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Articles with this tag:JRPG

JRPG Monogatari: Discussing battle Systems

By: Tipamari in defaultposted at 3:52 am Apr 14,2011

Tags: JRPG  Battle  System  Turn  ATG  Action 

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Battle systems are what make the majority of gameplay in a JRPG, aside from running around entire countries and doing tedious mini games and side quests. There are so many different aspects to look at when looking over a game and ironically actual gameplay is given a stool in the corner. A good story is important, but this would all be moot without a great battle system. Aside from good natural puzzles and court room dramas, the games I play usually contain good natured battles and bloody combat, which is the format for almost all action games.

Turn-based combat is the traditional format for the majority of JRPGs. From its humble beginnings in original Dragon Quest all the way to other games in the family, turn-based combat has had its fair run through multiple systems. Aside from tra

JRPG Monogatari: Young RPG Heroes

By: Tipamari in defaultposted at 4:13 pm Mar 23,2011

Tags: JRPG  Shounen  Young Heroes  Vaan  FFXII 

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Adolescence is one experience we all can relate to in one way or another. Stories abound about this, the most awkward time of life, but never have I seen it so vivid than in JRPGs. Most take on the classic plot line: adolescent male leaves a familiar surrounding for a bigger life. You can’t throw a rock in the JRPG section of your favourite video game store without hitting a game with this sort of hero.  So why are they so widely used, and what makes them interesting even after all this time? Most main characters in JRPGS very rarely reach past eighteen. They find themselves answering the call to adventure at a very young age. We have to suspend our disbelief with more than just the heroes of these games, since their worlds are filled with magic and wonder which we ar

JRPG Monogatari: Monster RPGs

By: Tipamari in defaultposted at 10:03 pm Mar 13,2011

Tags: JRPG  Pokemon  Black  White  Red  Azure Dreams  Megami Tense 

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I was planning on saving this article for a later date, but with the release of Pokemon Black and White, I feel there is no better time than the present to talk about Monster RPGs. So let’s put down our swords, and treat our monster brethren like one of our own.  To be quite honest, I don't know what to call them: Monster RPGs, Monster Raising games, Pokemon clones. These types of games are not novel, and are as popular today as they were back when they were created. The mechanics are quite simple: Monsters are not just for experience points, but become more vital part of the combat, leveling up much like an RPG hero. They are fun, incredibly addictive, and allow you to express yourself through a large cast of different creatures.  These games are not designated by th

JRPG Monogatari: Returning to the Handheld

By: Tipamari in defaultposted at 6:44 pm Feb 27,2011

Tags: JRPG  Nintendo DS  Playstation Portable  NDS  PSP  Japan  Ha 

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 It was thirteen years prior to today that I received my first ever gaming device, the humble Nintendo Gameboy, and in terms of shock over value, one of the greatest Christmas presents I have ever received.  It was that portable piece of technology that was to combine my further escapades through the realm of gaming into my being; That one fateful gift that was to turn me into a gamer. In another five years, my father bought me a Sony PlayStation, which truly solidified my nerd foundations. After eight years of pure console carnage, and only barely maturing, I found my hands gripping tightly to a thread of hope, praying that all my favoured childhood memories would stay in pristine mint condition. But I soon found that nostalgia was as cruel as it was warm and comforting. The JRP

JRPG Monogatari: In defense of cut Scenes

By: Tipamari in defaultposted at 5:58 pm Jan 31,2011

Tags: JRPG  cut scene  cinematics 

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Hello everyone. This here is my first column here as a part of the Quest! team. I’m going to be here writing weekly columns regarding anything and everything about the JRPG. Although I do play MMOGs, I’m very much an avid JRPGist. I study Japanese at university, a major which I believe relates to my love of Japanese RPGs, with my other major, English Literature, relating to my love of stories. I think the JRPG is a perfect story telling device just as much as any book or movie, and will be discussing these sorts of points in my columns, but I believe gameplay is just as important as well. I hope to cover as many bases as I can, covering the perspectives of a gamer, a reader, and a Japanophile. But, without further ado. Minna san, kore kara mo yoroshiku onegai shimasu!

I wa

Final Fantasy XIII-2 Announced

By: Mandifesto in defaultposted at 11:05 am Jan 19,2011

Tags: Square Enix  FFXIII 2  JRPG  game announcements  console 

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I'm not sure how to feel about this, but yesterday Square Enix announced they are working on Final Fantasy XIII-2.  It's not a huge surprise, for a couple of reasons.  First, they had registered a domain name for FFXIII 2 just a couple of days ago,  but this isn't the first time they've done sequels to main titles in the series.  I rather enjoyed the little romp that was FFX2, but mostly because it had a rather satisfying ending when you managed to reach the perfect one (took me three tries, I'll grant you, but I finally got it.) 

Heck, this particular game world is pretty crowded with Versus and Type-0 (formerly Agito) out there floating around in the cosmos, and now there'll be a sequel to the main title as well.  That's four games in the suite,

MMOSite’s Quest! Reviews Final Fantasy XIII

By: Dimsum_Queen in defaultposted at 10:48 am Jun 05,2010

Tags: FF13  RPG  JRPG  reviews  Quest!  characters  plots  battle 

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When I watched my husband play FFXIII, I was intimidated by the gameplay and disappointed at how slow the plot crawls by. Now playing it myself, the game doesn't feel slow at all. From Lake Bresah onwards, as soon as you learn the paradigms system, the whole game goes by really quick. Before I knew

The declining influence of Japanese Game Development and its impact on JRPGs

By: Dimsum_Queen in defaultposted at 3:37 pm May 14,2010

Tags: Quest!  JRPG  Resonance of Fate  japanese game development   

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If you search online on the future of Japanese game development, there are many depre

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