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leveling Star Gladiator in Thors ro

By: ajoope posted at Dec 17, 2011 1:02 pm

Category: Default, Game: Ragnarok Online, 2363 Views

Tags: ragnarok   thor   leveling   star  

Stats:

First off, Let’s go over the build.

Str -> 99

Agi -> 1

Vit -> 30

Dex-> 77

Luk-> 40

**Remember this is just a base build, You can experiment if you want, and if you find a good one feel free to post it in here and I will add it.*

Gear:

Now let’s go over the equips, Now I will break it down into two groups…Low cost, and High cost.(I will go over why you should use them.)

Low Cost:
Upper Headgear: Magni’s Cap

Middle Headgear: Angel or Evil ears.

Lower Headgear: Doesn’t matter.

Body: Odin’s blessing With a Pasana card in it.

Weapon: Book[3] with 2 peco egg card’s and 1 Vadon card.

Shield: Stone buckler with a Penomena Card.

Garment: Muffler with a Jakk card.

Shoes: Shoe[1] with a Firelock soldier card.

Accessories: Either, two ring[1] with a mantis in each or two glove[1] with a zerom in each.

Now, Why do I use these equips you ask? Well you don’t have to these are just some things that may help you feel free to wear as you please!! But I will explain why these item’s will help you.

For starter’s you may ask why am I using Magni’s cap, Odin’s blessing, and Stone buckler. Well this is because by wearing all three you get the pretty good combo that they offer which is…STR + 2, DEF + 5, MDEF + 5…Which comes in handy.

Angel and evil ears, Mainly are used for the STR + 1.

Now, let me tell you about the cards I tell you to use, First off please note that Kasa is Formless and also considered a boss type monster.

Pasana card: Enchant Armors with the Fire Property,DEF + 1.
Peco egg card: Increase damage of attacks inflicted on Formless monster by 20%.
Vadon card: Increase damage inflicted upon Fire Property enemies by 20%.
Penomena: Receive 30% less damage from Formless monster.
Jakk card: Increase resistance to the Fire Property by 30%,Flee Rate + 5.
Firelock soldier card: STR + 2,[Refine Rate 9~10]Maximum HP and SP + 10%.
Mantis card: STR + 3
Zerom card: DEX + 3

Now you have to choose if you’d rather have two ring[1] or two glove[1].
Ring[1] gives you a nice str bonus.
Glove[1] gives you a nice dex bonus.
You can even use one of each if you want.

High Cost:
Upper Headgear: Magni’s Cap

Middle Headgear: Angel or Evil ears.

Lower: Doesn’t matter.

Headgear Cards: Lieb Olmai Card and Stalactic Golem Card are two good headgear cards for Thors Dungeon.

Body: Odin’s Blessing or Glittering Jacket with a Pasana card in it.

Weapon: Book of billows[3] with 3 Abyssmal knight cards.

Shield: Stone bucker with a Penomena Card (only because you can’t flying kick with a Valk shield.)

Garmet: Muffler [1] or Manteau [1] with a Jakk card.

Shoes:  Shoes [1] or Boots [1] with +9 or +10 and a Firelock Soldier Card.

Accessories: Either, two ring[1] with a mantis in each or two glove[1] with a zerom in each.

Again as I said above, feel free to wear as you please this is just base stuff.

Well first of all the viking or golden flower is good for the +4 to all stats bonus but I guess if you’re a VIT junkie you can go with a Bhaal Helm (Donation Item).

For the ears and such I like equality because you get +2 for all your stats which is nice but if you like Vit you can use redbull, if you want more str you can use fatallity.

For card info please look at the low cost section. Now I know alot of you are say wtf why would I use abyssmal knight cards??? Well that’s simple, Because Kasa is also considered a boss type monster.

Skills:
Now this concludes the Equip section let’s move on to Skills.
First of all lets get to know the main skills we will be using:
—————————————————————————————
Feeling of the Sun, Moon and Stars: (Skill ID# 427)
Type: Active     Max Level: 3
Required For: Warmth of the Sun (L1), Warmth of the Moon (L2), Warmth of the Stars (L3), Comfort of the Sun (L1), Comfort of the Moon (L2), Comfort of the Stars (L3), Blessing of the Sun (L1), Blessing of the Moon (L2), Blessing of the Stars (L3).
SP Cost: 100
Target: Self
Cast Time: 1 sec

Effect: Permanently memorize a map. Can select the same map for the 3 Feelings if desired. After ‘memorizing’ a place, when you use this again, it will display you the memorized location. Do note, that you can use this only ONCE. Yes, only ONCE. You cannot assign a new place to memorize by using this skill again. When you use it, the game will ask you if you are sure about memorizing that place.
Level Description
1                        memorize as “Place of the Sun”
2                        memorize as “Place of the Moon”
3                        memorize as “Place of the Stars”

Warmth of the Stars (Skill ID# 430)
Type: Active     Max Level: 3
Requirements: Feeling of the Sun, Moon and Stars Level 3
SP Cost: 10 + see below
Target: Self     Range: 3×3 cells
Attack Type: [Splash Damage, 1 cells]
Cast Time: Instant
Duration: 10 sec, 20 sec 60 sec or until SP run out
Knockback: 2 cells (Except during Guild War Siege)

Effect: You can use this skill anytime in a map designated as “Place of the Stars” (in other maps the skill don’t trigger and the SP is not spent). When this skill is used, it creates an offensive barrier around you, affecting 3×3 cells centered on you. It deals 100% damage to monsters right next to you, and push them back by 2 cells. Enemy players receive SP damage instead of HP, and no push back. Every time the barrier hits, it takes away 2 SP. If you do not have enough SP, the barrier will disappear without making damage.
Level Description
1                     lasts 10 sec
2                     lasts 20 sec
3                     lasts 60 sec

Hatred of the Sun, Moon, and Stars: (Skill ID# 434)     
Type: Active     Max Level: 3
Required For: Anger of the Sun (L1), Anger of the Moon (L2), Anger of the Stars (L3), Blessing of the Sun (L1), Blessing of the Moon (L2), Blessing of the Stars (L3).
SP Cost: 100
Target: Enemy     Range: 10 cells
Cast Time: 1 sec
Duration: Forever

Effect: Can be casted only once per Target. When you use this skill, the name of the monster whom you just marked will be displayed and marked. You can also use this on player characters, and they will be categorized by class, ignoring size and HP. Example: It will show above the player characters, Champion, if target player was a Champion character, and on all other characters who are of Champion class.
Level        Description
1                Mark as Target of the Sun. On mobs, it can only be used on Small monsters.

2                Mark as Target of the Moon. On mobs, it can only be used on Medium size monsters that have a  Maximum HP higher than 6,000.
3                Mark as Target of the Stars. On mobs, it can only be used on Large size monsters that have a Maximum HP higher than 20,000.

Anger of the Stars (Skill ID# 437)
Type: Passive     Max Level: 3
Requirements: Hatred of the Sun, Moon, and Stars Level 3

Effect: Grants a bonus of +((BaseLV+LUK+DEX)/(13-3*SkillLV))% ATK against Target of the Stars mobs.
Level Description
1            +((BaseLV+LUK+DEX)/9)% ATK
2            +((BaseLV+LUK+DEX)/6)% ATK
3            +((BaseLV+LUK+DEX)/3)% ATK

Comfort of the Stars (Skill ID# 433)     
Type: Active     Max Level: 4
Requirements: Feeling of the Sun, Moon and Stars Level 3
SP Cost: 80 – SkillLV*10
Target: Self
Cast Time: Instant
Duration: 80*SkillLV sec

Effect: It can be used anytime when you are in the Day of the Stars in the map that is memorized as “Place of the Stars” (in other days or maps the skill don’t trigger and the SP is not spent). This skill increases your ASPD by (LV+DEX+LUK)/10 %.
Level        Description
1                    80 sec
2                   160 sec
3                   240 sec
4                   320 sec

Blessing of the Stars (Skill ID# 440)
Type: Passive     Max Level: 5
Requirements: Feeling of the Sun, Moon and Stars Level 3, Hatred of the Sun, Moon, and Stars Level 3

Effect: Increases EXP given by Target of the Stars (monsters only) in the Day of the Stars by 20*SkillLV%.
Level        Description
1                    +20% EXP
2                    +40% EXP
3                    +60% EXP
4                    +80% EXP
5                    +100% EXP

Union of the Sun, Moon and Stars (Skill ID# 444) 
Type: Active     Max Level: 1
Requirements: Knowledge of the Sun, Moon and Stars Level 9
SP Cost: 100
Target: Self
Cast Time: Instant     After Cast Delay: 0.5 sec
Duration: 600 sec

Effect: The power of this skill is unleashed when linked by a Soul Linker using the Star Gladiator Spirit (if not linked, the SP is wasted and nothing happens). When linked, your movement speed is increased and all your attacks never miss and ignore DEF, but you loose 2% of your HP every time you attack a monster and 8% HP every time you attack a player, also if you attack a player when you only have 20% HP left, you will be killed instantly afterwards.

Break Fall (Skill ID# 420)
Type: Active     Max Level: 1
Requirements: Flying Side Kick Level 7
SP Cost: 1
Target: Enemy     Range: 4 cells
Cast Time: Instant
Duration: Until turned off

Effect: This is a skill you can turn ON and OFF by pressing the skill button. When you leave this ON, there’s 20% chance of dodging an enemy ranged Physical or Magic attacks. It is not removed after death.

Flying Side Kick (Skill ID# 421)
Type: Offensive     Max Level: 7
Required For: Break Fall (L7).
SP Cost: 80 – SkillLV*10
Target: Enemy     Range: 9 cells
Cast Time: Instant
Required State: Requires to be able to move

Effect: Attack an enemy who is away from you by jumping at him/her/it, landing in the same cell than your target. Normally, you would have to target this skill manually to attack, but if you use it while doing Break Fall, you will automatically attack the dodged target. The damage of this skill is 30%+10*SkillLV%, but if used right after Break Fall, it becomes stronger as your BaseLV goes up. Also, this skill has a unique property, when you hit the target player, any TaeKwon/Star Gladiator/Soul Linker-based buffs – such as all Spirit buffs, new skills bestowed by Spirit buffs, or Berserk Potion acquired through Berserk Pitcher – they may have, are all dispelled. However, if the target player has Preserve skill used on them, then they are invulnerable to this dispel effect. This skill can be Plagiarized by a Rogue. When this skill is used while using Running skill, the power of this ability will increase based on the character BaseLV. The power of this skill goes up even further if you do it while under “spurt” mode in Running skill.
Level      Description
1                 40% ATK
2                 50% ATK
3                 60% ATK
4                 70% ATK
5                 80% ATK
6                 90% ATK
7                 100% ATK

Warm Wind (Skill ID# 425)
Type: Active     Max Level: 7
Requirements: Peaceful Rest Level 5, Enjoyable Rest Level 5, Fighting Chant Level 5
SP Cost: 20 for LV 1-4, 50 for the rest
Target: Self
Attack Type: Earth Property
Cast Time: Instant
Duration: 300 sec
Effect: This skill changes your attack element according to used skill level. When the weapon is removed or changed, the enchant remains for all except the Holy element.
Level        Description
1                  Earth
2                  Wind
3                  Water <- We will be using this level.
4                  Fire
5                  Undead
6                  Shadow
7                  Holy

All skill info provided from ratemyserver.net
————————————————————————————–
Ok, Please note: That is not every skill a SG has, but those are the ones you will be using for Thor. Note: you do not need to use the Warmth of the Stars you can use any of them, Stars is just the one with most damage.

Class Mechanics

Now, you need to enter the Thor dungeon map… and use

Feeling

level 3. Once it is set, find a Kasa and use

Hatred

level 3 on it (this only has to be done

once

). If you can’t cast it in time, get someone to help you tank it while you cast. Next if it is a day of the stars, you can use

Comfort of the Stars

which just increases your aspd making you able to kill the Kasa faster. Now you’re almost ready to start killing, make sure you cast Level 3 warm wind when you enter thor to endow your weapon with cold. Warp (teleport) around until you find a Kasa. Once you find one you have 2 choices: you can either use

Warmth

and then

Flying Side Kick

at the Kasa, or you can do it in reverse which is

Flying Side Kick

then

Warmth

once you’re on the Kasa. About the break fall skill: it is just a skill that you cast once and it is on forever but you can turn it off by casting it again. It’s good for when you encounter a sword guardian and accidentally move so he can sense you and he goes to spear boomerang you. Instead of dying, break fall has a chance of activating which will make you dodge so that you have time to warp away. Trust me, it has saved my life several times

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