Articles with this tag:alpha test
- Dododoro in Final Fantasy XIVposted at 8:46 am Oct 26,2012
In Naoki Yoshida's 37th "Letter From The Producer", he shows off a few screenshots from the game's stress test.
The new engine is able to handle multiple people at a time (Crystal Tools was unable to do that)
There was no lag, even on high settings.
He and a party of 8 go off to the instanced dungeon "The Tam-Tara Deepcroft"
As you can see, the party is decked out in exclusive AF (Artifact) gear.
Some giant monster fighting
One of his members took a screenshot of the game on widescreen, while facing off against the Adamantortise
Players also prepare for the coming destruction of the old game client that will happen November 11th.
When the launcher is opened, players will notice a timer, that counts down to the end of the world (Of the old client) when the red moon Dalamud cras
- Dododoro in Final Fantasy XIVposted at 1:22 pm Oct 23,2012
Square Enix has finally released news that the Alpha testing e-mails have been sent out, but are currently sending them out in Japan first.
"We have recently begun sending notification e-mails to players accepted as alpha testers for FINAL FANTASY XIV: A Realm Reborn. For those who do not receive an acceptance notification this time, do not be disheartened! We are planning to augment the ranks of testers over time, and there will be more opportunities for you to join the fray.
Furthermore, because the Alpha Test is commencing first in the Japanese region, at this time e-mails are being sent only to players who reside in Japan. When testing for the other regions are ready to commence, notifications will be sent to players accordingly.
The development team is still seeking players who would like to participate in the alpha test. If you are interested and have yet to apply, we encourage you to do so."
Those who have not applied to the Alpha Test and are interested can proceed to sign up&n
- Dododoro in Final Fantasy XIVposted at 10:03 am Sep 01,2012
GO HERE TO SIGN UP. DO IT DO IT DO IT!!
*Your FFXIV account MUST BE ACTIVE or ELSE YOU WON'T BE QUALIFIED TO PARTICIPATE IN THE ALPHA TESTING
- Zevri in Lime Odysseyposted at 10:57 am Nov 03,2011
Aeria Games has announced that they will be holding a limited alpha test of Lime Oddessy. Now, here is the kicker, you can take a survey to see if you will be selected to take part. Remember this is an ALPHA test. Not a cbt or obt where you will see leagues of players and just mess around in game. This is an alpha test in order to help them work out more of the kinks and test things out before it reaches beta.
If you never heard of Lime Odyssey, it is a 3D with more cartoony/anime feel mmorpg. The game features three player races to choose from, four classes in which to define your character, diverse professions in which you can be anything from a master chef to a tailor, and it has been hailed as the spiritual successor to Ragnarok Online.
I have actually been waiting for this game for a wh
- GameLand_VN in defaultposted at 12:01 pm Oct 26,2010
Shanda Games (China) has announced that they are prepared to begin alpha testing for Legend of Immortal in October 28.
Legend of Immortal is an adaptation from contemporary fantasy novel. Legend of Immortal brings you into a mysterious but especially penny magic world of self-cultivation. By adapting Gamebryo engine, this game delivers quality console visual effect and non-lag battle action. The game story is based Chinese Mythology, but expand from Human being world to Haven Paradise to the mortal world.
Legend of Immortal is currently being developed. The game entered first-round technical testing on July 16.
- halfbad in defaultposted at 11:55 pm Jul 31,2008
At first glance Rival Saga was just this, another browser based game to entice me away from my "to-do" list for the day. Being an avid player of Adventurequest and Mechquest, I thought I would apply for the Alpha test and see how this game panned out so far. I am glad I did, as my initial opinion about Rival Saga was changed as soon as I logged in and started playing.
This was the screen that greeted me on login. The animation was good, and the rendering and art was as expected, well done and basic. It was a little less cartoony than other games, and this was a bit refreshing. NPCs have the yellow exclamation mark above their heads, and the UI should not be a problem for anyone to figure out
- leo0815 in Fallen Earthposted at 7:58 pm Jun 19,2008
Fallen Earth, a post-apocalyptic MMOG in development using the Icarus Studios Tools Suite platform, today announced it has reached the Alpha milestone and is now “Feature Complete.”
Over the past six months, the Fallen Earth team has implemented new production processes which has allowed for improved product quality and a streamlined development schedule.
Colin Dwan, who was promoted from Lead Engineer to Project Manager, said, “Fallen Earth has great technology and tons of content, but we needed to put a stake in the ground about all the features that were absolutely necessary to ship with. Now that we’ve finalized that long list, we’ve been able to spend all of our time making those features really fun.”
The Fallen Earth Art Department focused on an in-depth upgrading of the game’s overall appearance, improving textures, animations, and enriching the overall “look” of the game. Human models have been completely revamped, and newly added creatures include giant genetically engineered super soldiers and vicious killer fungi. Volumetric fog has been added and many towns have been completely rebuilt to take advantage of new bui
- Ryuuna in Dead or Aliveposted at 7:02 pm May 25,2008
DOA Online was launched Alpha Test in China on May 15th. Till today, some screens has been revealed. I found them in 4gamer.net. Just choose some beautiful ones to share with you~ Have fun~
From these screens, while out of the compete of fighting, the character turns to cartoon form and there seems to be some interesting community campaigns. The emotion of the characters are so cute~~ I like it~~~~~~~~~~~~~~~~~~~~~~
- lean in Dead or Aliveposted at 9:00 pm Apr 29,2008
Client Size: 740MB
login interface, nothing special.
You can choose eight character now.
WOW, get an item!
What's this? A BOSS?!
- candicechen in Dragonicaposted at 9:28 pm Apr 09,2008
Due to recent interest in the English-language version of Dragonica, IAHGames has decided to open up the Alpha-test to 200 external testers!
We'll be accepting applications soon and exact details will be announced once they are finalized. MMOSiters will of course get a hint or two along the way to help you into the final list! Please stay posted and regularly visit the official Dragonica CM Blogfor more information, updates, and a preview of what you will be experiencing, along with the other members of Team Alpha, on El Grego: Continent of Wind!
See you guys in-game!
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