="http://pc.qj.net/category/StarCraft-2/cid/3897" style="font-style: italic;">StarCraft II</a> Beta. This officially confirms the rumors that a Beta will be conducted to test the real-ti<a href="http://wow.qj.net/category/Wrath-of-the-Lich-King/cid/4269"></a></td></tr></table>]]></description>
<pubDate>Jul 06, 2008</pubDate>
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<title><![CDATA[European and North American WotLK beta registration pages now up *Update*]]></title>
<link><![CDATA[http://my.mmosite.com/daimon_hunter/Blog/Item/adf50884f6e9394e56e272ffc24f499a.html]]></link>
<description><![CDATA[Newly Update: <br />US accounts can now sign up for the Wrath of the Lich King beta by visiting <a target="_blank" rel="nofollow" title="North American sign ups for the Wrath Beta here" href="https://www.worldofwarcraft.com/account/beta-opt-in.html" style="font-weight: bold;">the following link</a>. Just remember that being chosen for beta is random, so even if you sign up early, it doesn't promise you a shot at the Wrath beta. Anyway, stop reading this post and sign up!<br /><br /><br /><br /><strong></strong><table width="100%" cellspacing="0" cellpadding="0" id="inArt"><tr><td width="100%" class="iTxt"><p align="justify" id="par"></p><p style="text-align: center;"><img align="top" alt="Wrath of the Lich King beta signups are go for Europe - Image 1" title="Wrath of the Lich King beta signups are go for Europe - Image 1" src="http://img.qj.net/uploads/articles_module/121779/lichkingbeta_qjgenth.jpg?847345" />&nbsp;<br /></p><br />It looks like today IS the Wrath of the Lich King beta day. We've just learned that the beta opt-in for WotLK is now live in Europe. <br /><br />You can find the beta opt-in signups by visiting the Account Management menu on your European WoW account. Once there, you should see an added option to sign up for the beta. The screenshot above shows you what to expect once you try to sign up.<br /><br />As for North America, there's also some good news. Eyonix reminded players to &quot;stay tuned,&quot; as the beta signups for that region are coming &quot;super soon.&quot; <br /><br />In any event, what are you waiting for? Go sign up for the beta already if you're on the European realms!<br /><br /></td></tr></table>]]></description>
<pubDate>Jul 04, 2008</pubDate>
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