Articles with this tag:future
- MapleTire in defaultposted at 5:33 pm Aug 25,2012
I strongly believe the future of MMOs isn't going to rely on the 'generic player', it's going to be more specialist based. If you play a keyboard or electronic guitar... there's going to be an MMO for you!
When I mean the generic player. I meet the common household user who simply uses the PC. This can be anyone and the reason why I say that all the past MMOs previously were aimmed at anyone is because:
Everyone has the PC
MMOs are free to play
The Korean government funded anyone who can made an MMO hence that previous explosion of MMOs.
Face it, many of the MMOs ripped off World of Warcraft or Ultima and only made it different (whatever happened to Dofus).
There going to be a time when EVERYONE is going to clock on to the fact that MMOs are garbage and will become bored, however it doesn't mean computers are not going to be around, computers are here to say and also is there any need for an MMO to be around?
I believe in the future, there wou
- MapleTire in defaultposted at 10:57 am Mar 16,2012
With the release of Microsoft Flight, a free downloadable game from Microsoft on the PC, PS3 and Xbox 360, it allows players to take control of aircrafts and fly around exotic locations. The game is aimmed at everyone with it's easy to use control and challenges in a effort to gather mass appeal.
Some of the things are interesting, such as microtransations having you to buy content and for it to be a free to play title. What other genre that offers high quality content, microtransations and free to download and play?
Even thou Microsoft created a few MMOs and there weren't noticed (Age of Empires) consider they were competing against World of Warcraft and Maplestory however I think Microsoft would pick up and make an MMO for their OS's and Consoles and I also think there a chance it
- MapleTire in defaultposted at 10:32 am Dec 09,2011
There been some confusion between MMOs and having as many players on screen at once. I made that confusion too.I know this because I did the research myself. I also got interested thinking that MMOs was just loads and loads of models and avatars on screen at once however it seems that the mobile market hasn't have as many MMOs for it. I think MMO doesn't really mean that you have to sit down at house to play an MMO, I think while this term of MMO being 'as many players online on one server', I think an MMO outside is possible however the mechanics would be very different and there would be like loads of problems like street crime, enivornment hazards and people going to work who don't want to play. I think MMO in 10 years time will be like the 'Playstation 9'
- MapleTire in Need for Speed: World Onlineposted at 5:55 am Oct 26,2011
Some new vehicles which have been released in NFS World over the pass few months.
Subaru Impreze WRX-STI
Renault Sport Megane R.S.
Shelby Daytona Coupe
- NUCLEAR_GOD in defaultposted at 4:33 pm Nov 16,2010
So, dawns the age of yet a new technology ready for home brewing!!
What do you think about it? Have you tried it, and if so, what was your experience?
Do you think it will be the future of our households?
Or just one of those "phases" that just becomes a quick fad which burns our wallets then disappears after a few months?
Now, in my personal opinion, I think it's amazing!
Sure why not go to the cinema for £7 rather than spend £2000 on a TV that's smaller!?
Well here's why.....cinema is a cheat, it just uses two projectors (Dependant on the film) to progress two images, which is old technology which often causes lags, colour disordinence or just plain awful images....take avatar for example....great film don't get me wrong....BUT when they made
- WellSteveDuh in All gamesposted at 8:01 pm Dec 27,2009
Gaming. Probably man's greatest invention. Gaming captivates so many people due to its ability to give the player a new body and a new world to explore. It is truely something enjoyed by its currently estimated 69% of the world's population. The gaming industry has taken off from its starting roots in 1958 with "Tennis for Two" (not Pong). Gaming may seem amazing now, but in the near future, our prized games and system of today will be like "Tennis for Two".
Tennis for Two recreated for its 50th anniversary.
Gaming in the not-too-distant past. Super Nintendo was released in America in 1991. This 16-bit system layed the foundation for great gaming with its focus on gameplay over graphics. Many great games were made for the SNES to make Nintendo the leading game company at that time. Following the sucess of the SNES, Nintedo released the Nintendo 64 gaming system. This badboy brought something new to the table, good (at that time) 3D graphics and gameplay(even though PlayStation by Sony did come out with 3D graphics, their 32-bit CPU were nothing compared to the 64-bit CPU of the N64). Many great games such as SuperMario 64 and The Legend
- Hyuk in World of Warcraft: Mists of Pandariaposted at 12:53 am Jul 07,2009
We all know World Of Warcraft is acknowIedged as the most successful MMORPG of the model of paying a flat monthly subscription fee. However, considering "free to play, pay to get extra advantages" model is widely adopted by more and more online games, Blizzard doesn't say they deny the possibility of micro-transaction/free-to-play model for World of warcraft in the future. Probably, they are working on it, according to Videogamer's interview with Tom Chilton, the lead designer for World of Warcraft.
And Tom said:
I certainly think it's possible that we could do some kind of micro-transaction stuff. Whether or not World of Warcraft ever goes the direction of, I guess like Anarchy Online has gone the direction of going free-to-play with micro-transactions. Whether we ever shift to a free-to-play model is really too hard to say at this point. Anything I say now could easily five years from now end up seeming like, oh my gosh, that was an incredibly dumb thing to say, how naive!
Again, they don't give a clear confirmed statement, but I still can imagine how badly it could piss off some WoW junkies, especially those who shits free-to-
- FreeMMORPGs in defaultposted at 10:40 pm Apr 24,2009
We’ve seen the release of big-budget free MMORPG releases like Atlantica Online and Runes of Magic but recent trends show that the free-to-play, ad and micro-payment supported model is spreading to other genres. With EA’s long awaited Battlefield Heroes now entering the next phase of beta testing and the recent release of id Soft’s Quake Live, it’s clear that major Western game publishers have gotten the hint that the free to play model pays. Even Sony, an early subscription based MMORPG pioneer, is experimenting with f2p in their upcoming game Free Realms.
But it’s not just large publishers getting in on the action. With the spread of the internet, hundreds of independent developers now have a platform to share their projects with the world. Smaller games like Soldat and Starport Galactic Empires are available for free. There are even programs that let enthusiasts make their own MMORPGs. Similar to the retail RPG Maker, these MMORPG makers come with premade sprites and resources but allow players to set many of the variables such as experience rates, number of maps, monsters, and so on. They also allow more experienced users to add their own resources
- Critizin in defaultposted at 9:04 pm Feb 29,2008
- skinnyboy in defaultposted at 2:11 am Oct 16,2007
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