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Thoughts on my perfect MMORPG…

By: PinothyJ in posted at Jan 31, 2008 4:30 am
2
I havn't played heaps of MMORPG, so I'm definitely no super-expert on these things, but I have found certain things that I am wanting in every MMO that I do play.

Bad in 07?

By: Paradox(Destruction) in posted at Jan 30, 2008 11:22 pm
2
I read the news, bulletin or whatever you want to call it about 2007 being a bad year for MMO's and to be honest I was rather shocked with some of the games that were listed as a downer. The main two that made me turn my

Girls growing up online

By: Mewanna in posted at Jan 30, 2008 12:33 pm
8

I wish you some of you males really understood what it really is like to be a girl growing up online.  It's why I don't spend as much time around as I would like to, well that and I like to get outside a lot.  I was o

NEW Feature, NEW Dream

By: Dexcross in posted at Jan 29, 2008 2:03 am
2

After my articles uploaded on the mmosite blog (Learning From The Best), coup

What WoW needs...

By: story_456 in World of Warcraftposted at Jan 28, 2008 5:12 am
2

is more leaders. True story.

Naxxramas, and then the release of TBC, has made the PvE content too elitist. Please note what I am saying, it's us that made the game elitist. Not Blizzard. It's "us",

Learning From The Best

By: Dexcross in posted at Jan 27, 2008 10:54 pm
3

With so many dissapointment of mmorpg condition in 2007, I began to wonder, what kind of game that can satisfy the hope of most mmo players.  An

2008 Lineup - A Look Ahead

By: Oliase in All gamesposted at Jan 26, 2008 9:02 am
5
2008 - A Look Ahead
Note: This is a follow up to my last blog post entitled "Was '07 really a bad year for MMOGs?" located here.

   
    I've seen a lot of talk lately on game forums and other gaming blogs about what we have to look forward to in the upcoming year. After my last article giving the rundown of the previous year in the MMOG world, I figured it would be nice to do a follow up and answer some questions about the upcoming year and what it looks like as of now. Ever since World of Warcraft raised the bar in the industry, there has been a lack of creativity from game developers, who have tried to use the World of Warcraft success to their advantage instead of making a truly unique game of their own. The best example to date was this previous year, where instead of creating a new game developers just imported generic MMOGs from overseas, a lot of which were duplicates of other games such as Maplestory or even World of Warcraft. Will 2008 be any better? What do we have to look forward to?
Florensia.
    Florensia is aimed to be released into the CB phase within the first quarter of 2008. The game is a unique game that follows along the lines of Pirates of the Caribbea

The Downfall of MMORPGs

By: HenGhenghAhI in posted at Jan 24, 2008 6:23 pm
0
Now don't get me wrong. I love playing MMORPGs, and spend many a night up late smashing that troll on the mountainside with my wooden stick. I really enjoy playing MMORPGs, but I've found that my love for them have slowly dwindled. I'm starting to think that it could be possible for MMORPGs to start to fade. It's not the game itself, because the games are always exciting. It's the people who play the games. And it's not everyone who plays; it's only some. They ruin the gaming experience for everyone and make others feel like they don't want to play anymore. It only takes a few select individuals to ruin the games for everyone. There are spammers, scammers, hackers, trolls, and every other disgusting creatures you can think of. They ruin the entire experience of playing a roleplaying game, and they are going to end up being the reasons that less people play MMORPGs.

Spammers:
These guys are everywhere; from forums to social networking sites. They are even in games, which is a bust. I mean, who wants to hear someone repeating the same thing over and over again? I've got a message to everyone who has ever spammed. We fucking heard you to first time. Shut up. It seems that many players s

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