Articles with this tag:packs
- Tony259 in Perfect World Internationalposted at 6:44 am Nov 03,2011
So PWE finally managed to update their game with some "content", question is, can we really consider this to be worthy of the name "content"?, decide for your self.
-The Trials: For guilds that have the guild base can attempt the 9 trials, each with their own title, those being:
Trial of Balance
Trial of Defense
Trial of Towers
Trial of Duty
Trial of Elements
Trial of Eternity
Trial of Sacrifice
Trial of Exodus
Trial of Salvation
The rewards seem to be pretty basic and nothing you can generally use in some way, unless you have the Rank 8 gears, if the guild manages to complete all the trials, the reward is simply materials needed to upgrade into what they call "Awakened" gear.
-New Zone: Elysium Village: They created a
- Tony259 in defaultposted at 6:40 am Jul 30,2011
From my view, I would most definitely say yes, now there's the obvious on how some games simply do "free to play, pay to win", perfect world being an easy example, it's never had any real content, just constant cash shop updates and sales.
Now on these F2P games, the designers are being "smart for the money", they will make simple things like trying to refine/enchant an item far to hard unless you decide to cash shop, they don't even have the decency in most F2P games to make things like refine/enchant aids, obtainable through the game it self, making the obvious ploy of "pay to win" a real theory.
A lot of people these days say how F2P is always better then P2P, now I beg to differ, as much as I play F2P games and the only P2P game I've ever tried was Aion through the first month of it's release, it was kinda a breath of fresh air, knowing that I can get everything through the game without having to reach into my wallet, then people will say, yeah but
- miwhite in Perfect World Internationalposted at 11:39 am Jun 23,2010
Some of you may have read my previous article, and first blog post, The Perfect Life In The Perfect World. The feedback I got from that told me I was too focused on selling the game and failed to accurately describe issues that Perfect World has. Well here it is.
Attack of the Pack:
After Perfect World International's first year of being in business, they decided to release Anniversary Packs. It quickly became known that these were a huge problem. ZEN prices sky rocketed at their release, and they served to be a huge cash sink for the people who did not need a cash sink. With the packs the game became increasingly "Pay2Win." The chance of getting something decent out of them was rediculously low (as seen HERE), therefore the average buyer was left with almost nothing, while the ca
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