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Articles with this tag:Fantasy Craft

Roll the Bones: Time of High Adventure Review

By: talonkane in defaultposted at 5:44 pm Feb 05,2011

Tags: Fantasy Craft  roleplaying  Time of High Adventure 

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Fantasy Craft clearly points out there is no world or campaign setting for their book. I was surprised when I read through Time of High Adventure as a book for Fantasy Craft. The best description I could give is Time of High Adventure is a set of three short modules that you can easily insert into any of your Fantasy Craft campaigns. The book is primarily aimed at Game Masters (GMs). Though there is some cultural information that players can use, the stories themselves are not for the player’s eyes.

The first story, “The Darkest Hour”, takes place in the quiet village of Andra. The poor unknowning adventurers, who are simply passing through and trying to enjoy their dinner, find themselves fighting hordes of undead to protect the town. The storyline leads the characters in

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