Like pretty much all aspects of TSW PvP gameplay in The Secret World is fairly unique. There are essentially 3 different options for playing PvP: Battlefields, Warzones and Fight Clubs. Each has it’s own unique locations and game rules. And each serves a different purpose. In this article we are going to discuss the mechanics of each type to give players a full understanding of the TSW player versus player model.
Fight Clubs are one of the most basic PvP forms available in TSW. Basically, there are 3 clubs, one in each of the major cities (New York, London and Seoul). Within these areas you can play in matches setup to your liking. This means there are no guidelines you have to follow and you can have anything from a 1 v 1 to 2 v2 to even a 10 v 10 battle. Whatever you want. You can even join in Fight Clubs that are for your adversary societies to kick their asses if you like.
Battlefields are one of the 2 PvP types that have a goal. In these PvP matches your end goal is to earn the right to control ancient relics and locations across the TSW world. There two battlefields:
- El Dorado
Each location has a different set of rules that apply. In El Dorado, for example, the max amount of players allowed on field is 10 whereas in Stonehenge the max is only 5. There are also different objectives for each one.
In El Dorado you are fighting to gain the possession of 4 legendary relics. The longer you have possession of a relic, the more points your team receives. The game is over if a faction has possession of all relics for 2 minutes. In order to get a relic you have to either pick it up from the ground or kill the opponent carrying it. Placing a relic on the ground will give your teammates within close proximity special benefits.
In Stonehenge you are fighting to rule the actual Stonehenge location. In order to earn points for your faction you must hold control over the Stonehenge area. You can also get points by killing off your opponents. The faction with the most points at the end of the round wins. Or which ever faction reaches the score cap first.
The terrain of either battlefield is quite unique. There are high spots, low areas, coverings, etc. You can literally use any type of build – ranged, melee, dps, support – and have a solid run if your faction works well as a team. It is recommended, however, that you have a moderate rank, mid to high damage attacks and good quality level gear to ensure victory.
Warzones are insanely unique and challenging. They are open PvP playing fields that can be joined at any time, all day long. In these areas you and your faction will fight for possession of strategic locations. Currently the only Warzone available is one called The Fusang Project. In order to succeed you will have to seize control of 4 different buildings.
To seize control you must first get through a series of defense mechanisms located outside of the facilities. Then, once you get into the actual facility, you have to fight an enemy known as the Anima Guardian. He is tough and doesn’t want you in the facility. He is also indestructible. But, after taking enough damage, he will cease attacking and you will earn control over the building. Once you do this the Guardian will fight for you, not against you.
On top of having to do all this you have 100s of other players roaming about the Warzone that can attack you at any point. All 3 societies are allowed a set number of players and they will all work together to gain control of the facilities. It makes for a very interesting, addictive and fun PvP match.
Overall, The Secret World offers a ton of variety for PvP gameplay. And they have promised that future additions to Battlefields and Warzones will be coming. This game is really looking to be one of the MMOs on the market right now.