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Replays Coming to League of Legends
By: SagaFox in League of Legendsposted at Feb 18, 2013 8:34 am - 1
Replays Coming to League of Legends
By
Michael Fuchs
(Note: For formatting purposes, quotes have been placed into italics.)
Incredibly exciting news for League of Legends players; replays are now being tested in the game! The replay feature is currently only available on the public test realm. Riot has stated that the feature will be in testing for a few months – if everything goes according to plan, we should hopefully see it sometime after.
Over the next few months the following features will be rolled out:
• Replays from your match history: After you complete a game, a replay will be stored on the servers for a limited time. During this window you can view the replay of a recent game through your match history.
• Browse your replays: You can review any replay you’ve previously watched through the replay browser in your Summoner profile.
• Watching a replay: When you load into a replay, you’ll have the same interface and control scheme you’re used to from spectator mode. The key
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League of Legends Review (Updated for Season 3)
By: Zanpakutou in League of Legendsposted at Feb 10, 2013 8:52 pm - 0
With the massive overhaul of League of Legends since the Pre-Season 3 patch, I figured it was time that League of Legends was due for an update. However, the Season 3 patch revealed that they were overhauling the ranking system as well so I decided to wait for that before I wrote about the game again. This is a re-review of the game as of 2/10/13.
Story:
N/A - Wars are bad, new Fields of Justice system are used to settle the fights instead. Read up on it if you want, but no one cares and storytelling was abandoned long for just character lore.
Graphics:
Since I last reviewed the game, the maps have been reworked to be higher in detail along with many character models. The previous problem of some champions being completely out of place when standing next to others is slowly being fixed, but they have a long way to go for many of them. The process is slow, but they are gradually getting around to it with one every few months. Hopefully with the release of new champions cut back, th
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League Of Legends:Preseason 3 Digi-Art Throwdown Happening Now!(Contest)
By: Love To Game SON! in League of Legendsposted at Jan 27, 2013 1:12 pm - 1

League of Legends have announced a Pre-season Art Contest. League of Legends is challenging fan artist to create a picture of your favorite champion preparing for Season Three and enter it to Pre-Season Digi-Art Throwdown. Winner will be award prize from Riot for the best champion fan art.
Heres a Example Art from MaTTcom Community Artist:
- You must include at least one champion and one new Season Three item: We're looking for the latest trends in champion conditioning , so you need to showcase the new stuffYour masterpiece must be appropriate for summoners of all ages: We're teen rated, so nothing too risqueYour entry can’t include any logos or product names or placements: These are what we like
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What Game Was The Worst Community Of 2012?
By: GeorgeWashington in League of Legendsposted at Jan 03, 2013 11:46 pm - 1
Worst Community Of 2012 Award!
Whats up gamers im Zach Sharpes here with my video for The Worst Community of 2012! As 2012 ended I decided to give certain games awards for various categories. This category is The Worst Community of 2012 Award! In order to win this award, the community as a whole must have been widely talked about, widely shunned, and also contain a ton of trolls/cussing. Who won the award? Find out and leave your thoughts down below on which game deserves the Worst Community of 2012 Award!
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Intro Music Provided By Machinima Sound -https://machinimasound.com/2010/11/streets-of-the-unknown/
Background Music by:http://www.youtube.com/watch?v=eoWoddE6UhE
Thanks for watching!
Zach Sharpes
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Summoner Survey Says: Item Shop and UI Overhaul
By: Darth Meraj in League of Legendsposted at Dec 18, 2012 6:33 am - 0

Sweeping changes have been introduced pre-season 3 by Riot and one of the biggest has been their overhaul of the item system. At first glance, it looks a lot like the item system you'd see in DoTA 2 or HoN. I'm assuming Riot did this purposely to help players from those types of MoBA's transition into League of Legends a bit easier. Though it really is foreign to players like myself who have played LoL for many years and didn't like the other ones.
To be honest with my experience thus far, I've been enjoying the frustration that comes with re-learning something I had once thought I mastered. It's always nice to have a curve-ball thrown at you in a game that has become almost monotonous in design. It keeps your imagination thriving and lets you explore new options for playing the sa
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Summoner Survey Says: Honor Points System
By: Darth Meraj in League of Legendsposted at Dec 06, 2012 7:01 pm - 4

Summoners, how has the new honor system impacted your League of Legends experience, if at all? Has it helped you or others you know become a better person on the Fields of Justice? To what extent has it changed your interactions with other players during a match?
These are the first few questions that come to my mind when I wonder what changes the new honor system might have had on players. I personally feel that the honor implementation caused a slight improvement in the player base. In the beginning, it felt like there was more positive improvement in behavior, but has since returned to normal or stayed slightly improved. It's almost as if everybody has a new shiny toy and behaves until the brand new scent has dissipated and your left with what's tossed to the side as a player's att
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League of Legends - Let's talk ELO hell...
By: DoubleIcaras in League of Legendsposted at Nov 24, 2012 4:44 am - 3
If you ask anyone who is relatively high elo, people who make videos about league of Legends, commentators and even Rioters if ELO hell exists; they all say it doesn't exist.
I was talking to GG.Infinitus about how ELO hell doesn't exist but it does in a sense; but in an exact opposite way. The most classic reasoning behind believing ELO hell exists is "No matter how well I play, I could go 10-0 I will still lose because of my team mates" This reasoning is wrong but is the exact reason why 'elo hell' effects some people.
ELO hell isn't alive because of ELO being used as a 1v1 algorithm it exists because of players mindsets and lack of responsibility. The very complaint that ELO hell exists is probably what's keeping them low ELO in the first place. Understand
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League of Legends - Season 3 Jungle Changes: Ouch!
By: DoubleIcaras in League of Legendsposted at Nov 19, 2012 3:21 am - 4

I figured i'd write about the changes to the Season 3 Jungle as I jungle for my team on Genesis Gaming even if I did start to hate it as it basically became a tank-support role instead of ganking and carrying all three lanes. In season 2 Jungling was all about starting with 3 pots and boots; grabbing buffs getting 1 gank in and then build as a tank.
I think everyone noticed how if you had a tank jungle; you'd probably win because they could buy oracles; clear wards all day and not die with it and simply pressure everyone by the fact there is no wards on the map which makes people panic; but no more!
Season 3 brings a lot of new changes encouraging a harder jungle but less typical AoE tanks and more hyper carries. The new items and starting items are a real help to this. Let
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League of Legends LAN Client Supposedly in the Works
By: Zanpakutou in League of Legendsposted at Oct 13, 2012 3:02 pm - 0
Link to the article:
http://www.gamespot.com/news/riot-announces-lan-client-will-be-in-use-for-season-2-6398220
After the shenanigans in the match between World Elite (WE) and Counter Logic Gaming EU (CLG.EU) at the season 2 quarterfinals, Riot is working on a LAN client that will be used in tournaments. In the past, many games came with a LAN function to host offline events, such as tournaments like these. However, over time, developers and publishers became more and more worried about the rise of piracy and private servers. They turned away form LAN and just use an internet connection. Unfortunately, the need for a constant internet connection causes problems such as what happened in the League of Legends quarterfinals where there were at least 2 disconnects and 1 power outage that caused the entire event to be delayed. Had this not occurred, there is a chance that the quarterfinals match ups could have been very different considering the path that the first 2 games actual
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League of Legends tournament cheaters fined $30,000
By: Dododoro in League of Legendsposted at Oct 10, 2012 7:30 pm - 0

This week Riot carried out a full review of each match that was called into question, investigating both the incidents of players peeking at the opposing team's map and the impact on the match. One team was cleared of all misconduct, three were issued warnings for unsportsmanlike conduct, and Kore
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