Articles with this tag:Guild Wars 2
- Beligerent in Guild Wars 2posted at 2:13 pm Mar 14,2012
Maybe I'm the only one who thinks this, but isn't $149.99 (just call it $150 dollars ArenaNet, no one is fooled) dollars a lot for a collectors edition? People raged at the price of SWTOR's CE, yet it was by far cheaper. So how is it that ArenaNet has gotten away with such a huge price tag?
Hell, I'm still going to buy it even though my wallet is going to be crying for a while afterwords, just because I really, really want that CD and all that beatiful, amazing art!
And maybe that's your answer right there. People don't give a crap even though they know it's super expensive because they are going to buy it anyways. And it stands to reason this is a B2P game so once you make that purchase you will never have to pay a penny again (unless you want to spend some money in th
- octopusx in Guild Wars 2posted at 6:18 am Mar 13,2012
Yes you've read it right, the official pre-order date is now known! On 10th April (Tuesday) players will be able to pre-order the game on the official Guild Wars 2 webpage.
This picture is a pun to a popular internet meme, ArenaNet seems to have quite a good sense of humor! :)
They also posted what one will gain by pre-ordering it, seems like a great deal! But at $149,99 some might wait for either the Digital Deluxe edition or the Digital Edition or even just buy the game in a game shop when released.
In addition ArenaNet also included the Minimum system requirements to run the game. In my opinion the requirements are low for the quality of the game, but I guess to "max out" the game, one will need an up to date PC to run it smoothly.
Here are the requirements:
Will you pre-order t
- Beligerent in Guild Wars 2posted at 1:27 pm Mar 12,2012
ArenaNet ticked a lot of people off with their email, which basically says they got a lot of beta signups, and then preceded to say you had to do this to view their video:
Yup, you had to like them on facebook to see the video. Now I can understand some people getting upset over this because not everyone has a facebook, and no one's going to sign up for a facebook just to see a video. But a lot of mmo companies do this so I didn't think it was the HUGE deal that people made it out to be.
I think it was a huge a deal because ArenaNet is held to higher expectations than a lot of other mmo companies because of the great job they do and their clean track record. I still think they should have provided the option for players to see this video on youtube instead of having to like them
- octopusx in Guild Wars 2posted at 12:01 pm Mar 10,2012
The fifth class/profession I will present with the info available to us so far is the Thief.
Thieves are adept at the art of stealth. They utilize surprise and shadow to get close to their enemies, and they're deadly in one-on-one combat. They have an affinity for setting traps and going where they were never meant to go. As an adventurer profession, thieves wear medium armor. While other professions rely on recharge rate for their weapon skills in combat, thieves rely on Initiative. Thieves have ten points of Initiative to use, and they gain back one point every second. Weapon skills cost Initiative points, but they have no recharge time, so thieves can use them back-to-back. This allows the thief to keep their options open at all times or unleash a rapid flurry of powerfu
- octopusx in Guild Wars 2posted at 9:37 am Mar 09,2012
The fourth class/profession I will present with the info available to us so far is the Elementalist.
Elementalists have harnessed Tyria's natural forces. Their powers of destruction are drawn from an affinity with the four elements that make up the world. They conjure air, fire, earth or water to assault their enemies. As a scholar profession, Elementalists wear light armor. The Elementalist channels natural forces of destruction, making fire, air, earth, and water do her bidding. What the Elementalist lacks in physical toughness, she makes up for in her ability to inflict massive damage in a single attack, dropping foes from a distance before they can become a threat. Yet, despite her incredible offensive potential, versatility is what makes the Elementalist truly formidab
- octopusx in Guild Wars 2posted at 10:08 am Mar 08,2012
The third class/profession I will present with the info available to us so far is the Necromancer, which is by the way, my favorite class so far in Guild Wars 2.
Necromancers are masters of the dark arts. They summon the dead to fight for them, channel blood energy and rend their enemies' souls. Necromancers draw on life force and use it to strengthen or heal themselves and others. As a scholar profession, necromancers wear light armor. A necromancer feeds on death and decay. Life force is the energy that a necromancer uses to extend his own life. Using specific skills, a necromancer builds up life force by attacking and killing enemies. A necromancer can continue fighting in the ghostly Death Shroud form until he either runs out of life force or he gets a kill, rallyi
- DoubleIcaras in defaultposted at 12:32 am Feb 22,2012
I sometimes wonder why we find PvP so satisfying, why we relish the kill. Why PK and PvP is a must have for a large sect of gamers. Is it an ego thing? I think not.
I guess you could put it as a collection of your work, bundled into a character. Everything you know and have learnt about that character, the gear you have spent time getting for that character and the skills you have as a gamer bundled into one head on competition with another player in the same situation.
This is probably the reason trolling and flames surround the PvP world as emotions and tension is raised high in this competition events, especially when one players feels victimized or feels the event was not fair. A perfect example of this is gang-banging in PvP when you get jumped by multiple players at once when you are by yourself and lose something valuable. Whether it's an item, or time wasted it can be infuriating to be on the wrong side of it, but immensely fun for the attacking
- Gunpen in Guild Wars 2posted at 1:39 am Aug 17,2011
In a new blog ArenaNet's Jon Peters talks about the new Gamescom demo,Peters outlines changes made to several systems in the game since the last demo.
Skills no longer cost energy. This means energy potions are also gone. (Sorry to everyone who so vehemently helped us defend their existence.) In place of the energy-potion button is a new dodge button. This allows players to use the mouse to dodge and lets players bind dodge to a single keystroke. If you are moving in a direction, the dodge will take that into account and dodge in that direction.
The acquisition of skills is changing. Why? Because it wasn’t helping teach people the game, it didn’t fit with how skills actually worked, and it didn’t carry over the fun collection element that made the original Guild Wars uniq
- skittleg in Guild Wars 2posted at 10:23 pm Jul 04,2011
This is a video of Amira, from Curse.com, playing an elementalist and showing us the real gameplay behind the land and water combat system.
Amira tells us that, “It was more fun than I can really explain xD." I'll have to reply to Amira with an even bigger and happier "xD". XDD.
There are a couple things to note in this video, and for those who have not been up to date with Guild Wars 2, I'll list them below:
-It seems like you can discover traits through combat. During the video, the elementalist discovered "Air Expertise" and "Improved Fire Blast" by simply killing monsters. Traits are passives that improve and even change your character's normal skills.
-You may notice that the mana orb barely ever lowers during
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