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Ashes of Creation Pre-Alpha Combat Impressions

Here are my thoughts on the pre-alpha combat of Ashes of Creation. Over the weekend at PAX Prime, Intrepid Studios had a playable demo version of their flagship game Ashes of Creation. A lot of gameplay footage came pouring of the pre-alpha version over the three days that PAX players were able to play the game.

The four playable archetypes: Archer, Mage, Cleric, Tank

The game is set to go into Alpha Zero on December 15, 2017 and other more alpha phases in the months after that. A full release is still only expected to be in 2019.

Register for the game here (referral link): https://www.ashesofcreation.com/register/ref/Nocht

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Review of Elsword in 2017 & New Elrianode Expansion

Here is my review and overview of my gameplay in Elsword Online as well as my impressions of the new Elrianode expansion that was released last month. I cover the characters, early gameplay, game basics, story, graphics, social aspects, player vs player, late gameplay, and others.

Elrianode expansion came with new challenging dungeons including the Hall of El and El Tower Defense which I show off in the video.

I was granted the chance to play max level characters to be able to give my thoughts on these new content. Though Elsword has been out for almost a decade, since it is an episodic game, it is still getting major updates. Thanks for watching!

Elsword Online

Developer: KOG Games

Elrianode Expansion: July 2017

Initial NA Release: March 23, 2011

Initial KR Release: December 27, 2007

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Bless Online New Taming System & Console Rumor

A console version of Bless Online may be flying lowkey under the radar with Neowiz hiring  for several positions related to console game development, including programmers, a project manager, UI designers, and character artists.

The companion update was patched into the test server a few days ago giving access to the new taming, legendary mount skins, and new companion upgrading.

⊹ They put in  a bunch of new items related to this system in the cash shop. Growth Elixirs, Blessing Powders, and Upgrade Stones all related to helping you get a higher rank and higher level companion more easily. This is for testing purposes on the live servers so that the legendary mounts and pets can be obtained in the time period of the test phase. It's not guaranteed that the companion upgrade items

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Closers Online Review & First Impressions

There is a high possibility that En Masse Entertainment, the same publisher for TERA and more recently Kritika Online will be publishing Closers Online. Here is my review of Closers focused on gameplay, combat, character progression, and other core features of the game.

Playing this game was actually really fun for me and this review wasn’t at all difficult to write, since 2D sidescroll combat games like Blazblue and Guilty Gear were always my go to games to relax afterschool as kid.

What do you think of Closers Online? Do you think it can do well in the west?

Developer: Naddic Games

Korean Publisher: Nexon (KR)
NA Publisher: Rumored to be En Masse Entertainment

Check out more of my content and reviews on YouTube or my MMOsite Blog page!

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The Mythical Realm 2 (Xian Xia II) Character Creation Review

Here are ups and downs for The Mythical Realm 2's character creation. Mythical Realm 2 is a Wuxia themed MMORPG with a flight system.

• All classes can play as all four body types.
• There's a lot of freedom when it comes to the range of sliders for body parts. The creator let me create some bizarre looking creatures as can be seen in the video below.
• The actual characters are very detailed. No part of the body is chunky in graphics.
• The last 10 creations are automatically saved and can be opened up at any time.

• The creator has many similarities with Revelation Online's character creator, way too many.
• The majority of the hair styles are copied from other games such as Revelation Online and some anime like Guilty Crown. I am inclined to believe there is not a single hair style that is unique to The Mythical Realm 2.
• There is no RGB colorwheel, and few color options to choose from.

If you are interested in a review of The Mythical Realm 2's gameplay, you can read that he

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Everything You Need To Know About Kritika Online!


This video sums up what Kritika Online is about and all the important aspects of the game like combat, PVE, PVP and character customization. Hopefully it helps you decide if it's a game worth playing or just another one to pass on.

Kritika Online is launching under En Masse Entertainment for the West! Closed Beta begins on

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Bless Online NA/EU Combat Rework, KR Cash Shop "P2W?" and JP CBT1


Here’s my review of Bless Online's "combat rework", how P2W the KR cash shop is, localization, optimization, and what I think Aeria Games needs to do for the NA/EU release to be successful in the Western market.

Bless Online's JP Closed Beta is also starting on April 28th. Not sure if there will be an IP block yet, but the JP CBT1 will last for a week and you will only be able to select one of 4 classes (Guardian, Berserker, Paladin or Mage) and play up to level 25.
JP CBT: https://www.blessonline.jp/cbt

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Revelation VS Bless

Revelation Online and Bless Online are the two MMORPGs I've been playing so far in 2017. Here's my review of both games' character creation, PvP & PvE gameplay, costumes/cosmetics, open world, and quality life.

I've been playing Revelation since July of last year and Bless since the start of this year. My opinions on this video are based on Revelation CN /NA and Bless RU/KR. I refer to all of those versions.

Revelation is in Open Beta for CN/RU/NA/EU while Bless is available in RU/KR and does not have an announced date for English beta phases yet. The Bless community is expecting to hear more about it this summer! ✌️

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Revelation Online - Review: 5 Improvements I Want To See The Most

From transmog flexibility to making the UI tolerable, here are the upgrades I wish to see the most in the future to improve everyone's gaming experience.

Revelation is finally getting its North American and European open beta release tomorrow (March 6)! There's a lot to look forward to as it is a game with depth. While the game has many impressive features that kept me playing for months, there's still plenty of areas where it is lacking and have plenty of room for potential improvements.

I only talk about things that are of the actual game itself (what developers have made for us to play), not about decisions that the publishers have made. (cash shop style, packs, etc.)

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