In our new game, Players take on the role of a passenger on this luxurious ship, one who is injured during the mad scramble to get off the boat and is left behind by fleeing lifeboats. Luckily the Player survives and is pushed to a mystic island by the rolling waves, only to find floating buckets, chests and the smashed driftwood of a wrecked ship on the beach.
Player can capture monsters and animals as your pet and choose one pet to play the game with you. Different kinds of animals have different strategy; please treat your pet kindly and maybe your pet will be the successful key to pass certain parts.
The riding function in this game can apply to any kind of pets! You can ride cows, sheep, even ants and birds. Whatever you capture can be your riding tools. There are lots of special characters for you to experience.
According to an update over at the Warhammer Alliance Forums, the current beta testing for Warhammer Online has closed. Check out the following segment from the forum thread:
Based on player feedback and Mythic's observations they have set the following major development goals:
-Improve open field skirmishes and battlefield objectives with major enhancements.
-Provide players with even more options to customize their character through their abilities and visual appearance.
-Continue to enhance Public Quests and the PQ System.
-Prepare the elves for their release into the world!
EA Mythic mentioned that "the next phase of Beta will reopen in early December with plenty of new and improved content, art and systems for our beta-testers."
At present, Warhammer Online: Age of Reckoning is scheduled to arrive some time during Q1 2008.
Phoenix Dynasty Online features 5 distinct elements, thousands of quests; equipment forging, armor sets, exotic and mystical mounts, as well as battles between both guilds and states. If you are a Closed Beta player and have the Closed Beta version of the client program installed on your PC already, you can simply auto-patch to upgrade to the Open Beta version of the client program. Visit the official website
We are currently gearing up to expand the Gods & Heroes: Rome Rising Closed Beta test! If you are an active member of the Gods & Heroes Community (meaning you have a registered account at community.godsandheroes.com) and would like to participate in the Closed Beta, enter the required information below to get your Closed Beta key.
These codes will be distributed in limited quantities. Please keep an eye on the forums for info on when the next round of codes will be available.
These codes are assigned to your account. You will only be given one unique code per account.
Variety reports that Michael Gordon has been hired to pen the screenplay. Though Gordon has just one screenplay to his name, it is that of the wildly popular action movie 300 which was released earlier this year. Meanwhile, former Marvel Studios CEO Avi Arad is producing the movie, which will be released through Sony's Columbia Pictures group. No director is attached to the project.
Sony has been trying to get an EverQuest movie made for years, with word first trickling out over seven years ago.
Kevin Beardslee, Carbine's vice president of design, was a lead developer on Blizzard Entertainment's World of Warcraft. Tim Cain, Carbine's programming director, was the producer, lead programmer and designer on the award winning Fallout, and co-founder of Troika Games. Carbine's Executive Producer Jeremy Gaffney previously worked as executive producer on NCsoft's City of Heroes, and established the product development group at NCsoft's Austin headquarters as VP of development. He was also a co-founder of Turbine, Inc., where he spearheaded development on Asheron's Call....
Furthermore, between "Soul Mates" one player can use the other player's character during that player's absence and all of the achievement during that substitutive game play will be saved in a "soul stone". The owner of the character can open the soul stone, and all the achievement acquired will be restored to the character's inventory or ability points. In addition, items like the "soul mate apple" help low level mates to get assistant from their partner. Visit the official website to sign up for the closed beta, scheduled to start on October 12th.
Nexon says the game “fuses the thrill of addicting, old-school multiplayer kart riding mayhem with innovative track design,” and that it features “millions of uniquely created character personalities and endless kart modifications.”
It’s easily accessible but hard to master, while average games take no longer than a couple of minutes so it’s easy to dip in and out of the action.
30 percent of the South Korean population have apparently played it and they can’t all be wrong – for more info on how to get in on the beta just follow this link.
So what's happened? Apparently, the recent rescue of The Saga of Ryzom was not quite enough to snap it back to life, as Gameforge AG has now made the necessary legal steps to liquidate its assets and close up shop. It seems the company that snatched the Nevrak title from the brink of financial obliteration did not have enough funds to see it through to the very end - which means that yes, the fate of The Saga of Ryzom is now up in the air once more. Until another company decides to pick it up, that is.
Of course, there's still a silver lining in here somewhere. Marjo reassures players that Ryzom is still running, and the characters you've come to know and love are still there in the game's database. Unfortunately, game development has been frozen, and there's a couple of things that are to be changed, as stated below:
-Paying subscribers will not be billed and will be able to continue playing for free.
-It's not possible