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I wish you some of you males really understood what it really is like to be a girl growing up online. It's why I don't spend as much time around as I would like to, well that and I like to get outside a lot. I was o
is more leaders. True story.
Naxxramas, and then the release of TBC, has made the PvE content too elitist. Please note what I am saying, it's us that made the game elitist. Not Blizzard. It's "us",
Note: This is a follow up to my last blog post entitled "Was '07 really a bad year for MMOGs?" located here.
I've seen a lot of talk lately on game forums and other gaming blogs about what we have to look forward to in the upcoming year. After my last article giving the rundown of the previous year in the MMOG world, I figured it would be nice to do a follow up and answer some questions about the upcoming year and what it looks like as of now. Ever since World of Warcraft raised the bar in the industry, there has been a lack of creativity from game developers, who have tried to use the World of Warcraft success to their advantage instead of making a truly unique game of their own. The best example to date was this previous year, where instead of creating a new game developers just imported generic MMOGs from overseas, a lot of which were duplicates of other games such as Maplestory or even World of Warcraft. Will 2008 be any better? What do we have to look forward to?
Florensia is aimed to be released into the CB phase within the first quarter of 2008. The game is a unique game that follows along the lines of Pirates of the Caribbea
These guys are everywhere; from forums to social networking sites. They are even in games, which is a bust. I mean, who wants to hear someone repeating the same thing over and over again? I've got a message to everyone who has ever spammed. We fucking heard you to first time. Shut up. It seems that many players s