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 Since I wanted to know a little more about what you think about this consoles and which one you choose.

Imma leave here some basic specs of each console.

 

- Xbox 360

CPU: 
3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1 MB L2 cache

GPU:
500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture

 

Memory:
512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture

 

- PS3

CPU:
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE

 

GPU:
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines

 

Memory:
256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz

 

- Wii

 

CPU:
IBM Broadway 729mhz
1.9gb/sec BUS
128kb L1 Cache
256kb L2 Cache

 

GPU:
90nm Process
243 MHz
3MB Embedded Memory

 

Memory:
64mb DDR3
24mb 1T-SRAM
3mb Texture Memory

 

If something is wrong lemme know.

So, what you think about this consoles?

Tags:
wii xbox 360 ps3 ness mr whatever random  

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