Articles with this tag:Mass
- Zanpakutou in defaultposted at 7:00 am May 20,2012
Over the last few years, I feel that Western RPGs are starting to lose their grip on what an RPG actually is. They are becoming more and more like an action game rather than an actual RPG. Just because you have a level and skill system does not actually make it an RPG. They just use the convenient quest system offered by RPGs to try to make it look like an RPG. Let us take a look over some of the RPGs that were released and see how different they are from traditional RPGs. When you make an RPG game, you have to have some sort of balance with action elements to make it interesting. JRPGs suffer from being too passive and it makes the game feel slow. Western RPGs suffer from having too much action and it takes away from the RPG feel.
1) The Mass Effect Series
Mass Effect 1 was basically KOTOR but reskinned. Mass Effect 2 became more of an action based game and Mass Effect 3 was just almost completely an action game. They try to use the idea that it is an action game, but there is
- GeorgeWashington in C9 (Continent of the Ninth Seal)posted at 12:16 am Apr 19,2012
C9 First Impressions Video!
Whats up gamers im your host Zach Sharpes here with another video. This time im checking out Continent of the 9th Seal which is a Action Massively Multiplayer Online Role Playing game made by Webzen. In this video Ill talk about all the various aspects I like and dislike about the game to allow you to make the decision wither or not to download it or not!
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- Zanpakutou in defaultposted at 2:48 pm Mar 22,2012
So I finished Mass Effect 3 and was rather disappointed by it.
1) Recurring Characters
Mass Effect 3 could have had the opportunity for you to reassemble allies from past games to form a new team. Instead, most of your team has moved on and you only get a few of them back as part of the war effort (not as a squad/crew member) provided you made the right choices in previous games. It felt like they could have let you assembled a huge team, but instead threw the characters in for a single quest before having them join the war effort and disappearing. Other than one quest, you get to talk to them at the end of the game just before the final fight. Other than that, there is no mention of them.
The Normandy feels big and empty as a result. There are lounge areas where there are no people. It feels like if you had more characters on the ship, they would meet there and socialize giving the Normandy a bit more sense of life rather than the empty feeling.
2) Stupid Quarians
- garik12 in defaultposted at 1:03 pm Mar 06,2012
Mass Effect 3 has now launched so what better way to celebrate than with a little art made with...salt?!? Bashir Sultani, who's done some incredible work, to do a piece for Mass Effect 3 and he turned in this awesome video of Commander Shepard!
He also has done other games that you can find on his youtube page: Click
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