Do you like deck-building and hack and slashing? Add that to an adventure game and you get Book of Demons.
One of the most interesting features of this game is that it allows you set the length of its quests using the Flexiscope™ system. So doesn't matter if you have 5, 10 minutes or half an hour, you're the one who sets the limit.
I mentioned deck building, as here you collect powerful skill cards and combine them to destroy any enemies you face. So assemble your own set of devastating powers and use them in the best way possible! But don't think that all cards work the same in different scenarios, so be prepared to adjust.
Book of Demons' story revolves around your usual good versus evil, and of course, you also have to save the world from total destruction. Yeah, that sounds pretty generic, but this story has a unique humorous twist to it. The dungeons are also procedurally generated and randomly populated so you probably won't end up in the same dungeon twice. The monster diversity is also quite large, as there are over 70 kinds of creatures for you to face, so you can expect lurking scorpions, snake archers, mad goatmen, and the not-so-sexy succubi. Slaying the final boss,Archdemon, isn't the end of your story. You can master the campaign with all 3 of the classes, the Warrior, Rogue or Mage.
The game looks quite interesting so far, and I eagerly await its upcoming early access release.