Articles with this tag:money
- Mimiron in World of Warcraftposted at 1:02 pm Sep 08,2016
There are two types of players in World of Warcraft. Farmers (aka those who farm for mats to get gold) and those, whose longest way for profit is from the Auction House to the Mailbox and back. Let's be the second type! Not only is it more convenient, but it's far more fun!
The method that we'll be exploring in this guide is AH flipping with Enchanting. The only requirements are the Enchanting Profession on one or more characters and the Auctioneer Add-on. I will be explaining in detail how to use this add-on to its full potential.
So as mentioned above, the only requirements for the AH flipping gold making method are as follows:
1.) Enchanting Profession on one of your characters.
- Zanpakutou in defaultposted at 9:58 pm Jun 06,2012
This is another rant on item malls in case you are wondering. I have done this for a while and I will continue to do so as long as I feel unsatisfied with the existing model. The microtransaction model that is used by free to games perpetuates a system where you essentially have to bribe your way to victory once you cross a certain point of the game. At this point of the game, equipment gives diminishing returns where something from the item mall will cover for that gap in order to reasonably grind. Many MMOs have a special package that will boost your stats ever so slightly with attractive messages like 10% more damage or defense and that is what covers the gap in equipment stats. At this point, they start selling power and begin to act on the assumption that everyone should have it rather than thinking about how players would do without it.
If you are going to criticize my article, at least learn to do it right. I highly recommend you take a look at how the guy at "The Oatm
- arkai in defaultposted at 10:33 am May 17,2009
Hey's, This is tymciwb20, comming to you from Canada, Ontario.
Today i'm gonna talk about how making money isn't all that hard. Many (Many Many) people i've talked to, say that money dosn't come from tree's (Blah Blah Blah) you have to go [B]OUT[/B] and make a living. Even if your just a teenager, or even a kid on the other hand, you would save your money for weeks, if not months, just so you can pay for that extra game, you just Have to have, or even just paying for a monthly fee for a game.(Eve onlne, World Of WarCraft, Runescape, etc) This can build up to become one Giant pain in the @ss.
Have you guys/girls ever herd of Twitter?
Twitter is all over the world, every one Joins it, every one Enjoys it.
Well back to the point, you got Msn, Aim, aol, yahoo, etc. Don't you wish you could make like anywere from $0.10 to $0.50 per messege sent. Wouldn't that be great. Well i'm telling you that this is NOT possible. No way on earth could that work. But Twitter on the ther hand. people on twitter will follow you, become traffic. You post one link and over 100 people will click on in with in 24 hours.
You could turn those click from other people on twitter in to money. (eve
- NUCLEAR_GOD in defaultposted at 2:14 am Apr 06,2009
Okay first off.
Are you being affected by the recession? Either financially, emotionally (stress etc.) physically (hair falling out?)
Well, we all know the internet is a place to MAKE money, but do we all know it's also a place to SAVE money? Okay, to put it into simpler terms, there are online banks, online stores (EBAY,Amazon,HMV w/e really) and all of that is bought on CREDIT. good idea??
I'm not so sure x.x
Here are a few things, that I think can help. Although they may seem impossible, believe me, it's not!
In a recession, or in other times when the economy is lagging and jobs are being lost, most people consider it to be a very poor time to start thinking about starting a home business. However, tough economic times can also present great money making opportunities to those who prepare and are willing to take a chance on being successful.
Starting a home business in the midst of a recession may seem scary, but not having a backup plan in case you should suddenly lose your job can be even more scary.
Here are 5 relatively recession resistant, money making home business ideas to consider.
Internet marketing services are in high demand in
- gamerXtreme in defaultposted at 3:40 pm Dec 23,2008
So there is a problem going on! yes there is.
OK frist let me say that I am not a WoW fan but a guild wars fan. So frist let me say few things about RoM:
- Its a good game for pepple who want to cant afford WoW or WoW addictst who want to quitIt has some main features that were killed cause some smart guy say...lets charge ppl for this. Some the things you have to pay for are basic mounts like hourses, clothing colouring( in my honest opinion that is the really a bad idea. you got a f2p mmo that has its main features arnt free. WoW some mounts are free and in lord of the rings clothing colouring is free. So why charge if you are going to make players come to your mmo?)
Review of RoM
Read F2P Games pt 1: Graphics & Blade & Soul rant
So, you might say and some will just jump dont to the comments and leave bad comments. But RoM is a good game right dont to the core but the problem is the F2P structure!
What THATS stupid!
ok just think about it. Name all the F2P games out there and if you had played an B2p or a F2P
- NeilStarby1 in RF Onlineposted at 7:29 am Aug 27,2008
- Critizin in defaultposted at 5:01 pm Feb 28,2008
The subject im going to talk about in this blog entry is that of Free 2 Play games verse Pay 2 Play games in hope
- Gamh in defaultposted at 10:10 pm Jan 11,2008
- Brotherbird in defaultposted at 6:15 pm Jun 26,2007
Ars Technica reports that, for the first time, spending on videogames is in a position to overtake spending on music worldwide. An analyst report from PricewaterhouseCoopers discussing growth in media shows this being the first year that's a possibility.
"The information not only reflects the gaming industry's strong trajectory but also serves as a painful reminder that the music industry continues to suffer. ... The rising penetration of broadband combined with consoles with online capabilities, wireless phones capable of downloading games, and technologically advanced consoles are credited with driving the video game industry's strong growth. PwC says that the gaming industry will see a compound annual growth rate of 9.1 percent between 2007 and 2011, resulting in a $48.9 billion global video game market in 2011, up from $37.5 billion this year."
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