clarinetis
My Games
Playing( 4 )
-
Dragon Nest
2911 People playing this
-
Scrore:7.5
-
- Server:Westwood (SEA)
- IGN:Theremy
- Class:Priest
- Level:24
Played( 7 )
-
-
Holic Online
People played this
-
Scrore:0
-
Holic Online
-
-
Atlantica Online
People played this
-
Scrore:0
-
Atlantica Online
-
-
Florensia
People played this
-
Scrore:0
-
- Server:Pardioc (US)
- IGN:Theremy
- Class:Explorer
- Level:10
-
Florensia
-
-
Q-World
People played this
-
Scrore:0
-
- Server:whats the server name?
- IGN:Mog
- Class:warrior
- Level:11
-
Q-World
-
-
Ragnarok Online
People played this
-
Scrore:0
-
Ragnarok Online
Wishlist( 2 )
-
-
Aion(NA-EU)
People wish this
-
Scrore:0
-
Aion(NA-EU)
-
-
Final Fantasy XIV
People wish this
-
Scrore:0
-
Final Fantasy XIV
Activity Feed
Latest Update Photos
Latest Update Blogs RSS
Yoshitaka Amano: An Influential Figure in Game Development
Ok.... this time im try to write a short biography of a phenomenal artist whos works is quite important in game graphic history.
Perhaps everybody who ever play Final Fantasy series know the name of Yoshitaka Amano.
yes, He is the artworker of most Final Fantasy Series.
He has a quite strong character of his works. In many games, we can easily recognize his works.
Image 1. Cloud and Aerith from Final Fantasy VII.
Yoshitaka Amano Born in Shizuoka, Japan, 28th July 1952. He is an Artist known for his illustration, and character design of most Final Fantasy series from Square Enix. In 1967, He work in the animation department of Tatsunoko Productions. There he introduced to the early Japanesse Anime title like Speed Racer, Gatchaman, Tekkaman, and Time Bokan.
His works mostly influenced by the style of western art, psychedelic art, and pop art, and also Japanesse art. His interest of those arts style later drive him to study the artworks of the late 19th century and early 20th century European movement of Art Nouveau and also the ancient Japanese hand woodblock printing work of Ukiyoe. Later, his style is
...
Things that make me stay in DoMo from some aspect of the game
Hello everyone....
this time i have something to share to you all.... yes its like what the title said, the things that makes me stay in DoMo (Dream of Mirror) Gametribe version.
Ok now, lets start with the reason why i write this article.
It start when i see many people are complaining about domo either in official forum, guild forum, and even in game.but i found something strange in this issue. I see that how much they complain, some of them are still stick there and still playing. And yes they still complaining @_@ btw, i also sometimes complain but i just dont want to voice it in public. well sometimes the others h
...
The role of BGM and sound effect in game
This is my experience of listening and playing.
Well perhaps some of us doesn't really care about the BGM (Back Ground Music) in every game we play. People sometimes turn the music and even the sound effect off while. They also sometimes turn on their iTunes to listen to their favourite playlist for BGM when playing.
But for me its different. Music and sounds is quite important.
Here are some reason why i need the music and sound effect turned on while playing.
A good BGM makes me enjoy the game more.
Of course in this case, everybody have a different taste.
I sometimes get bored easily when grinding or staying in a map with bad music, and vice versa, i enjoy staying at a maps with good music even im doing nothing. Im not sure with the others, but here i found that BGM has an important role to keeps the player stay.
I take an example from the game i play currently DoMo and NeoSteam. For me generally BGM of these game is good (but at some maps there are also bad music). I can stay very long sometimes in Bijumir town (Neosteam) because i enjoy the music, but i have a problem when grinding in Ne...













































Submitting
