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At EVO last night, Superbot Entertainment confirmed even more details about PlayStation All-Stars Battle Royale on PlayStation 3 and PlayStation Vita ahead of the October 23rd release date.
- Most (almost all) characters in the game will feature the original voice actors There will be a final boss and “PlayStation fans will get it” (Kevin Butler?) Upcoming character reveals will be from both 1st and 3rd party games, more being unveiled at San Diego Comic-Con There is an infinite combo avoidance system 1 vs. 1 and 2 vs. 2 modes will be included 3 different throws: Up, down, forward “Our characters have a lot more maneuverability than other fighting game characters.” To score in the game, you need to build up AP and unleash unblockable Super attacks
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During a Q&A session at Evolution 2012, Superbot Entertainment’s Omar Kendall, Paul Edwards, Tommy Ho, Artavan Mhkikian, Edward Ma, and Daniel Maniago shared interesting new details about PlayStation All-Stars Battle Royale.
Kendall revealed that a mix of third party and first party characters are still to be announced for the brawler.
He also teased that the final boss for the game’s story mode will be a character that first appeared during the PlayStation 1 era. [Update: Looks like we jumped the gun a bit here and misquoted Kendall. What he actually said during the panel was "if you are big PlayStation fans, then you can probably figure out the last boss."] Who he/she could be is anyone’s guess but we’re pretty sure some fans ( including us ) already have a certain white haired villain from Final Fantasy in mind.
Kendall also promises a lag free online experience. He’s confident that there will be no difference between offline and online play when it comes to connectio...
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It’s in their faces; a mixture of trepidation and excitement. They rattle their rectangular shields, knock spear heads against one another. Their leader, a Legionnaire, or maybe just a Centurion, gives the kind of impromptu speech that’s been practised a thousand times. Not that it matters. Waves crash against the sides of the Trireme longboat, and the collective grunt of a thousand oarsmen in across a dozen other boats drown out the specifics of what he’s saying. But you can tell it’s the impetus to victory – you can see it in the way he moves his arms, the conviction on his face. The sunlight flashes across his helmet.
Total War: Rome II is not like other strategy games. It’s not even all that much like other Total War games – it’s had e
Alex Hutchinson, the creative director on Assassin’s Creed III, told us recently that players can expect some major gameplay secrets when they get their hands on Assassin’s Creed III later this year.
“We’ve managed to keep some secrets,” he said. “The games industry is terrible for secrets, and I’m kind of bored of working on things where everybody’s seen everything before we launch. So we wanted to keep a bunch of secrets… up to ship. There’s some cool stuff. If you buy the game there’s two or three really big systems that we won’t talk about unless I’m defeated by marketing in a pitched battle.”
The naval battles reveal at E3 was one such secret (and "amazing" that it didn’t leak, “given that was something we’ve been developing for two and a half years already”), so we can’t wait to find out what the rest are.
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