If is the last time that we do a big console, narrative-driven game, then that's okay. This can be a decent swan song. You know, the industry is changing. The way that games are being played is changing. Everything is moving online... for us, as a business, our studio, we have to change, and yet we got one last chance to do one big, giant, console, story-telling, linear game, and that'll be really fun...
She's not horsin' around.
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