Hey everyone, here is a list of all the jumping puzzles in GW2 with video walkthroughs for each and every puzzle. There are 37 puzzles in total, totaling over 38 achievements (one of them give out 2 achievements). Puzzles are sorted by zone and difficulty are marked in the description. You may find the puzzles easier/harder than stated.
Troll's End - Lion’s Arch - this puzzle starts roughly in Trader's Forum, up in the ramp high up in the sky. You will need to aim down a well and jump into it to get to the puzzle entrance. This puzzle can be a bit hard for tall races due to the low ceiling (camera freaks out a little).
Urmaug's Secret - Lion's Arch - This puzzle is in the NE corner of Lion's Arch and it is very easy. You just need to do some rock jumping and you are unlike to die from fall damage.
Weyandt's Revenge - Lion's Arch - This is a fairly long puzzle located in SE corner of Lion's Arch. You will need to jump into the cavern behind the vista
Hey everyone, the newest world event in SWTOR, titled the Grand Acquisitions Race, is alive right now in Nar Shaddaa. This is the second world event since SWTOR's launch and comes about 4 months after the first popular world event: Rakghoul Outbreak. This guide will attempt to walk you through the quests and rewards of this event.
What is this event about?
The shady and mysterious Chevin Conglomerate has declared the Grand Acquisitions Race, an interstellar scavenger hunt for a list of rare and unusual items. Great rewards have been promised to anyone who can provide a complete set of the required objects to the Conglomerate.
Where to start the event:
Head to Nar Shadda Lower Promenade. Next to the Hutt statue, you will see this hologram. Note that you DO NOT need to head to the flee
Hey everyone, patch 1.1 introduced 7 new quests into The Secret World, 5 of which are investigation (puzzle missions). Here is a walkthrough for all of them! I tried to cover up as much as spoilers as possible to make it spoiler free!
What are the new quests?
- The Pickup – Stealth – Kingsmouth – Hippe Camp
- Hell and Bach – Investigation – Savage Coast – Overlook Motel
- Crime and Punishment – Investigation – Savage Coast – Lighthouse
- Carter Unleashed – Action – Savage Coast – Innsmouth Academy
- Funeral Crasher – Investigation – Blue Mountains – Franklin Manor
- The 3rd Age – Investigation – City of Sun God – Nefertari
- Red Handed – Investigation – Besieged Farmlands – Varias
·Location: Che Garcia Hansson (Hippie Camp in Kingsmouth)
Hey everyone, Besieged Farmlands is the first QL10 zone in Transylvania. It has some pretty interesting quests and atmosphere (including the ability to use ziplines to zip across buildings!)
- A Ghoulish Feast
- A Body of Work
- Red Hands Aren’t Idle Hands
- Revenge Served Hot
- The Cost of Magic (complete)
- The Girl who cried Wolf
- The Kindly Ones
- The Uncorrupted
A Ghoulish Feast
Quest picked up from Carmen near the Agartha entrance.
Tier 1: Find out where the ghouls have burrowed from
This one surprisingly took a while! You need to look for barns – ghouls are burrowing inside them!
Tier 2 – Burn one of the rotting ghoul corpses
They are lying around on the road, usually near a tree of some sort!
Tier 3 – Examine the roots of the tree | Look for more exposed roots and follow them
Blue Mountain is the 3rd and final zone in Solomon Islands. It is designed for players with QL5-6 stuff - if you need QL6 weapons, you can buy one for 50 Sequin of Solomon Island at the Council of Venice vendor slightly north of Old Joseph on the NW corner of the map.
There is one investigation mission – Win Win and one stealth mission – The Orochi group. This is a partial list as I am still going through some missions myself but should be complete within the next couple hours.
- Dawning of an Endless Night
- Homeland Insecurity
- The Benevolent Conspiracies
- The Haunting
- The Ghost and Darkness
- The Orochi Group
- They are called Darkness
- Up in Flames (gives Hazmat suit appearance)
- Win Win
Dawning of an Endless Night
Tier 12 – Search the mansion for Edwar
Hey everyone, the Darkness War is a dungeon located in Blue Mountains. This dungeon will require at least QL5 gear, especially on tanks and healers. There isn’t a lot of strict DPS checks like the last dungeon (except the last boss) but the tank damage is absolutely insane on some of the bosses here.
The quest for the dungeon can be picked up from Old Joseph on the NW side of the map.
For healers, make sure you picked up some Blood magic healing abilities, the shield they provide come super handy in here. The ones I run with are Ruby Curtain for spamming to build up resources, Angelic Aegis, and Scarlet Arts. The two must have passives I run for these blood shields are Coagulation (+25% barrier effects) an Angel’s Touch (heal for an addition x amount if target is below 50%).
In terms o
Hey everyone, Hell Raised (also called Into the Inferno) is the second dungeon you will encounter in The Secret World. This dungeon is located in Savage Coast and require a gear requirement of QL4-5 for the normal version. It is recommended that DPS have at least QL5 weapon green weapon or QL3 blue weapon from Polaris as there is are some fights in there with some strict DPS check.
The quest for the dungeon can be picked up from Overlook Motel in on the NE side Savage Coast by talking to the NPC there. You will be directed to room 13, the entrance for the dungeon.
This is the first boss of the dungeon. The basic gest of this fight is to move around in clockwise fashion when you see the pillars about to spew out AoE.
The boss itself is a pushover, she doesn’t do much d
Hey everyone, Polaris or Dead in the Water is the first dungeon you will encounter in the Secret World. This dungeon can be accessed by talking to the Orochi group at the north most bridge in Kingsmouth. The quest you get is called Dead in the Water but the actual dungeon itself its called Polaris.
This dungeon drops QL3 blue gear but it is doable in QL2-3 gear.
First miniboss, has 51k HP. Simple tank and spank fight, just don’t stand in the electrified water (stand on land to fight him). Pretty much boss 101 fight.
Another mini boss with 38k HP. She will summon two adds that you should kill ASAP. Call it add management 101.
First real boss in this dungeon and probably the first difficult fight you will face.
Hey everyone, Savage Coast is the next zone after Kingsmouth. It is designed for players with QL3-5 gear. The main feature of this zone is a creepy amusement park, a light house and a school filled with monsters. There are less puzzle quests here in this zone compared to Kingsmouth and some of them are fairly tedious and grindy (i.e. kill x, kill y, kill z)
·A Carnival of Souls
·A Reasonable Man
·Breakfast of Champignons
·Downing of an Endless Night
·How to get ahead in Kingsmouth
·Innsmouth Academy quests
·Taking the Purple (buggy)
·The Black House (buggy)
·The League of Monster Slayers
A Carnival of Souls
Quest obtained from Nicholas Winter near the amusement park and is the pre-requisite quest for Gravity, the main puzzle quest in this zone.
Tier 4 – Destroy the Bo
Hey everyone, Kingsmouth is the first little place you will start questing in The Secret World. Unlike traditional MMOs you might be used to, some of the quests are not really straight forward and requires some “researching” or hints to move it along. Below are walkthroughs for some of the quests on Kingsmouth that I find a bit difficult. Figuring out the quest by yourself can be a lot of fun so I try not to give out the answer right away. However, if you are looking straight for the answer, they are wrapped around in spoiler tags.
·A Sacred Place
·Drowning of an Endless Night
·Men in Black Vans
·The Curious Case of Joe Slater
·They never stop coming
·The Kingsmouth Code